We dont want LFD in wrath!

Oh good, I was worried that you weren’t going to respond after this.

You think hundreds of years of science and research is an assumption?

No – now I’m providing you with the justification that I, admittedly, didn’t think you needed. I thought maybe you were familiar with the introductory concepts of stats/business. My apologies for that.

Nope, those are your words Qtclaire. I quoted them exactly as they are. You said them – your words.

In general no, but on this specific point absolutely. All the data suggest otherwise. Again being intentionally obtuse.

So by this logic, this ideal can never be wrong? You are implying that all polls are always reflective of more negative feedback then positive. You don’t have the empirical data to suggest that. Try again.

You can still quote someone and still have it entirely out of context LOL. What is wrong with you?

My thing about people being upset about RDF is that all the other MMO’s out there that use that system have no issue with it at all. Yet for some reason the WoW community seem’s to think that is what killed the game off.

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Wait, so let me get this straight. You think centuries of science and research has been right before, except in this case, the case of LFD polls? This is the one time you’re willing to disregard all that?

Yes – that’s how the laws of statistics work, Qtclaire. Why do you think they’re called laws?

That’s not the implication at all. Try rereading what I wrote again please.

It’s the way LFD polls specifically are conducted.

Not on the WoW forums. Everyone can click the arrow button on the quote and see the full context.

I gave enough context for those quotes to begin with anyhow.

What a weird thread this has become. Quoting science and polling data and all kinds of crazy stuff. Ive even been accused of huffing copium but the irony is i don’t want RDF. Neither does the majority of the playerbase. Pointing to lol “scientific” polls, calling people names and throwing tantrums doesnt change one fact- THERE IS NO RDF at release. I am saving you from yourself at this point. Help me to help you!

Say it with me…“there is no RDF at wotlk release.” Say it 3 times before you post more lunacy that reflects poorly on you.

The sad reality is that bringing back Queues would actually be a good thing for your community.

Community is a nebulous concept.

I’d rather improve it by increasing access to more people rather than trying to forcefully create small server bubbles that are bound to fall apart at the slightest pressure.

Cross realm connections for PvE content is arguably better for allowing a community than harshly limiting the server population.

Realm Connections are blizzard’s version of a merge. They are permanent. Cross-Realm are the temporary links formed for Battlegroups in instanced PvP. The former is good for the community while the latter is antithetical.

Eh, considering the trend toward mega servers, I find just fully adding cross realm dungeon / raiding would unlock the ability to make connections from anywhere without the barrier of server choice.

The benefits of forcing tiny server populations so you have a noticeable community come with crappy gameplay realities that aren’t worth dealing with.

Just let cross realm instanced stuff happen, let people spread out on servers for less competition on world resources, and stop the drive for mega servers.

How do you know? The only thing we’ve been able to see is the majority do want it.

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You want to know what real empirical data about this looks like? Testimonials from people who’ve played the Beta, and experienced the new server-side tool that Blizzard plans to implement in place of random queue RDF.

What Goon is saying about confirmation bias is real. Even if there are polls that I haven’t seen? Their sample sizes aren’t unbiased by any stretch of the imagination, because the people who were glad to hear RDF wasn’t being implemented in Wrath weren’t looking for them.

As for that, I’m about 90% sure that LFD wasn’t implemented until WotLK was already in its death troughs. As far as I’m concerned, LFD was implemented in the Cataclysm pre-patch.

All of this doesn’t really matter, because regardless how many people think what, it still doesn’t mean that introducing RDF is actually healthy or unhealthy for the game’s integrity.

You have a point when it comes to the poor-placed faith I have that Blizzard will better manage server populations in the future. It doesn’t make sense to charge players to move off a server where they can’t find friendly players to group with, imo, and it never has.

The biases of these alleged sources data aside, a substantial sum of the reason why players would be up in arms fighting for RDF falls down to that player’s desire for convenience.

Dungeons are scripted. They’re the same every single time they’re run.

