Warlock identity was completely robbed and for what

Don’t forget the famous quote from our game director “we’d rather people not play demonology .”
https://youtu.be/i-4u6gn1r4U?si=J-kGWEpZ6OE7UzZ6

Playing Last Epoch I was playing the warlock class and their was such an insane concept…i was using my health as a resource, not just my mana.

The removal of life tap completely shifted the concept and design of the class and lose such a core pillar of the Dark Caster trope.

Now in 2024, the concept is completely absent from the warlock class and i went to argue only Shadow priest has this concept and even that is being taken from them.

The developers you have for these dark caster class either needs to play other games to see how it’s done or y’all need to just hire someone that knows how it is done.

Why is my dark caster class not using their health as a resource.

Where is the high risk high reward trope that you see in Black magic the gathering decks or warlocks in nearly every other medium… this mini game is core to the fantasy and it being removed makes Warlocks not feel like a warlock…

Might as well just be mage and mage with evil mustache

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Yup
That stupid move made me stop playing warlock entirely

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That’s cool. Because I’ll just stop playing the class entirely again if they start behaving this juvenile

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Fel is based off of taking life to gain power. I always wondered why we moved away from that outside of Mortal Coil and Burning Rush.

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I kind of like the new demonology that summoning pleb demons is built in to the rotation. I do wish life tap was a thing though. Maybe they could have it give a soul shard since mana is irrelevant these days besides for arcane mages.

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Yeah, not gonna lie. I do miss Life Tap and wish they had iterated on it rather than throwing it out. Make it give you a Soul Shard (i think it did at some point?), or make your next spell instant cast, or anything really. As long as its not a maintence buff.

Warlocks lost a big part of what made Warlocks unique from other casters when Life Tap was removed. Even if for the most part of its existance it was nothing but a tax Warlocks had to pay. The class fantasy was on point.

Hell, to this day Life Tap is Warlocks signature ability in Hearthstone.

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Because healers lol.

Folks don’t remember Warlocks just using Healers as an additional mana/health pool.

Healers were always watching the Warlock and berating them if they Life Tapped to much. At least in the olden days.

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I remember attempting to cast it out of habit for a long time after it was removed.

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Transferring health into a dps resource would have so much degenerate play involved, that people would beg for it to be removed.

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wait, classes use mana as a resource? I thought it was just decorative.

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Yeah, but nowadays, there are ways to design around that.

Warlock identity was completely robbed and for what

From what Ion said, it was only one specialization of warlock and the problem is they feel it pushes people toward too many addons. They are thinking of changing it.

That’s a lot different from “we’d rather people not play demonology .” taken out of context.

jokingly Because we’d rather you didn’t play demonology - let me elaborate now!

So, we’re not actually terrible at math, we weren’t, just, you know, intending to nerf them a little bit and we are really bad at numbers and overshot the mark a lot. We have some concerns about how Demonology plays as a spec mechanically in terms of the amount of debuff juggling that comes into it and what’s required to play the spec properly and well, it’s not super intuitive, you often need a number of UI mods to help you do it well, if you go get a guide like Icy-veins it’s an incredibly complicated priority hierarchy, and that’s GREAT, but what we saw is that because Demonology was the best all around spec performance wise. Over the course of the expansion we saw Warlocks who would really prefer to play Affliction or Destro gravitating towards Demonology.

In the first weeks of Highmaul, you saw plenty of Affliction 'locks, plenty of Demo 'locks, plenty of Destro 'locks, and looking at stats, month after month, we’ve seen that pie increasingly gravitating towards basically all Demonology Warlocks at the highest levels, and we weren’t happy with that spec in particular being what players felt like they were forced to play. And for a lot of people, it was a trap, where, you know, it’s a complicated spec to play, probably the most complex out of the three Warlock specs, but they would see and read, “Oh, this is the best spec”, and, you know, go look up how to do it correctly. If, you know, they went to Icy-veins, there was a wall of text, if they went to a site like Noxxic they were probably being misled and getting misinformation from that, and that could just lead them completely astray.

We have plans to pretty significantly overhaul the Demonology Warlock as a spec going forward, that’s not happening in the 6.2 scope, because we don’t wanna make that massive type of change in a patch. Uh… Demo is still viable, it’s probably not the best spec, I would probably not expect to see tons of them in Method’s raid or Paragon’s raid or what have you, um, and Affliction, Destro are doing great, we’ve seen Warlocks putting up great parses, putting up great numbers on PTR, Warlocks as a whole are in a good place, for those of you who love Demo and it’s your favorite spec, I apologize, like, iiiiit’s, you know, it’s viable, but it’s not the best, there’s certainly an ebb and flow of specs, the, you know, taking turns being the best, being the worst over time, for now, it’s Demonology’s turn to be the worst Warlock spec.

Sorry.

This all sounds well and good until you look at Demon Hunters and see they gave all of old Demo’s kit to them. That of that was smoke, and I willing to bet they were working on Demon Hunters and felt those spells would work better with that class. Turned Demo into the master of lesser demons.

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Still makes me giggle that was a question from Mortis

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Rofl I didn’t know that. That’s funny

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What burns my noodles is, they didnt HAVE to remove it.
They COULD have just left it as a talent and if some healer wanted to whine about it, dont take it for group content. ‘problem’ solved.

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I can hear the screams of all the healers worldwide crying out at having to heal a certain class more than others just because that’s their kit, or the screams of all the Warlocks worldwide who are looked over because the maintenance to keep them alive is not worth it. Still trying to figure out which I’m hearing…

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Didn’t they answer a few others from Mortis as well? Swore he tagged them with two or three other good questions that they had to dance around.

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actually, seeing the date on that video and knowing I hated Demo lock way back when, and listening to Ions points made…Im actually inclined to agree with him for the most part.
I certainly love Demo today…and hated it 7 years ago when I started the game.

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drain life

Warlocks had really good health regen back then with the shield giving heals, passive heals from damage and drain life healing as well. You just don’t life tap during a high healing period like when AoE damage is going out. Life tapping is not just something you do without thinking.

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