Warriors are the masters of gaslighting

lol I had only 1 lobby so far that had more than 1 ranged. Its either a full melee lobby or w/ a hunter. The last one had a mage and lock though. Small sample size so far.

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I swear I never see full melee lobbies on classes I want to see them on I have yet to get a full melee lobby I get them every game on my demo and Destro though. I love them on destro.

Usually that one hunter is getting absolutely rekt by the three melee lol. I’ve seen too many 0-6 hunters

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The single most traumatic PvP experience of my life was a 3 warlock lobby. Demo, Destro, Aff. Vs my warrior.

Existing was a mistake.

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Yep pretty much its a great lobby for them if they go 2-4 lol. Only thing I’ve seen worse is rshams getting trained even harder. Even with their dps allies trying to peel its hard to stop a dh+dk/war/ret zug stomp. The pressure is just so high they fold in half.

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The melee I’ve played with haven’t even tried going rsham so that’s interesting. They have tried going disc priest though which hasn’t worked very well. I’ve also seen one DH force cooldowns out of Hpals.

Guys stop replying to op, he clearly hates me and cannot say my name

Its my job to gaslight not any other warrior :rage:

3 warriors above 2k rating in 3v3 (3 in the top 100)

and 2200 peak R1 Arms rating RSS, (250 rating under actual broken classes)

Arms is BUSTED. lol

Ur not 1300 rn so yeh it is

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Warriors and warlocks are basically the same. You’re both OP AF and you just point fingers at each other.

Need it to be so busted there’s 2 in every lobby. :dracthyr_blob_dance_animated:

Well, there’s data that says warlock is very strong, Arms, not so much. Look at how many locks are in the top 100 3v3, then look at warrior. Look at Lock peak RSS rating, Look at warrior.

Here ill do it for you, 3 warriors in top 100 3v3 (2k+) … 13 warlocks

#1 Warrior in RSS = 2230 #1 Warlock = 2450

There’s also more arms warriors above 1800 than all 3 lock specs combined. Data all you want, I said what I said and I meant it.

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i stopped reading at 1800

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Why? It’s week 1. It’s a much more accurate sample size than duelist players you referenced. Most people haven’t even queued yet. 1800 isn’t indicative of a good or bad player in week 1, and it’s plenty fair.

Fact is the skill gap is oppressive either way. A warrior that is evidently better than a warlock makes the warlock unplayable, and a warlock that is evidently better than a warrior makes the warrior unplayable.

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I can agree with this part.

The whole point is its week 1. If warrior was God, S tier, Meta, Broken, like all these baddies are claiming it to be, there would be more than 3 warriors in the top 100 players in 3v3…

There would be at least a few warriors above 2250 in RSS, with the massive amount of Arms warriors queing. regardless if its week 1 or not, theres plenty of other specs 2450+ in RSS, and way more represented at higher rating in 3v3.

The fact of the matter is it STILL is a caster meta at high rating, (melee is rampant in the mid bracket 1.6-2k) wizards counter warriors. Hence why there’s no warriors at very high ratings currently.

Other than DH’s being way overtuned the meta hasn’t shifted. The only thing keeping those casters in check is rogue 1 shots and DH unhealable damage right now.

So this is the exact reason I stopped queueing at 1800. I’m not interested in ruin my MMR when week 1 is regularly unbalanced.

Maybe OP isn’t the word. The point I’m getting at is warriors and locks both complain about each other and in any event they’re probably just losing to a better player.

Try retribution if you want an unbalanced matchup into lock. I’ve smoked ret players infinitely better than me.

drustvar .com/leaderboard/solo-shuffle-stats/us

Check out 2100+ RSS representation

drustvar .com/leaderboard/stats/us/3v3?top=100

Top 100 3v3 (2k+)

And paladins

And when you sort by 2100+ this stops being true.
We saw the same thing last season. Warrior is really strong at lower brackets where a lot of people are just playing for an easy 1800, but as you climb rating it and people become more fundamentally solid, it becomes a smaller slice of the pie while other classes gain more overall rep despite having significantly fewer players.

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