Mythic dungeons and PvP were adjusted as follows:
-
Earn 100125 Conquest Points
-
Earn 150350 Conquest Points
-
Earn 250875 Conquest Points
-
Complete 1 Mythic Dungeon
-
Complete 54 Mythic Dungeons
-
Complete 1510 Mythic Dungeons
250 to 875? Ummm hello? This seems like a huge leap unless they’re increasing the amount of Conquest you’re earning.
Less be honest 250 was incredibly low to begin with
2 Likes
I mean…250 was extremely low so it’s not the end of the world. However it’s really not going to matter anyway unless they address the ridiculous ilvl differences between PvP gear and PvE gear, and at what difficulty the ilvl is earned.
1 Like
I was hoping no one would notice for the 250 cap 
And idk, farming 875 conq is still far more enjoyable to me than doing 10 dungeons if you just like spamming games
1 Like
As long as each column takes equal amount of time then I don’t care as much. I’m never going to do 10 mythic dungeons in a week.
You’re right 250 was pretty low, but 850? That seems more out of malice towards the pvp side of this game UNLESS they’re increasing the conquest gained a good amount.
Yeah, not debating that. I’m pointing out how high it is now. What it was is irrelevant.
Yeah, you’re right. Seems like they are trying both ends of the spectrum, so hopefully they’ll bring it down a bit. I think all of these are subject to change, like the dungeon one for example, so I wouldn’t really focus hardcore on the numbers here. The system itself seems pretty good for choices.
However, I’m just your average 2k scrub so unless they do gear scaling like they did in WoD I’ll be forced to do +10s in order to get haflway decent gear in Season 1.
we’ll see, if im not mistaken it took them a hot sec in bfa to fix 2s only giving 10 conquest.
Just depends how much CP per win it takes. They could be bumping it up to like 80 per win in 3s or something. (Prolly not but it’s in the realm of possibility).
Ty I majored in communications