War within metacritic reviews

i mean, everyones getting those disconnects. Which is one of the things, for sure.

Then there’s the artisan acuity stuff (both with early access being able to shuffle while it got nerfed for everyone else, so now a select group of people have weeks/months worth of work and just the system itself this time), the crazy balancing of delves that have required both stealth and unstealthed nerfs/buffs, crafting order patrons feel like they were only 3/4s of the way thought through are just 3 off the top things i can think of right away…you either dont actually play the game besides some basic bs where you never do anything higher than a heroic dungeon, or like i said, youre not paying attention.

You saying the disconnects are the only thing to complain about are insane, because thats exactly what youre implying. this expac is good, but nothing is ever perfect.

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Constant, massive balance and tuning changes that were reported in beta and never addressed.

Constant bugs and exploits that were reported in beta and never addressed.

We are still getting hot fixes on an almost daily basis at this point because it was released unfinished.

Even the pre-expansion event had to be changed numerous times.

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Nah thats just blizzard quality now

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lol…oof…you may be right.

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TWW is not a smashing success or perfect game by any stretch. There are legit problems with the game. Glitchy features weeks/months after launch. Storyline was ho hum. It’s just not fun for a lot of people.

I think it’s 100% ok for people to give their own review on a game. If you took that away you would left with companies like PC Mag, Forbes, etc who can be influenced or in some cases outright paid by the publishers to provide favorable reviews.

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It was though? Do you know how many bugs, INSANE imbalances that were reported during beta and ignored?

Did you know they nerfed Holy paladin and in reality THEY DID NOT NEED A NERF AT ALL so much so they’re starting to UNDO ALL THE NERFS? All because you have people QQing in forums about not being able to kill an hpal in 1on1 combat.

You should NEVER be able to kill a proper healer in 1on1 combat. EVER. Now we have 6 classes that can’t keep up in dps, hps, and tanking.

All reported during beta. IT was ignored.

Wouldn’t a metacritic be critical of critics, not games?

Those are paid reviews.

They aren’t lol

You have no idea how much companies pay for reviews so players can gobble up games.

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I don’t think you know either considering nothing has ever been reported on the matter lol

The answer is 0.

0 companies do this.

The whole ‘They pay for high reviews!’ is not only a myth that people latched onto years ago without evidence and ran with, but paying for a positive review is also ILLEGAL!! You can face serious repercussions for that.

And honestly? Asking for games journalists of all people to break the law to give a high review score? That’s stupid as hell. Here’s something you really need to understand about games journalism. They’re poorly paid and many of them are very bored with what they have to write. They are looking for that BIG piece of news to fly across their desk so they can expose it and get some fame that will let them go elsewhere.

IF there was EVER a situation where a game publisher tried to pay for positive sentiment on a review? That would be reported on/leaked so damn quickly that it would be EVERYWHERE! Because that’s the type of scandal that these games journalists are looking for to boost their careers into the stratosphere. And yet, we’ve heard nothing about it. No games journalist, not even investigative journalists have reported it, not even a smidge.

Why? Because it ain’t happening.

Generally disagree with the MC user score here, does seem like a salt is being thrown at the game but the complaints present aren’t exactly non-issues.

Blizzard definitely messed up by wrapping the early-access to the highest tiered content with no chance of purchasing it for a standalone; this fragmented the user base pretty heavily within the first two weeks and there are definite arguments to be had about competition basically being locked behind that early-access purchase.

Raid design really hasn’t “gotten” better, and has been pretty stagnat for sometime now; dungeons are seeing seemingly more effort/innovation put towards them, especially with the flying systems being pushed into them.

The “Earthen Race” was definitely not that exciting for a new allied race, that said it’s new content so I won’t personally complain but I could see folks upset that like Kobold’s or just something else didn’t make it; more of a “bummer” situation but certainly not something I would give a 0 for.

Story-wise, feels pretty solid for this expansion; the higher fidelity in-game cinematics really do some wonders and it’s a pretty solid start to the saga… my only sorta “gripe” is that the events of Dragon Flight are sorta just put on pause like they usually do… I am glad they are returning back to the events of say Legion and BFA but like… they need to stop with this “push forward on Story A and the pause on Story B” just stitch everything together and make it consistent. Anyhow big “Legion-esque” story-telling vibes, and I stuck through that expansion from start to finish.

