Warrior and Rdruid need NERF FAST or pvp dead

So I know this is a Classic version, and that technically means it’s almost impossible for there to be any nerfs, but honestly, I think that excuse is lame, because the developers did touch resilience — which proves that it is possible for them to make some balance changes in the game.

Because honestly, it’s frustrating to see warriors/resto druids in 60% of arena games. It’s just frustrating. Warriors hit insanely hard, have strong defensive cooldowns, and resto druids are super hard to kill (they’re tanky, heal a lot, and have great mobility). In 2013, players were 70% less skilled than they are now — there weren’t as many addons or WeakAuras — so probably this massive balance gap wasn’t as obvious to the devs back then. But now we see it clearly, and honestly, I think a lot of players are thinking about quitting, because in the end, we play the game to have fun — and there’s nothing fun about facing the same overpowered comps 60% of the time.

Also, another frustrating thing is the human racial. I know that to be competitive in PvP you have to play human, but honestly, the beauty of WoW is being able to play in a fantasy world. I wish a gnome or a troll could be just as competitive in PvP as a human because I enjoy playing other races. They should just disable racials in arenas, it would instantly balance PvP. I really don’t understand why the devs have never thought of that…

It won’t instantly balance PvP but that’s a good call still.

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So, is the claim here that PvP would be perfectly balanced if racials were not a factor?

:woman_shrugging:

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im not disagreeing that rdruid and warrior arent crazy good, however, things like surv hunter, ww monk, frost mage, mw are also super strong. I don’t think nerfing rdruid and warrior would be the correct option, buffing the lower performing specs would be better.

Also things will feel a bit different when everyone is fully geared.

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