We Matter Too!

its sad, raidloggers log on twice a week and quit after 2 months, while casuals and solos stay subbed, but raidlogger gets coddled and we get nada

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Yep,and we pay for this game as well as their raids but we get the hand me downs. Everything comes too late for soloers and casuals we are the last on their list of concerns.

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In my experience, it’s the raiders that stay subbed the longest. The solo players that don’t get into end game, there the ones sitting in the guild list with last logged in 2 years ago.

You’re all asking for an endless single player experience. That doesn’t exist. They usually have what, couple weeks of content at most. You ever seen anything like The Witcher release a new game with two more weeks of content every two weeks?

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cool, so blizz needs to make it exist, they give it to m+ and pvp so y not us too

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Well, for this guy, if DF isn’t A LOT BETTER than SL I’m out of here. You think not? You (being all players) will see me out the door before it can hit me in my butt!

BTW, I’m a Solo player.

Why not you too? Solo content already gets the vast majority of the development effort. You just choose not to play it over and over like m+ and then complain about not wanting to play a multiplayer game with… multiple players.

So it’s not that end game players get more attention or content, they just get a lot more engagement from a lot less content. And that’s mainly due to the multiplayer and co-op nature of it. That’s what keeps it fresh, that’s what keeps it engaging. Very few people will sit around playing the same single player content by themselves for more than a week.

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Bait thread but worth noting for the innumerable time that solo players never had access to tier until SL.

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Technically you got fated world bosses. But yes it may as well be nothing.

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Only reason they stay on is to sell runs after their first run though the raids ,they do have to pay back all that gold they need to run the raids doing world first,this also applie to guilds in general.

Soloer and casuals stay long due to play their profession(tied down) and farming goods.,which feeds the raiders. No raiders actual does this these days .

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Your way too late to be complaining about a season that is almost over.

“Hey Blizzard, do you think your could design your game played by millions of people, to my preference??” Lol :joy:

Tell me you only read the title without telling me you only read the title. :roll_eyes:

Visions sucked.

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Well my experience is as an officer of a casual guild with next to no requirements or standards to raid other than show up when you want to.

And what you describe is in no way reflective of what I see.

Solo content just doesn’t have replay value. Unless you want to take part in social aspects of the game like a role playing community, or co-op aspects like m+ and raiding or the competitive aspects like PvP there is no possible way for any company to create enough scripted content for you.

Again, it’s not that they spend more effort on multiplayer aspects of the game, they spend vastly less. It’s that multiplayer activities inherently have more replay value.

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More love for solo players, please.

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So you are saying the quests we preform every day has to be a social group content to do? I’m sure you can farm pig butts in this game singlely or pick a flower to be hand in to and npc in bastion.

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i dont know y people get elitist like that

i mean good lord they even flagged op

this community tries to silence open world player, what the crap

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Given the history of the T’s it was pretty transparent attempt to wedge identity activism concepts into something related to the game. ( yes I know this but chose to take the argument at face value )

Not that I think it’s right to report them. They have a right to their opinions. They just need to throw these threads into an off topic forum.

Guess they got into trouble with the other threads and have to hide it more.

Sorry, but almost of a 100% of this is incorrect!

God, does everyone have blinders on except a couple people in this thread? And just because it’s a poster you don’t like you just auto-dismiss? You’re entitled … and not to just your opinions, judgements, and replies.

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?

Nope, I’m saying that’s obviously single player content. And I think we agree here, it has very little replay value. And since it has very little replay value they have to make a lot of it to provide a measurable amount of engaging content. And that takes vastly more resources than what they spend on multiplayer content.

And if you want more single player content they can either make more content like that, in which case it isn’t possible to keep up with players by a wide wide margin, or they can reuse it and you can keep killing that pig with bigger numbers, which would be very boring.

Well help me understand how? Because you said so?

Even if you don’t considered normal and heroic dungeons or LFR solo player access to that content, most of the dungeons are just copy paste of open world content.

Here’s a kind of a simple test. What do you think took more time to make, Korthia or the raid? Zerith Mortis or the raid?