Won’t disagree there, but also keep in mind that the 90s was very much a different time. Mario was the first. Films based on video games were unheard of back then, and frankly I think something such as Zelda would have been far more straightforward as an adaptation.
Seriously, when that film came out, you had the four original NES games (I don’t need to break down SMB2 and Doki Doki Panic, do I?), SMW on the SNES, and the two Super Mario Land games on the Game Boy. Your typical platformer with power ups and a very basic “save the princess” plot really don’t translate well.
Add to the fact that gaming still had the “kiddy” stigma of the time, and the fact that anything animated that wasn’t Disney was pretty much destined to barely break even. Animation in general also carried the kiddy label, and live action films were taken far more seriously. At that point, even if they did a film with traditional animation and straight up did a feature length film based on the Super Show with Captain Lou in it, I feel like the timing for video game films still wasn’t quite right. Plot and weird changes aside, that film had PLENTY going against it, and many live action adaptations of the time that were based on comics and animation were using Batman 1989 and TMNT 1990 as the blueprint.
Hell, while gaming isn’t seen as kiddy by most folks anymore (there’s still that subset that instantly think Mario/Sonic and not RDR2) and animation is more widely accepted as an all purpose medium (once again, still folks that instantly think of Bugs Bunny and not South Park, Rick and Morty, etc.), game films are STILL generally looked down upon, and some still have questionable changes when in some cases it should be straightforward as hell to adapt. At this point, only five films based on games have made more than $400 million at the box office, and they’ve all been in the last seven years:
- Warcraft (2016)
- Rampage (2018)
- Detective Pikachu (2019)
- Uncharted (2022)
- Sonic 2 (2022)
Even then, none are critically acclaimed, and I honestly feel like three of those solely got over that $400 million hump due to big name star power attached to the projects (I’m sure you can guess the three)
Tide is turning. I feel like the first Sonic was the start, but it really needs a big push at this point, otherwise I think we’re going to keep mostly getting half assed adaptations with no real heart put into them. I think the new Mario might be it, but at the same time I feel like it might be a tall ask.
Anyway, if anyone is curious, here’s the full list of released and upcoming films based on games:
https://en.wikipedia.org/wiki/List_of_films_based_on_video_games