I personally have no idea if it was or was not.
no it was the worst expansion in wow history and shadwolands is going to be an even bigger crap show.
Monetarily? I believe so.
Probably in this regard. I don’t think it measures up to most other expansions as far as fun/quality goes.
Financially, probably. Does it have more subs than Legion? Mmmionthinkso
I think it will be remembered as average after time passes.
Whichever expansion is current will continue to be labeled the the worst just like it’s been for the past 7 expansion.
I enjoyed Legion and thus didn’t come onto the forums to complain about it.
I’m sure someone is enjoying this expansion, just not as many people as enjoyed Legion (obviously, look at the active users).
I think that BFA burned a lot of good will, along with other unforced errors (Hong Kong, arena prize pool, WC3, etc), that have brought Blizzard into the same category of gaming company as Bethesda, once great- now lazy and terrible.
Token sales are def up. Success to the player and Success to Activision are not the same…
success in what regard? if the goal was to make a ton of repetitive content to hold any subs they could as they worked on the next expansion, then ya. successful.
if that’s not at all what happened and this was supposed to be a great expansion, no not successful
if we’re talking keeping people staying subbed, well no not successful. if theyre comparing to wod, then very successful. wod i quit entirely halfway through
Define successful.
I mean if you are looking at units sold it has been successful enough to get another expansion.
If you are referring to satisfying the customer base I would probably say “Absolutely not.”
If you are referring to advancing the story in a satisfying way I would refer you to the previous answer.
Edit: Grammar
Blizzard sold 3.4 million copies of BFA on the 1st day.
BC sold 2.4 milion, Wrath 2.8 Cata 3.3, Mists 2.7, WoD 3.3, Legion 3.3.
By some metrics, BFA was the most successful day 1 expansion launch in WoW history.
I think so.
It broke the records as the best-selling expansion after it sold 3.4 Million copies on its release.
Some subs lost along the way. But Blizz released WoW Classic attracting more subs. WoW became 2 Games… WoW Classic and BFA. Blizz made a lot of money. I presume WoW Classic sales belong to BFA. Becoz Classic is a free game. Its subscribers paid BFA subscription to play Classic.
It’s like looking at a graph labelled “how pre-orders have ruined the gaming industry”.
Seems like a mature MMO with a dedicated fan base.
I’m sure you know this, but for the sake of making my point, pre-orders are included in Day One sales. All that demonstrates is that they can sell a box on hype alone and then completely fail to deliver satisfying content - and then get away with it.
Successful? Yea. Even WoD was technically successful, and I’d rate it lower than bfa, easily.
Whats 3,400,000 x $60? IDK guys, if I spent $100,000,000 to make a game and got $200,000,000 on the first day (including pre-orders), I’d say its a success.
Are there individual things that make me mad? Sure. Bippitty-boppity.
It tried.
Sadly it had too many vegetable like changes that needed to be done but ruined the meal for most. Next expac will be all candy, then the expac afterward will be vegetables… and they will repeat this process until the end of profitability.
It really depends on your definition of success.
If you mean from a sales/money perspective, most definitely it was a success.
If you mean was it a success in terms of making players happy, solid 50/50, but it’ll be more successful once SL drops. Over the years, people look fondly on previous expansions once a new one drops, so BFA will be looked at more lovingly in SL.
Too bad for some people in forums this won’t mean much.
Oh, I’m not arguing that it was a success. I’m arguing that the fact that it was a success despite being pretty universally loathed is a sad statement about the current gaming industry.
Nobody has to sell good games anymore. You just have to sell the idea of one.