So, because a bunch of people are upset about a change that literally effects them in no way its somehow a LIE that their data shows almost no one actually is running into this cap through legitimate play?
Would seem to me that just confirms that a lot of people are making mountains out of mole hills
Its like when SJWs get more offended about things than the actual people they claim are so offended
Is my logic wrong with botters now needing 4x as many accounts to do the same amount of botting they could do on one account before? Or they need 4x characters lvl 60 on the same account to spread it across 4 servers to bot the same amount they could do before on one account? Is that how this would play out? Because if thatâs how it plays out and a very small minority of the playerbase hits the instance cap I donât see how its not a good way to combat botting if theyâre unable to detect the software.
MAYBE just MAYBE blizzard can upgrade their detection software to be good enough they can revert this change and not punish the small minority of players who hit this cap. Iâd be okay with this, I just want the botting and fly hacking stopped and to me at this moment this change is the lesser of two evils. I already said I have a lvl 60 mage I farm with but I can see why this change is good for the overall game and integrity of the game. Theyâve done a terrible job with the bots so far Iâm just happy to see any progress towards fixing this after almost 9 months of nothing.
In the mean time Iâm sorry youâre so salty OP, itâs been a blast have a good day.
Im pretty sure its safe to assume they wouldnât have set the number to 30 like they did unless they had the data to show that that number would not interfere with the vast majority of players normal play habits
You think they just picked the first number that came to their head with no reason behind it?
Thatâs a big part of the problem. Looking and seeing that it would only matter to a player 1/day of the entire week could be something they considered âNot interferingâ with that player, when in reality, it completely destroys the game for that player.
It now requires now 4X the time to gather as much resource on the same server. So it doesnât reduce the total amount of ressources gathered, it simply split it into four different realms.
At the end I believe it still hurts them because itâs all about supply, demand and the cost of operation.
Not all server have the same demand
If they move their 4 characters into the same realm it kinda screw their setup and it will cost alot.
In the 3 days it was up, only a small handful encountered it. With the majority being aware of potentially being locked out of raid and intentionally avoiding it.
If you look at my ânormalâ play this change wonât have any effect on me. If you look at my past gameplay, youâll see I will on occasion meet and exceed this limit drastically. Itâs a huge problem for me to not be able to do that.
Yes, not being able to farm instanced dungeons for more than 6 hours a day completely destroy the game. Totally unplayable. at 6h01 we are having a good time tho.
If a player can play 12 hours a week, in a single 24 hr window, and they wanted to spend all that time running instances, yes. It completely destroys the game for them.
Canât argue with that, you are right. It might seems unbelievable but somebody on the internet is actually giving you reason.
Still, yes, it might hurt people who are enjoying the game this way. But the bigger picture is to corner the bots and âexploitative gameplayâ.
For now, we can only assume Blizzard has evaluated all the possible scenario and this one was the less impacting for player and the most beneficial for the game.
They have data and tools to justify their move.
I cannot believe they are just shooting from the hip doing âtry and errorâ.
A lot of people bringing up these hypothetical âwhat ifâ scenarios to argue, but at the end of the day, these are just made up scenarios
Blizzard has the data that shows that this hardly effects any legitimate players, and of the small amount it does effect, how many of them REALLY have the game completely âruinedâ by this change rather than just being slightly inconvenienced?
How is it a lie. I literally have not seen anybody on my server complain about this change in the major cities. None of my guildees in a guild with 2 raid groups has complained and the half of them have 3-5 lvl 60 alts because theyâre obsessed with alts.
You donât understand just how hard it is for the average player to even get close to 30 instances in a day.