One of the gotos for bad rp is the pregnant death knight.
Death knights have a inborn need to kill to keep their sanity. Even though impaling a rat with a pole arm could take the edge off somehow this seems like it would cause problems.
I don’t think death knights are doin the horizontal polka but the sanlayn?
Bunnies. Bunnies I tell ya.
Not real bunnies, they were all killed by death knights while waiting for their order at the pub.
Look, I’m a simple dwarf, who enjoys the simple things in life. A nice mug of ale, beer basted boar ribs, snow in Khaz Modan, the occasional head to smash in with my hammer, etc… I have no power to stop or support a faction merger. What happens, happens. If the Horde is allowed in Ironforge, I’ll offer some ale and ribs and if they make trouble, I’ll offer them my hammer in their face.
Now listen here, lass. Ol’ Hux here has been married for 100 very happy years. Trust me, the wife isn’t going anywhere. Her skillet has too many dents from my skull for that.
On a more serious note, this is what I honestly hope will happen. On a game mechanics level this would be the easiest option for them to implement (since it would require basically just removing the ‘race locked to this faction’ on the character creation screen rather than the headache of getting rid of the faction flags ). They’d also be able to leave PVP untouched since characters would still be Horde or Alliance regardless of race, and they’d still make money off faction and race changes if a player changed their mind down the road. I DO hope people will be able to talk (without a potion) and group cross-faction though, it would make dungeons/raiding a lot easier if the pool of possible group members wasn’t cut in half.
That way people can still play whatever race they want regardless of what faction their friends/guildies are on. Though I DO hope they add more customization options to the vanilla races too.