One of the things that it’s important to consider is the value of something versus the ease with which it’s attainable. Dungeon content retains its value longer, because it doesn’t become over-played after the point at which the majority of the playerbase has moved on from it. Without RDF, running a dungeon is a vacation from questing in the open world environment, instead of the other way around.

The moment that it becomes normative to spend more time in dungeons than in the open world doing quests, dungeons (and open world quests) have their value. It isn’t a memorable event to run one, and it doesn’t retain it’s worth as an experience worth having – which is why I continue to assert that RDF isn’t healthy for the game’s systems regardless of how much convenience the playerbase desires.

It was released in 3.3 when it was finally ready, which wasn’t the final patch and lasted a whole year.

Blizzard had talked about it prior and trying to get it out but it wasn’t ready until then. They talked about the system as early as TBC.

Dungeon content isn’t valuable at all in TBC. Back when people still needed badges was really the only time it was relevant, and then with MgT when it was released - that’s it. Heroics in Wrath were far more relevant because they added even more things for emblems (especially heirlooms) and they were much easier to get into, plus overall they were far easier. And Blizzard intended players to do more heroics because they released new emblem gear every patch which let people skip previous raids for the most part.

Running a dungeon simply doesn’t exist prior to level cap (or TBC dungeons, but you’ll still LFG for a while) on Classic realms right now. With LFD, they would happen. Running at cap is still a slog through LFG.

It’s not just convenience. It’s about the system being better overall for the game.

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Better how? How does RDF not being in the game mean you can’t run dungeons for emblem gear?

Pray tell…

We’re going to keep going through spamming LFG. The retail system doesn’t fix any of the current issues - it’ll still have spam in it, it’ll still have RMT in it, and there will still be a lot of players that struggle to get into groups. If anything this makes it even easier to filter applicants.

Wrath heroics aren’t hard at all, and shouldn’t be treated as such.

People who are limited on time often have trouble doing any dungeons. People who are leveling that want to do dungeons can’t, so they either pay for a boost (which isn’t doing the dungeon), level alone in an MMO, or quit.

What, “damage” does adding LFD do?

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Maybe it isn’t healthy to have 10 alts that you intend to get to cap. :person_shrugging:

I never agreed with paid boosts.

Classic should rightly progress singular servers in waves from classic, to tbc, and then to wrath… Like that’s the world we should be living in while we’re all waiting for “WoW 2.”

Perhaps that’s an unpopular opinion.

LFD doesn’t lead to 10 capped alts. I already know people with a lot of capped alts.

This is completely avoiding my question.

Since people seem to think public and open polls are a good way to get “factual” data. I think i should remind people of these polls.

There is 2 issues with the pro rdf polls.

  1. They are easily manipulated by anyone that cares to do so as shwon in the above video.
  2. They are skewed in favor of the complaining side of those voting because of human nature where people will look for places to make their voice heard when they are upset or disagree with something far more often than someone who is content, happy, or just doesnt care one way or the other.
  3. Mob mentality. The loud mob (as a minority or majority) actively tries to drown out the opinions of the oposition. This behavior is clearly seen here on the forums where in this very thread the OPs post was reported, flagged, and hidden until it was reviewed and restored simply because people didn’t like what he said even though he broke none of the rules for posting here. While both sides of pro or agaist rdf do this it does tend to happen more from the pro rdf side simply because of rule number 2. They are already upset and more likely to report because the game isnt going in the direction they want so more of them are on here to complain and try to silence the oposition. They (not all but some) even regularly lable anti rdf people as trolls for simply having a different opinion than them or claim its one person using an army of alts…

Im not saying the anti rdf are saints either mind you. But the pro rdf side is already upset before the conversation even starts, so they are more likely to behave in that way.

Until Blizzard makes their own poll, I’m more than happy using the only polls we have.

Yeah the majority of posts I see Are way more in favor of it than against it just saying so if anything I would say the community is more United of LFD in The game then Against.

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Because people who are upset are more likely to go out of their way to make a fuss about it, to seek out areas they can try to make their opinions heard.