We need an Evil Faction

WoW never let you be a villain, ever. You were dark, sure, but you were never explicitly ‘evil’. The Forsaken toed that line hard and one could argue they might have been evil-ish in Vanilla but their continued interactions with the Horde managed to bring them closer into the ‘family’ fold versus being outsiders bent on using the Horde toward their own ends.

Evil has never been playable in WoW. Anti-hero yes. Evil, no. You never had an option to join Arthas, you never had an option to join TBC-era Illidan, or Onyxia or Deathwing.

An evil faction would be a faction destined to lose again and again.

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You literally start the death knight quests as evil then turn good.

You don’t know what you’re talking about.

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Did you create a Death Knight thinking you’d stay under Arthas?

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I have said this 4 times now

There is no “YOU”

YOU ARE NOT YOUR WOW CHARACTER LMFAO

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OK.

Did you think the playable Death Knight would remain under Arthas?

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If it did that would’ve been cool as hell and I have no idea what I was thinking a decade ago :person_shrugging:

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Staying a member of the Scourge was never in the cards. Death Knights were advertised as rising above their origins to fight back against the one that enslaved them.

Evil team never existed as a viable endgame option and likely never will because WoW is heroic fantasy adventure.

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And that’s why the writing is atrocious and sad.

Can’t wait for another expansion where the “world might be in danger” or “insert major character might die” it’s a predictable snoozefest and one of the reasons is the absence of real evil.

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Define ‘real evil’. Arthas was ‘real evil’. TBC Illidan was ‘real evil’. Kael was ‘real evil’. Garrosh was ‘real evil’. Sylvanas was ‘real evil’. The Jailer was ‘real evil’.

What you seem to want is ‘playable evil’ and again, the narrative WoW has doesn’t work with playable evil sides in mind. The Faction War can’t work because neither side can lose, and you want Blizzard to step on an even bigger landmine?

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Good storytelling has conflict and that conflict isn’t boring and predictable.

I can’t believe you mentioned the jailer, also we are talking about modern blizzard here.

You calling it a “landmine” proves my point.

When you make a game for “everyone” you are really making a game for no one.

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A lot of you guys can’t grasp the fact that it’s not unusual for different factions to perpetually hate each other. Just look in the real world for examples.

If humans can have generational hate, then surely warlike tribes of humanoids can as well.

There’s no burying the hatchet in WoW. The attempts to soften the horde are the effects of effeminization on Blizzard.

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Hey it’s cool some are still way into the game that they care about the factions still and the lore etc etc. I was one of them in the early days of the game.

These days I just want the game to be fun to me to help relax and wind down. My only real standards for wow are keep the real life political stuff out of it , stop catering to every person that cries about being offended by every little thing - and make content that engages me to want to play it.

That’s it. Oh it would be nice for blizzard to get a little grittier with the game and not be so care bare / Disney even these forums are kiddie forums which translates directly to the kind of game blizzard wants — a careful sensitive game for all .

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This is the best thing that could happen for the game. More conflict, more death, more grey areas. Enough of this black and white good and evil but the evil is abstract snooze fest

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Yeahhh…no. This is just proof that opinions are allowed to be wrong. The faction wars were stale trash long before even MoP was a thing. But you wouldn’t know, now would you? You haven’t played enough of the game to even have a clue about what you’re talking about, with your 100 achievement points.

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WE HAVE CONFLICT. We fought the Lich King. We fought the Burning Legion. We fought the Jailer and the Mawsworn. We fought the Primalists. There is conflict in all of those.

To create an evil faction, they would need evil storylines that they would need to somehow succeed in without attracting the attention of ‘good team’ because WoW’s world is one where evil loses. Villains may have temporary victories, but they are destined to fail and fall.

My dog’s barking for some reason, that’s so weird.

That said, individuals can and should be able to depart their faction if they can’t let something go, and attitudes can also change over time. Multi-generational hate isn’t the default response, it tends to be the outlier. And also relationships tend to soften as long as they’re not actively antagonizing each other, which the Horde and Alliance have not been.

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This is why the story puts people to sleep. Right here🤣

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If evil won, Azeroth is destroyed. So, uh, we’re past the point of villains being small enough to only ruin a bit of the world.

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A rogue, rogue sounds kinda fun.

wiggles toes

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Evil needs to win a significant amount more than it already is to even qualify as “evil”

The last couple expacs I would use the words “mosquito bite”

Kill some characters

Morally ambiguous decisions

War and death and blood and betrayal

Life isn’t black and white

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It’s pointless. These are people that have no concept of what motivates humans beyond stopping at, Starbucks for their soy infusion.

There are races of people that would gladly commit genocide against another simply for existing and going off things that happened 500 years ago. Meanwhile, I’m supposed to find it hard to believe that Alliance and Horde would have seething white hot hatred for things that happend 30 years ago.

:roll_eyes:

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