Weekly Knowledge Points

oh boy, now I know you aren’t believable.

Just did one of my lw - took me 4 minutes to get both KP items from dirt piles.

My engineer/tailor - took me 17 minutes to get all 4 KP items from dirt piles.

My enchanter/blacksmith - took me 20 minutes to get all 4 items from dirt piles (and I had a bit of a time finding them because someone else was farming them).

9 minutes for my second LW to get all knowledge point items from dirt.

2 minutes for my enchanter/tailoring to get all 4 knowledge point items from dirt. I suspect they increased the drop rate of these which wasn’t even necessary but I hope they increased the drop rate for the gathering which did actually take a long while to get.

12 minutes for my alchemist/scribe for all 4 KP items. They still might have increased drop rate though because that wasn’t from more than 10 piles.

2 minutes for my JC to get the 2 KP items.

I am pretty sure they increased the drop rate from about 10% to 50%.

?? do you come on the forums just to be a jerk? i’m trying to provide feedback on systems i’ve been playing regularly, from the perspective of a person who does not get a ton of time to play.

you can’t craft out of your warband bank for patron orders, meaning you need to either math out mats ahead of time, take multiple trips to/from the bank, use the warband distance bank (once or twice a day, probably, due to the cooldown) and just mass withdraw/deposit the relevant items, or some combination of the above. now multiply that by 5, 8, 10, 15 characters, and it adds up very quickly.

also if you are really so psychotic as to need proof that i’m not lying about it, add “a/bMFWTmX” to the end of an imgur link. otherwise, please get off of this thread because your constant negativity is nothing but unconstructive.

I do all those things you are doing every week on all professions - plus I have two bs, two tailors, two lw and two enchanters. I spent maybe 10 minutes a week going to that warbank for those work orders.

It isn’t a problem with the game, it is how you are doing things.

yes, not a problem with a game, which is why they are addressing the problem by changing the game

i think you are just continuing to be negative/unhelpful to get some attention

so if they are already changing the game what exactly are you complaining about?

maybe you should try reading my posts before responding to them lol

let me know!

I did read your posts unfortunately. I started out feeling sorry for you because I thought you just didn’t know to do dirt piles and now I realize what the real problem is.

Some bad luck protection with these would be nice. Increasing drop rate with each miss maybe? I’ve had a much harder time with the gathering ones.

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So you’re trading off depth for breadth. A fine decision.

Yes, this is the tradeoff you just described making.

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yeah i think a pity mechanic is completely justifiable here, especially with an event coming up that encourages the playing/creation of alts.

there will be a ton of alts being made that are immediately gonna be down i think 78(?) knowledge points right out of the gate, with all of them backlogged into either gathering or patron catch-up items. that’s a pretty deep hole to try to climb out of

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That’s not an overhaul though, that’s just bug fixing and making minor changes. Calling a minor (but good) change an overhaul would make every single hotfix released in the past 20 years an overhaul of the game.

They altered some things because they were patently ridiculous and occurred more frequently than folks thought they would, thus creating the problem that they caused. So… they changed it, and they have stated that they want to do more changes to make things more intuitive in terms of how things works.


In regards to the weekly knowledge points… Blizzard’s moves have been, for a while now, to move things from “I will do it on reset day” to “I will do it over the course of the week.” The player’s mentality hasn’t changed but the game is designed with that in mind.

By and large these aren’t problems for the playerbase, and so the failsafe suggestions that you mention are largely not necessary. And some unnecessary “QoL” (if one wants to make the argument that they’d be that) aren’t necessarily good for the game, simply because it promotes one playstyle over another and if one playstyle promotes a bad gameplay loop or anything else like that… If the change wasn’t necessary to begin with, all one has done is add something which is another level of complexity to the game (not the type of complexity that folks throw around on these forums but actual genuine systematic-level complexity).

As we know from both WoW and other games, when you have too many systems that are relevant people tend to enjoy those experiences less. That’s all there is to it. Your suggestion isn’t bad but it likely is unnecessary and pointless, and would just become “another thing you do each week.”

Also…

… you saying this does nothing for your case and just makes you seem… irrational at best. If you are looking for a constructive conversation, probably best to not talk like this.


This is a publically available forum. If a person disagrees with you, harshly or otherwise, calling another person psychotic is just asking for someone to say “the pot is calling the kettle black.”

I’ve been there too and frankly I think the game knows how bad you want it.

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beyond the warband bank qol, the changes are anything but minor though. it is a completely different approach to the present iteration. currently, it’s, “no recipe? too bad” but the new case will be, “no recipe? that’s fine, we’ll take care of you – make this instead.” like, that is a night and day difference, and so imo “overhaul” is entirely justified because that new approach is anything but a minor change. a minor change might be like, they’re still giving you the same orders for recipes you don’t have… but, hey, they’re providing one more material.

i don’t think this is true? a pity mechanic doesn’t promote anything, it just makes the gameplay itself a bit more rewarding in that it stabilizes the outcome (or at least tries to).

i stand by it; the guy has been nothing but trolly/unconstructive, and to accuse me of lying over something so minor is absurd. call this kettle black all you like, but i don’t have to let some random dude bully me.

missed this, just wanted to comment:

i mean, that is what KP upkeep is though. it’s sorta just a thing you do. i don’t think it’s a big deal to make the items a bit easier to get, so we can move onto things that are more “primary” in terms of activities.

I was gonna provide more of a response but you said this, in response to you calling someone psychotic for disagreeing with you;

You just confirmed that you are a troll in that case. Because literally all I said equates to “have a constructive conversation without ad hominem.”

I disagree with what you have said so you’ll eventually call me psychotic as well… so why should I take you seriously? No one ever should take anything you say when engaging in this behaviour seriously. Good day.

not sure how you have drawn that conclusion given that,

a) i laid out my reasoning (being called a liar/that being brought up repeatedly),
b) responded to you in good faith even though i disagree,
and c) didn’t call him that “due to a disagreement” as you’ve suggested (see A),

but alright have a good one!

Oh yeah! Just grab that q and head back to Dorn, the areas outside are perfect for it. That purple outline on the green grass and suddenly they are EVERYWHERE!

Quest and the KP items are gathered in like 15 mins give or take that silly bag/kobold event. Even on a double crafter.

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I gather dirt piles all the time. Just never got any KP from them.

see this is what im sayin!! haha