I for one really enjoy Heroic+ (Titan Rune Dungeons).
Aside from a few things that need to be nerfed (Gundark/DFK affix) and visual improvements (Gundark/DFK affix) or maybe having certain adds not be affected by the affix, they overall have been fun. Just overall needs some slight tuning.
Also I generally like the thematic affixes like CoS’s zombie disease is fun and great flavor for the dungeons.
I really don’t know what all the fuss is about with Titan Forge Dungeons.
YOU DO NOT need a GS of 4k plus. If you are not optimally geared then all you need to be aware of things in the dungeon that you simply cant ignore anymore.
Take the Old kingdom and the spell flingers before the first boss. You ignore their AoE spell cast and choose not to interrupt it then you are more then likely are going to wipe. So either make it priority target/interrupt it or CC it and deal with it at the end.
The spell casters before the second last boss cast a flamestrike that DOES a stupid amount of damage so either interrupt it or focus it off the bat.
Now i must admit the “blood” debuff in the Gundrak and Drak Tharon does need to be revisited by blizzard for bosses. Letting the effect pop while the boss is doing a cast like the first boss with poison nova or the third boss when he stuns then entire group. These are just stupid and unfair to the group because in these small windows I have personally seen a boss go from sub 20% life to 100% in under 2secs!
You understand either of those take MUCH more dev time than H+ did riiight? (No you probably dont because you have no idea what you’re talking about but… trust me…)
It’s an additional way to farm badges and, tbh, I thought it was pretty fun.