I disagree with a lot of the reviews saying this expansion doesn’t respect players time though… to be able to essentially get heroic raid gear out of what is essentially single-player content that’s easier than the mage tower is pretty insane; delves up to the champion-gear limit are pretty trivial and you could fully gear out a player within 3-4 weeks and since sets can now be crafted essentially you don’t have that sorta distinction between raiders and non-raiders. Delves resemble some elements of Torghast for sure, but the rewards for doing them (at least bountiful ones) is definitely up there and they don’t take much time at all… 15-20 mins per delve tops.

As for the sorta “woke” expansion comments… I can’t really disagree with them… but I don’t think it’s as bad as folks make it out to be… for most of the campaign it’s basically broken-men and powerful-women and it’s very blatant and obvious so I can understand the complaint without spoiling the story though it large self-fixes itself near the end and the new character introduced is pretty interesting and compelling. It just sucks Thrall and Anduin were essentially side-characters given their statuses. That said the new allies introduced are interesting.

I can understand an MC from user score of like 7-8 but I think a 5-6 is something else going on, the foundation for this expansion is very solid mechanically speaking and with the whole storyline saga I think we have some interesting story-telling incoming.

the amount of naivety in your comment is wild.

You know what else is illegal? Pretty much everything massive companies have done in the last 30 years and have just gotten slap on the wrists for it.

Illegal to these companies is, and has been for decades, just a cost of doing business. They literally factor the fines and s**t into it. Youre too idealistic.

Not naivety. Reality.

Again, games journalists are low paid and many of them are bored with the stuff they have to write, they’re looking for that ‘big scoop’ that makes them famous and allows them to go anywhere else. If there was any shred of validity to the claim that ‘publishers pay for reviews’ then that would have been leaked/exposed a thousand different times already.

And yet, the only people making that claim are disgruntled gamers, no one else. There hasn’t been a single credible source outing what would be a massive scandal.

Also, let me just ask you something real quick. If game publishers were paying for positive press, why are AAA games with massive budgets not getting 90s or higher across the board all the time?

Diablo Immortal got 6/10 by IGN, Gamespot and Destructoid. Why didn’t Blizzard pay for 9/10 across the board? They have the money, so why didn’t they?

Star Wars Outlaws got a 2/5 from Eurogamer, a 7/10 from IGN, a 6/10 from Gamespot. Ubisoft is another big publisher, why didn’t they pay for 9/10 across the board?

Concord, published by Sony, SONY!! The multi-billion dollar company behind the Playstation, only got 45/100 from PC Gamer. Again, why didn’t they pay for a 90/100?

No one pays for the scores these games have gotten, and if paying for scores was something these multi-million (or billion, hell sometimes trillion) dollar companies could do easily without any care in the world, why aren’t they?

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You can’t be serious. Media companies paying for good reviews is very commonplace in the review industry.

Even just giving something a mediocre review is enough to make sure you’re blacklisted from all future preview copies of a game or other media.

The new thing is to just have AI write positive reviews from “people” who don’t even exist.

Okay, so why are AAA games being released and getting low scores?

Why?

Why did Diablo Immortal get a 6/10 by IGN, Gamespot and Destructoid?
Why did Star Wars Outlaws get a 2/5 from Eurogamer?
Why did Concord get a 45/100 from PC Gamer?

All of them were published by multi-billion dollar companies who could pay off journalists without spending more than $100k which is chump change for them. So why are these games (and many others from AAA publishers) getting low to mid scores?

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chilibean review:
warhammer 40k space marine 2.

3 / 10
dry oatmeal isn’t as bland.
:beverage_box: :dracthyr_comfy_sip:

Also here’s something you lot have to realize about critic scores.

That 1 to 10 scale? For AAA games a low score is 5/10, average is 7/10, good is 8/10 and exceptional is 9-10/10.

The lower scores? 1-4 are generally reserved for other games that you’ve likely never heard about. Games like ‘Fears to Fathom - Woodbury Getaway’, ‘Ale & Tale Tavern’, ‘Dale & Dawson Stationary Supplies’ etc. Games that aren’t even considered AA much less AAA. Now most of the time game critics don’t have to cover games like those, but on the off chance that they do because they become notable for some reason and they have to say ‘something’ about them? That’s what the lower end of the score is reserved for.

So when you see a critic give a AAA game with a multi-million dollar budget a 5 out of 10? Just know that for AAA games, that’s really bad.

Imagine treating Metacritic like it still matters in 2024… Same with Rotten Tomatoes.

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