I’m gonna delve into this with a bit of trepidation here, because I’m not looking to start a fight. Late 2022 Alynsa is less fighty than early 2022 Alynsa.
I’m gonna guess there’s a few reasons for this, but let’s address the one that, IMO, is the biggest one from Blizzard’s POV; faction imbalance.
If you have to alienate a portion of your player base because you’re just not able to tell a nuanced story from both perspectives, do you piss off the 70% or the 30%? I’m making those numbers up, but any data points regarding the overall faction populations I’ve seen and the situation as confirmed by Blizzard is that players heavily favor the Horde. It’s just poor customer service to alienate the group with more people in it.
But that inability to tell a properly nuanced story from both perspectives is a very close second. I’m absolutely not defending that lacking, but it absolutely does exist and plays a role. For the Alliance, they’re constantly getting their teeth kicked in. For the Horde, they’re constantly having a case of Sudden Onset Genocide Syndrom (AKA the Sogs) where they go from happy little world-saviors to frothing blood-drunk madmen… Who then get a bad case of the feels and kick their own teeth in.
Neither experience is going to be overly fun to play through. To make the Alliance feel just freaking validated, you have to then force another unfavory narrative on to the Horde players. To make the Horde players feel satisfied with any conclusion, you have to… I dunno, maybe make up your dang mind about what the Horde even is now, and maybe medicate the leadership. And really, you just can’t do both without extending this narrative for another expansion or two.
Which leads to the third reason; Blizzard honestly believes the best way to handle unsatisfying narratives is to just drop them, and maybe address them later. They are the epitome of “maybe if we ignore it, it’ll go away”. Because that’s exactly how the gameplay works. We hate Garrisons because there’s nothing to do outside of them? Boom, no Garrisons next expac. We are tired of forevcer grinds for borrowed power? Bang, that’s done forever now. Island Expeditions and Warfronts are boring slogs? Never gonna see them again!! Faction conflict is making players leave the game? Well, it’s done now, we’re friends now, moving on!!
Which of course doesn’t work when it comes to story. So they give their idea of the next best thing. They try to have their cake and force-feed it to us too.
“If we can’t have the Alliance act logically and dismantle the Horde… What about if we gave them satisfaction by removing the person responsible?? But if we kill one of the last remaining big deals from WCIII Hordeside, the Horde will feel bad, so… What if we shift the goal post and introduce some brand new soul-splitting shenanigan, have the new Voltron Sylvanas feel some sads, and then we ultimately make a Zovaal to be ultimate responsibility for all Alliance woes??”
Obviously I don’t have to tell you how that went. And anyone should have seen how it’d go from miles away.
And then there’s the final bit. The post-war narrative as it stands.
Horde players get reminders that they’re just the worst. That they’re awful. “You personally murdered me, and now I’m a ghost in ghost world and you should rescue me, jerk!! And then whenever you talk to me again, I shall remind you what a jerk you are, jerkfaced jerky jerk!!”
I’m just waiting for the quest where a nun with a bell appears behind me and for all of my equipment to be removed while I stand in front of the gates of Stormwind for my walk of penance through the streets. The shaming is real.
Meanwhile, the Alliance gets… Tyrande wants to kill a banshee until she doesn’t.
Blizzard paints themselves into a spot where they’ve already gone ahead to make Horde players feel bad about being Horde players during BfA. Alliance players have a renewal thing?
Where the hell do you even go on from there?
Are Alliance players supposed to feel some satisfaction knowing that Blizzard has annoyed Horde players with guilt reminders? Are they supposed to be happy that Tyrande just shrugged and said “I guess Sylvanas has to do Maw dailies for a while and we’ll be square and that’s why Elune wanted me to not kill the Butcher of Teldrassil”?
How do you satisfy Alliance players properly (as they should do), without going for even more Walk of Shame stuff for Horde players who’ve already walked five thousand miles down the roads of Feelsbadistan? Have them walk five thousand more? Make big-deal content that only gives closure to one side? What could that closure even look like at this point?
And none of this is to say the Alliance players don’t deserve closure. Absolutely they do. No doubt, 500%, the Alliance playerbase should get some narrative bow to tie up the pile of crap Blizzard gave them for Christmas, so they can at least say they got a bow out of the deal.
I dunno. I’m going off track here. Blizzard should absolutely give some closure to blue team. But Blizzard should also stop guilt tripping red team. And you can’t do either properly anyway, so maybe just do nothing.
That seems to be the best solution in their minds.