Wand attack speed periodically slows down when taking melee damage

Bump

awsegqawe

Have they confirmed if this is a bug or was in Vanilla? I tested myself and there’s definitely pushback suffered when you take damage. Particularly melee damage. Not sure on ranged.

1 Like

I don’t remember wands having pushback i vanilla.

I also don’t remember it being so hard to stop shooting them to cast a spell, either. Something is off with wands.

5 Likes

Wand pushback was a thing in vanilla.

No, it wasn’t.

1 Like

I played a warlock in vanilla: yes it was.

Bump.

Shoot is basically the same mechanic as autoattack. It does not “cast” as people keep saying. The animation may get delayed from taking damage, but there is no “pushback” I don’t know where people are getting this idea from.

if Shoot actually is suffering pushback it is a bug

3 Likes

Bump.

Bump.

I’m just gonna requote myself as a bump in case anyone is still confused

I don’t even play a caster so this doesn’t affect me

4 Likes

Bump.

Doesn’t just apply to wands, ranged weapons (excluding thrown I think) suffer the same pushback.

2 Likes

Here we are in Nov. and getting pushback with a wand, can a blue confirm?

I thought it was working as intended…

1 Like

Bump.

Welcome to spell batching!

Wands are all sorts of broken on this new client.

1 Like

You also /cast autoattack.

Is that a spellcast, too?

1 Like