We told you Blizzard was not going to cave in

I value the time that I get to play, whether it’s in WoW or FFXIV. Failing a dungeon run because someone in the group just doesn’t care to try and would rather have other people pick up their slack isn’t a good use of my time. That’s where covenants currently are. You either picked right or you’re wrong, and a fair number of group leaders will decide based on that. I’m one of the lucky few whose covenant choice lined up with the “best” choice. But other people should be free to make the decision based on what they like and not based on what’s mathed out to be the best. You’re picking based on looks alone, which is fine, but let other people get to enjoy the system.

As far as your thoughts on grouping, a game developer actively trying to make it harder to find a decent group doesn’t make me want to join a guild, it makes me want to take my time and money to another game. You may not value your time, that’s fine, do you. But I do.

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It’s more “this will make the game less fun”, coming from people that have put about 1000 hours a year into the game. Blizzard regularly ignores feedback, releases the system, it makes the expansion worse, then changes it after a year. It takes them about a year to admit that they are wrong. It’s not like people are throwing a “hissy fit” because it will work. Historically, it has not; see legion legendary acquisition, azerite armor, essences and corruption.

What blizzard are doing is purposely making the game worse to prove a point: we’re the game devs and we know best. Time and time again they prove that this is not true. Will it kill the game? No. Did I unsubscribe for a year because of how bad azerite armor and essences were? Yes. Did I quit after I got the wrong legendary 3 times and got bored of trying to get the right one? Yes.

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I’m now fully convinced that Blizzard creates problems at the start of every expansion just so they can spend the rest of the expansion fixing them.

And people wonder why World of Warcraft has been on a steady decline ever since Wrath of the Lich King. :laughing:

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Is Trump running Blizzard?

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Do you just go thread to thread trashing MoP and those that like it, even when it’s not the topic?

So failing means your time is wasted? I don’t see that at all, and i think that mindset ruins mmo but hey that does not mean I am right.

but that is just perspective thing.

Who was compelled enough to ask you, that it solicited posting a thread?

Wasn’t I.

pretty much yea. for me as well. only gets worse with the more time invested, i dont have all day to lose. getting nothing out of doing content for an hour, when you only have 2 hours in that day feels terrible. weather thats a terrible m+ run or like losing 3 rbgs in a row and falling rating

Yes? If I have limited time to play I’m trying to get stuff done. I don’t join pugs full of strangers I’ll never see again for friendship, rainbows and lollipops. We’re here to do whatever we need to to and get out.

This is why I thought the old currency failsafes were a good idea and should’ve never gone away. If you didn’t get anything during the raid or whatever, you were still collecting currency to then go to a vendor and get something to fill that slot till you got your BiS, instead of walking away with nothing.

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100%. it feels like garbage, getting nothing. And seeing that AP shine & nothing else when you loot it honestly feels like a slap in the face almost. GRATS ON BEING .6% CLOSER TO NECKLACE UPGRADE BOIIIIII
Wasted time
lack of being able to target rewards with currencies

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In the past people would say that sounds like mmos are not for you, but im not going to say that. I will just say however, that I hope Blizzard does not cater to this mindset in the future.

No, not really.

You just guessed correctly. Do you know how many times the community has been wrong when it comes to this game?

Plenty. Try every other thread on this forum.

It’s not weaponizing anything. If you’re going to give input without having any experience in the subject then you’re entirely open to be criticized for it.

Funny that you try and blame the community while also making a thread taunting people and trying to trivialize their complaints by being condescending, despite having no knowledge of the experience for someone who actively participates. Maybe if you spent as much time in the game as you did writing ignorant BS trying to defend a company, who’s video game you don’t seem to even play, you might understand where these people are coming from.

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It is weaponzing. I said I would do said content if community changes and I feel these ideas would change community. You come in and say. YOU DONT DO CONTENT derpy derp and act like what i say does not matter.

It is silly, and I shot it down.

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Your “feedback” is comparable to someone who talks about the beta without even touching it. You don’t participate in any aspect of the game where these balance changes would affect you. It’s not deflection, they’re just pointing out the fact that you’re giving your opinion about something you clearly have 0 understanding of.

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Wrong, in fact most developers want feedback on why a player does or does not do said content. Apples and oranges friend. Not the same at all.

The META transformed the game. The good aspects of Classic was the fact that was not META and ppl didn’t feel bad doing what they wanted, to waste time doing some weird stuff that at the end resulted in nothing, it was new.

The META or LEAVE mindset that makes stuff not fun, in many cases, specially when the huge gains stop coming and all that remains is a chore of actions you need to do, to keep the pace with the current META.

The easy to swap specs/talents/gear/whatever was designed in the mindset to not allow players to make bad choices… I remember to reset the talents there was a fee that increased as when you reset the talent tree, that was cool.

This “Balance” thing I think is way over the top… and imho is a bit too far… as long as the specs are doing enough to complete all the content that’s enough… yeah would be good that all were as easy, but just been able to complete is already enough regardless of the effort put to accomplish that.

At this point DPS’s, Healers and Tankers see each others as enemies that might take theirs spots because they’re not in the META, and honesty is in every multiplayer game I see online, but with MMO’s this is kinda … silly? It takes away the enjoyment, with little gain, it take away diversity in favor of homogenization.

I’m glad they’re sticking with theirs guns and I also really, really, really hope it works so in more aspects of the game they make us choose without ways to coming back, it’s a nice thing to know you paved a way.

I say that fully aware that I may not pick the optimal way, but if all the options are valid enough… that’s good enough.

The only aspect of the game that META might have a direct impact is PVP, but besides that… I really don’t see it mattering that much, you can always get a little stronger or a littler better.

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This won’t solve the issue for players who play all the specs of their toon equally. I really don’t want to wait 24 hours (or even 30 minutes) to have to switch to another spec and play effectively.

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Because people quit doesn’t mean its bad, it could also mean the WoW community is the most spoiled community in the MMORPG world and that would also be accurate. I for one like the idea of choosing, I think a week penalty is also fair, these things shouldn’t be instant swaps, I don’t agree with making people grind each time to do it, it should just be a straight weekly cooldown.