"We won't merge because you'll lose your names"

How do you layer 55/45 when a server isn’t 55/45? This doesn’t really make sense… Once you run out of players on the 45 layer you will have literally 0 of them to put onto new layers.

I pvp far more than you.

I think one immediate solution would be to update the free transfer list from November to reflect the current reality of truly dead and unplayable servers in order to make us feel a little better about our overlords. This is just one persons’ opinion, but my mom always said I was pretty bright, so I think my opinion might hold some weight.

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Bruh I got 80ms on Grobbulus and I live in Montreal, Canada which far af away from Cali where the West Coast servers are. You might be getting over 100ms because:

  1. you got bad internet. Check with your provider.

or

  1. You’re on Wifi and you got packet loss issues.

Go get a ethernet cable to connect directly to the modem or get those plugs that connect through the copper wires in your house. Solves the packet loss issue and it’s worth.

I went from 100ms to 80ms (which is the standard) and 80ms aint so bad compared to other non Canada/US users on Grobb who deal with and raid with +250ms.

People are completely missing the most important part. It doesn’t matter what they do, they’ll be pissing off another part of the player base and blizzard knows this. Damned if they do. Damned if they don’t. People make it seem like there’s such an easy solution. There isn’t. An example, some person making the assumption that everyone wants balanced faction realms. Way to speak for everyone.

It makes complete sense for Blizzard to feel the way they do. People talking about how losing names is no big deal. At outset of Classic Vanilla, there were a ton of people that paid early money to do just that. There were also people willing to pay real money for names that were already taken on said server.

There isn’t a solution to this. Any of it. The easiest and the way that makes the most sense, imo, is to let the players fix it themselves. Sure they can force funnel players on to different realms, but that also introduces a ton of other problems that will eventually lead to the existing one. Realms dying and faction imbalance could happen regardless. These are player problems and there is nothing but Blizzard can do, or could have done to fix it.

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Wired in but out where there are only bad providers. Its the best internet I can get out here.

Merge the severs and add last names and be done with it.

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Apply the utilitarian approach, f some players to save the rest

I really try to understand and be fair to both sides and I wish for the best for those who want to wpvp, but if too many level 70’s are just gank camping lowbies eventually some/many of them are going to say the only wpvp I’m getting is gank camping and that’s not what I was looking for when I rolled on a pvp server. The idea of pvp sounded fun to me and I did try a pvp server in vanilla. The reality of it wasn’t fun and I’ve rolled pve ever since.

I don’t think that most people who like wpvp have a problem with those like you who don’t. The server types are there for a reason. I’ve never had a problem with you, or anyone else who just wants a relaxing time in the world or whatever, preferring PVE servers. It’s more annoying when people who rolled on PVP servers then insult those of us who like wpvp. Which has been happening a lot lately.

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Yeah, I’ve seen it and I don’t like it. But some people insult people in every topic. I do to, I won’t deny it. Though it’s my claim that I never insult someone until they insult me first, only in retaliation. Anyone who is capable of having a civil dialog with me will get a civil response in return.

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Fair and I’m the same way mostly. I’d actually prefer to not insult anyone and most of the forum posters with different opinions I’m fine with. It’s definitely about the respect other opinions thing and that’s like a pet peeve. I get why that would carry over to other threads if that’s what you’re saying. Also, I think the server issues are more important than the faction balance issues so I try to not bring the faction part up unless it’s relevant.

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I think the faction balance issues are important especially on the pvp servers but it’s just such a more difficult problem for blizzard to manage then low pop dead realm pve servers

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Agreed, it is.

I find the faction imbalance issues more ironic when people try to brag about how awesome they are because they play on pvp servers but people have largely turned pvp servers into pve servers anyways by faction stacking.

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Yeah, I’m not happy with what has happened to PVP servers at all. I’m totally fine with playing the underdog side too. It’s the same subset of people that made the imbalance who are now saying stuff like “PVP is a meme”.

There are a couple of options that I am glad for myself and others like me are there.

I rarely get involved in the discussion of pvp servers because I don’t play on them and I haven’t thought it through in detail. But I’ve often thought if there was just some way to limit the ganking and corpse camping of lowbies by high level players it would go a long way to improving the servers. It’s not just that they get ganked most of them don’t want to gank lowbies in revenge when they get to level cap. For most people one shotting some one is no more fun than getting one shot. It’s like killing rabbits or cows on a pve server. I read about one game that would turn you into a chicken if you hit someone some number of levels lower than you. But like I said I haven’t really thought it through in detail so I don’t really have a good solution.

I don’t even know at this point, people have suggested things and Retail changed it up with warmode etc.

I haven’t done the sit in Redridge and lowbie gank for years and years. For me lowbie ganking is the most boring form of PVP out there. Maybe level restrictions would help or the chicken thing. I do think there’s a lot more to what’s happened with the servers though than lowbie ganking etc.

For me, I explained earlier what I personally enjoy about PVP servers. it’s not lowbie ganking there are just all these layers to gameplay for me with the opposite faction. The not knowing what they will do and just the danger and spontaneity. You can quest beside them and they might kill you or help you. You never know. Or you do know that that guy your level is your enemy and you need to attack him on sight because he will attack you. People say there are no 1v1s anymore but I don’t think they really got out there into the world and played. Even in TBCC I had a TONS of 1v1s by herbing and engi nodes.

When there aren’t enough of the opposite faction around though it’s not the same. I don’t want to kill them anymore, because it doesn’t even feel right anymore, like the lowbie ganking.

Anyway, i don’t have a solution at this point beyond what I’ve already done, I definitely don’t have a problem with those on PVE servers wanting a more “chill” world experience.

Warmode was introduced because servers back than became exactly like they are now albeit a bit slower.

I don’t think the people on pvp servers hate world pvp I think their server eventually folds 1 way and world pvp becomes more of an nuisance when the server becomes 70/30.

I also think the expansions as a whole kill world pvp in the way the world is Vs how it was back then. Classic was the best iteration of wpvp because new servers are typically alot more balanced and the world was smaller and their was obviously no flying away.

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Yes, by offering a one time free transfer window and providing population statistics live so people can decide for themselves if they want to join a balanced server or a one sided megaserver, or a low pop server.

If your name is more important than the actual gameplay, you still have the freedom to stay put. After this, nobody could complain that they’re in a situation they didn’t pick.