Straight from the Battle.net website, this is the description of the Mountain King.
The Mountain Kings, or ‘Thanes’ as they are known in Khaz Modan, are the mightiest Dwarven warriors under the mountain. Wielding both enchanted warhammers and hand axes, these fierce fighters live to test themselves against worthy opponents. Unconcerned with their race’s preoccupation with mechanical devices and mining precious minerals, Mountain Kings live only for battle. Dedicated to safeguarding the Alliance which saved their kingdom during the Second War, the Mountain Kings can be counted upon to rally behind any banner that stands between freedom and the ever looming shadow of evil.
Now, of course this is what was in Warcraft 3, and with the introduction of Mountain Thane as a Hero class in The War Within, they had to open it up for more than just Dwarves, to which I’m perfectly fine with.
HOWEVER, when Blizzard goes around talking about how they are always trying to exemplify “class fantasy” with every decision they make with regard to all classes, I feel they’ve talked themselves into a corner with this one in particular.
The inclusion of Mountain Thane fits perfectly between Protection and Fury. But not Titan’s Grip Fury. It fits with Single-Minded Fury.
Wielding both enchanted warhammers and hand axes, these fierce fighters live to test themselves against worthy opponents.
Both those weapons mentioned are one-handed weapons. There’s no way to get around that if they want to continue with this idea of “class fantasy”.
When I made this character back in Vanilla, it was inspired by the Mountain King hero of WC3, as well as Thibbledorf Pwent, the Battlerager from RA Salvatore’s Drizzt series of books. I had a “class fantasy” I was going for, and Blizzard gave me the opportunity to play it.
Then the Death Knight came along, and MyStErIoUsLy we were given Titan’s Grip while they had the option to also be a DW 1H Plate class. And from that point on, Single-Minded Fury suddenly became a named “option”, and the default way to play Fury Warrior was permanently changed.
With the introduction of the Mountain Thane as a Hero Class, I allowed myself to get excited. Why? Because one massive thing that Protection and Fury share are the ability of wielding one-handed weapons. It made sense that Slayer shared between Fury and Arms, with their ability of wielding two-handed weapons. And it was a neat idea for Colossus between Arms and Protection to have a 2H/Shield combo. But Blizzard had to mess that one up too. Instead, your size is increased by 5%? Really?
I had this image in my mind of seeing talents in the Mountain Thane tree giving increased bonus damage to one handed weapons so it was something Titan’s Grip players wouldn’t want to be a part of. Giving us double the stat bonus (or whatever the math actually is) on 1h weapons so they were similar to their 2h counterparts.
But instead Titan’s Grip shines again by literally taking over the Hero Class of Warcraft 3 I built my character around, and also giving them lightning abilities. The truth of the matter is TG players are just gonna go with whichever Hero Class gives the best numbers, and there will still not be a place for SMF.
So really there are only 2 options for the devs here with regard to Single-Minded Fury.
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Make Mountain Thane give bonuses to one-handed weapon damage to where Titan’s Grip players don’t want to play it. (my personal preference)
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Remove Single-Minded Fury from the game, and allow Fury Warriors to transmog one-handed weapons. (everyone other Fury Warrior’s preference)