They shouldn’t learn with strangers. New players should be joining guilds and running with people who are actively trying to help them. Even if the run with strangers is successful, they’re not going to be learning anything because nobody is going to give them tips or advice because they don’t benefit from the new player’s long-term success like a guild would.
what is exciting about timewalking? she should have already played those dungeons while leveling up and they are easier in timewalking.
exactly. most people don’t helping a new player out, they just don’t want someone who is being lazy and letting others do the work. but its unfortunately common enough that people assume thats what they are doing first.
heck even if i’ve spent some time away from the game or am re-learning a rotation i’ll give a heads up about it.
Out of the thousands upon thousands of leveling, vanilla to DF dungeons over 12+ years, never once seen someone get kicked for asking what to do.
You are right. The assumption is there… until someone speaks up, “hey I’m new, what this boss do though?”.
If you are quiet, it’s safe to assume you know whats going on.
No one expects this. If anything, people expect you to look up how to play your spec properly once you hit close to max (or at max).
Hardly anyone cares about leveling content, except the try hards. But everyone laughs at them. Those kind of players aren’t that common though and are usually the ones that get kicked.
“FOLLOW ME I R THE TANK! ONLY I CAN HAZ PULL! WHY YOU NOT KNOW THE MAZE THAT IS LOWER SPIRES BY HEART?!”
No one takes these people serious except themselves.
It’s not. The rare few loud toxic ones stand out more than the helpful ones.
Who are you going to remember more? The one that taught you a dungeon and boss fights or the one that kicked you or flamed you for something silly?
Safe to assume the one that was toxic.
When I levelled in Dragon Isles I noticed that just about everything seem to be designed to train for this when playing solo. My priest only has one person to heal but I see lots of mobs that would crush her if she didn’t paid attention. When I do pay attention, I solo group 3 quests. Levelling a tank is worse of course since you wouldn’t have anyone to tank for, so you get aggro by default. The self heal for warriors are based on killing things so tough mobs that doesn’t offer convenient adds to charge up the self heal on are in trouble.
The lowest tier content in the game like normal dungeons/timewalking doesn’t need all 5 players to be hotshots to finish, even with 1 good DPS an ok tank and a learning healer it’s more than fine, to expect NOT to have someone in your group that might need to be carried in LFG is a crappy outlook on the group finder, it’s there for everyone and to kick someone for being bad is some truly cringe behavior.
We were all new once we all went through the hassles of figuring out where we should keybind things, what keybinds to add in for all the expanding buttons, which order works best for your buttons all ontop of learning new mechanics and random dungeons. If you ever kick someone for being bad in LFG you’re THE PROBLEM. Go with a guild stack if you want to get it done in speed runner fashion.
I really miss when you required 4 yes votes to kick, I never ONCE kicked someone for being a noob, that’s pathetic.
Not knowing the mechanics is a bit understandable as the dungeon journal only provides very basic info. However, not knowing your rotation is a problem as that’s a pretty basic skill and easily learned. Your friends need to go somewhere like icy veins and get the rundown on rotation and then practise it until they have a good grasp for the class.
Being kicked is almost a baptism of fire for players - its something that happens to everyone and your friends should look upon it as part of the learning experience. If they know why they were kicked, then the idea is to try and improve so that doesn’t happen again. If its done maliciously, then you just shrug, put people who did it on Ignore, and move on.
Vote kick won’t be removed for any segment of the playerbase, because there can be toxic and griefing players of all levels, new and experienced.
What if you don’t have any friends to do this with? You’re condemned to be kicked out of groups because they dislike that you might not know the game as well as you do?
geez is this how you envision a new player - a new player to me is one that doesn’t have a clue about what abilities to even use. That is the type of new player who would get kicked, not the one who just doesn’t keybind.
Game has been out for decades jeez. If youre new there are tons of guides available and you can also check each dungeon’s journal for the mechanics and such. Being new is not an excuse to slow down the progress of a group.
If your friend doesnt want to put in the effort to read guides and prepare before running with pugs, why should the pug put effort into carrying a dead weight.
Name another game that requires you to look at guides prior to playing? This attitude is exactly the problem
Why should WoW be like other game? WoW is already succesful enough that it doesnt need to be like other games. Bringing other games to this topic is basically saying go play other games then. WoW is not a game for those who are okay being deadweights lol
Why are you stressing about being kicked? Just requeue spaz
I agree there should be an icon that denotes your noob status though
@OP, no, if you dont want your friend to get kicked then run with your friend. The rest of us arent trying to carry people in a 15 year old dungeon weve ran 3000 times.
Being bad at WoW is rude. Plain and simple. Theres literally a website that tells you exactly what to do for your rotation.
Also, ive rarely seen anyone be kicked from a dungeon for being bad if it wasnt handicapping the group. No one should be forced to carry anyone. Stop being emotional
I wish there could be a queue for new players to join together. Is that a thing?
yes there is it is called BFA where all new players are funneled into doing that content. Somehow, it appears OP’s friend miss it.
As an experienced player, I’ve also played through on some BFA dungeons. I’m talking about a queue that could just be for new players.
Why would someone have run some trash WoD dungeons while leveling? Do you think you’ll do every single dungeon in the game multiple times on your way to 70?
It sounds like a troll because I’ve done the tw dungeons a LOT and they are so easy and never once did someone get kicked. I wish tw dungeons were always like this. They were so good that I would(as a tank) keep the players in the group and just requeue. No problems whatsoever. I have to admit that it’s probably a scaling issue as the df dungeons are a lot harder than tw dungeons but oh well.
I just don’t want it to go the other way where the tw dungeons are just ridiculous because that’s not enjoyable for anyone.
Still pathetic.
In the last 2 years? Why?
And having dungeons just with new players given how they make them now, sounds like a bit of hell.