What would make a lot more sense is to group similar experience players together.
Instead of lumping new/inexperienced players with veterans to carry them, they should put the new/inexperienced players in groups together. And veterans with other veterans.
And if that extends queue times a little, so be it. Small price to pay for people learning something for a change.
Honestly Iâve been playing for a long time but Iâd love to see an option like this. Patient veterans, people learning a new spec or role, or those who just donât want to blaze through a dungeon could also join. The only problem is that separating that portion from the rest of the game would probably worsen queue times, sadly.
And âNewcomer LFDâ shouldnât be an option they turn on. It should always happen. Group new/inexperienced players with each other if theyâre doing computer-generated queueing.
They learn NOTHING by putting me on /follow and having me do the entire instance for them.
This attitude in WoW is the reason why most of the servers are dead, and why this game has so little new players. More people playing this game benefits everyone from pvpers to raiders and casuals. Like others of said, FF14 gets this right for the most part⌠and thatâs probably why all their servers are full, while wows are dead (outside a handful) even with CRZ .
When people game with their new friends, their new friend is ALWAYS mute in chat and the friend(veteran) rarely says anything.
The only way you know they are together is same server/same guild.
The majority of the wow population usually helps if you literally say something.
Perhaps instead of blaming the community, you should blame the friend for not teaching their new friend better, voicing to the group/speaking up⌠Literally countless things could be done, but blame the community for being âtoxicâ like always.
False⌠Thatâs just wrongâŚ
A lot of servers are dead because people migrate to bigger servers for more group opportunity.
Same principle applies to why so many faction changed to horde years back.
I know quite a few people that xfered to dead servers to play with friends.
So kicking in lfg is not why wowâs population is drying up lol.
Itâs literally the stagnation of content. They leave the game for 6+ months of no new content. That has a much higher impact than âattitudeâ of the player base.
Maybe experienced players could opt into a queue where one new (48hrs or less of playing time) player is possible. You get a slightly shorter queue time in exchange for that player being immune from vote kicks.
Yeah people are toxic and gross, and that will never change. You pretty much have to do stuff like that in a kickproof way by bringing along one other friend you can count on, unfortunately.
I donât think I fully agree with this. For one, Iâd prefer to chill with newbies and help them out/answer questions if they had any. It seems like it would encourage a more vanilla-like experience. I donât mind taking my time with a dungeon and chilling with some people.
Itâs pretty rare and hasnât happened in awhile. You have to be FULL timewalking gear. Iâm talking 3 gem slots per piece. Fully gemmed, enchanted. The works.
Literally built for tw weeks.
I have SOME gear on my dk to make them faster, but nothing like what they are describing.
Iâll say it again.
Toxicity isnât as common as people make it out to be. And the best way to avoid it is by being vocal.
âHey im new! Any tips?â
âHow does this boss work?â
Anything other than silence. Then you wipe, group sees you are the weak link and kicks because⌠you didnât know and didnât speak up.
^ literally the majority of kicks Iâve seen.
As someone else mentioned, it just leaves it open for people to troll newbies.
With this community, thatâs just a target on their back.
Just like the âyou donât have heirloomsâ kicks were targets.
Iâll say it again: if people are inviting their friends to play this game, then donât just feed them to the wolves and let them queue alone. You warn them about pugs and set up times to help them learn and get them through the content with more friends.
Oh, it definitely is towards newbies. Iâve seen it on many servers and in many lowbie instances.
Im not saying vote kicking is why wow is currently at a tiny fraction of its once 13 million subs. I will say that the toxicity community towards new/returning players plays a big part of it. My friends list that always had 20+ people playing wow now has 1 or 2 people playing (both playing classic). Even good veteran players arenât immune to this in easy queued content.
People under rate how a positive community makes people want to stick around.
Sure, but when someone is new to a game they may not have as many positive experiences to compare against their negative ones and it can discourage them from continuing.