hello, i’m one of those players that likes to go wide instead of tall – as in, i enjoy having and regularly playing a lot of alts, with varied professions.
a pain point for me in TWW has been trying to keep up with weekly knowledge points, primarily crafting ones. at the start of the week, i feel like i am more or less wasting a ton of time by looking for randomly-spawning chests/piles that sometimes disappear as soon as i get to them, and seem to have a very, very low drop rate of the weekly knowledge items (chitin needle, the crucible, etc). (commenters below – i am aware of wax piles, i have not found any kp in 10 this week)
what i’d ask is maybe increasing the drop rate on these crafting knowledge items a bit, and/or make them available through more activities – an activity like crafting.
even if it’s tied specifically to reagents (ie., crafting reagents or sparking ingenuity has a chance to yield your weekly knowledge item, maybe even catch-up items).
but, you know, maybe there’s a chance you get them in caches from world activities. or you could get them in addition to world quest rewards.
it’s a small thing, but i write this after flying around for two hours on just one character trying to find this item. obviously i don’t HAVE to do this (the same way i don’t HAVE to play a game), but i thought i’d comment because this has basically become a menu interaction. i don’t even look at the game i am playing, i am looking only at the minimap until i see a container pop up, then i am looking for a good way to land, then i am back to looking at the minimap. it’s unfortunate; i feel like a system such as this should encourage gameplay and interactivity, not menu interactions (crafting menu notwithstanding i guess lol but crafting does at least make me feel like im accomplsishing something).
idk! i don’t want to be complainy, i’ve been loving tww, but these hours and hours of flying around aimlessly has just not really been a good time at all. and when i haven’t done it, it’s really stung knowing i could have those knowledge points to boost my craft. i think that, as is, this system is just a little disrespectful of players’ time – especially those of us who enjoy playing our alts (and not just usin them as concentration bots – no offense! it’s just a fundamentally different way of using alts).
ps. please buff mulch it’s very underwhelming atm