I am speaking with you.
The fact you’re using the UwU Dragon Race and complaining about fluffy pukey rainbow stories is funny.
I am speaking with you.
The fact you’re using the UwU Dragon Race and complaining about fluffy pukey rainbow stories is funny.
Garrosh is a pretty good example of someone who is a compelling villain and they managed to set him up within the MMO format as well over 4 expansions. That’s why I keep saying the lore team need to take inspiration from their own game instead of other games or other forms of media.
watch your cleaver mouth
Still the only character that was true to himself in Shadowlands. Kinda funny he got the best lines out of Shadowlands with the worse quality in term of cinematic.
Hey, with how much forum posts puff up how “gritty” the game “used to be” I always got that impression
I don’t really look at who posts on what or what server they’re on, rather the context. Probably should do the same friend.
Garrosh didn’t really help that the in game story writers went way off script in Stonetalon. So Garrosh flip flops
FWIW I do think Dragonflight’s story is boring. I don’t think it’s because it’s “Disney” but it’s certainly not kept me interested.
Thankfully, like most of the playerbase, I don’t play WoW for its story. I’m just not in denial about that.
Like asking for Martyrs but you end up with the remake instead.
I think there was an article where [redacted] said there was a bunch of miscommunication and his original plan was to have Garrosh come around, but other writers had already proceeded with things
Meeting him for the first time was good, Stonetalon garrosh was pretty decent. Then I saw him again in Nagrand TBC and I’m like “uh oh, he lost his mind” when I got to MOP and he was completely unrecognizable from the first time I saw him.
They don’t really want a darker story. It’s a dog whistle. It’s not worth debating.
A scene that was written for Thrall and changed, because the writer didn’t get the memo that Thrall wasn’t in charge anymore.
I know that’s not the ‘official’ line, but the ‘official’ line doesn’t pass scrutiny.
Garrosh was a punk from the moment we met him in Nagrand, though. And never acted non-punkish except that one scene written for Thrall.
Nagrand TBC was the first time we met him.
Honestly, more than anything, I think WoW is just a victim of its roots, and somewhat stuck in its ways. FFXIV had the benefit of hindsight in its redux, learning that people grow attached to their characters. In a lot of ways it’s a lesson City of Heroes learned hardest.
What I mean is that a story that never focuses on what the player is most attached to is never going to hit quite right. Rose tinted glasses for the past can give some fond memories, and cutscenes/epic battles can pad the stats, but if your hero in WoW is never a focal point for the story, it’s gonna be hard to keep people invested in your story.
Not that I think it’d be right to switch gears now, the precedent’s already kinda set, just like it was with aforementioned City of Heroes. The style WoW has for its writing, IMHO, fits better for sandbox MMOs, though.
For themepark MMOs, it really seems like FFXIV/SWTOR’s style work best, purely in regards to story.
The article was “Alex Afrasiabi on Warlords, Garrosh, and alternate Azeroth” from Engadget.
It’s kinda interesting to see inconsistencies like these because I don’t know if anyone has ever openly spoken about the experience of writing for an MMO.
Then he was douche from day 1.
I’ve read it. I don’t believe a word of it.
Oop
I would be okay with a darker story, with the cavate that it’s a well-written darker story, and not full blown grimDERP! Which I’m fairly certain I’m not going to get out of WoW.