Vote to Kick is Poorly Suited for its Intended Purpose

Thing is, times changed. And it is a mixture of both Blizzard and the players at fault. It is all about the top percent, rather than everyone being rewarded for playing the game, and helping each other out.

It is just the sad reality of playing an MMO today.

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The solution is for the game to add “lol” to the end of anything we say in chat or on forums, which some people do anyways, and we would become so obsessed as to why the things we say are so amusing or absurd, we would forget all about the kicking issue. lol.

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Chat and combat logs, and the reason placed in the vote kick.

In one section of Blizzards rules it says that, but in other sections it says not to disrupt other players. Which kicking does, especially with the debuff. It’s at odds with ‘play nice, play fair’ and all that. They can ‘choose’ not to enforce their rules (They do this a lot actually) or selectively enforce, doesn’t make it any better.

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Tbh I only read the first few sentences when I first clicked on this because… “OVERHAUL VOTE KICK SYSTEM” posts are so over done these days. It’s tired.

But I’ll give it a go.

Unnecessary. That is what /report is for.
As long as you weren’t feeding, they will get punished for abusive chat.

…why?
5-10 minutes is either half or the entire dungeon.

You already have a 60 second grace period to reconnect.
3 minutes is 33% of a dungeon these days.

It shows who you are kicking when someone initiates it, as well as the why.

A drop down option is redundant and over complicates the system.
Tries to vote Chad out. Accidentally clicks Steve.

You already have to move your mouse to the middle of the screen and click “yes” as is.
2-3 times for that matter… because 2-3 people in total have to do this same motion.

Neat. Time to start banning people because a kick failed.

(Woops I spoke too soon)
Because revoking the ability to kick is a good idea.

I have read and comprehended your changes. Not a single one would help anything currrently.
:dracthyr_shrug:

Imo a GOOD change would be instead of filling out the kick. You select the reason and people vote on that. And if a person gets kicked x amount of times, they get banned from lfg for y amount of time. Increasing as punishments persist.

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The reason why the debuff was added because of people exploiting the queuing system in order to bypass the debuff. There originally wasn’t supposed to be a debuff, but when people saw this, especially tanks and healers, they exploited it by holding groups hostages to get kicked so they can get quick queues when they enter a dungeon they didn’t like.

And if that gets changed today to remove the debuff, the same thing will happen again.

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Ok, so “Low DPS” is now a valid reason even though others have said it isn’t lol.

Sounds like it didn’t address the problems as effectively as it liked, which is why I gave the suggestion of how other games handle it.

If they failed a DPS check encounter, sure, otherwise no.

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Any reason is a valid reason.

It’s majority rule.
“Has too many b’s in their name” is also valid.
Scummy? Yes. Valid? Also yes. Why? The majority has spoken.

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Who said low dps isn’t a valid reason to kick someone? I wouldn’t do it because most heroics can be 3 manned, but it is 100% a valid reason according to blizzard

There aren’t many DPS checks inside of dungeons lol. Basically you are saying no one can get kicked anymore.

Well, technically speaking, no system is perfect, in any games. Some people like other systems other games have, some people hate it. And the same thing is with WoW too. Some people like it, some people hate it.

It is all just opinions of one and another.

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That’s because when we require more than just showing up we don’t random. Statics are the way. If we’re random it’s because we’re waiting on something else and killing time.

That should never have even started. The epics for showing up is also part of the decline.

Balancing around the top or the bottom was always a mistake. Too easy? Find something else to do. Too hard? Guess you get to stick with normal/LFR.

That’s not randoms responsibility. That’s what guilds were for before they killed them off. I’m all for helping people. Over the years I have more time dissecting logs and helping people improve than I do in the raids we were reviewing. I’ve spent hundreds of hours at the dummies with people. Want help? Look for it don’t expect it when you queue up.

If you got kicked you were disrupting the rest of the party.

/2 Selling tank queue 100g just kick me when we get in.

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Still plenty of reasons, just like in other games. Bad toxicity and being derogatory towards the group, refusing to play your role. AFK for too long, disconnections for too long, etc. There are plenty of valid reasons to kick someone, people seem as one mentioned, to kick others for ‘transmog’ ‘race’ ‘server’, among many other options.

Sure, which is why people are giving suggestions on how to improve it. I see the topic come up frequently, and I’ve seen people kicked in dungeons for accidentally pulling one pack because the tank took a certain path and they didn’t, etc. Seen it on poor tanks learning dungeons because they don’t know which directions to go. With how many dungeons are in the game it’s a high expectation at times.

Generally not the case, and if the system I said should be added was in the game then that’d actually have to be the case for them to VTK going forward.

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So in other words exactly how it is currently being used lol.

The only kicks from that list I’ve seen that were valid were for disconnects or afks. Though in some cases people vtk as soon as someone goes afk even if they give warning like ‘1 sec door’ and not 20 seconds passed before someone initiated. Seen more illegitimate vote kicks than legitimate, which to me seems like people just being petty. Which is something people excel at.

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No such thing as an illegitimate kick lol. If people no longer wanted to play with you, that’s the end of it.

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I think that’s more fair if someone built the group on their own, then they have a say. In queued content, they don’t. If Blizzard truly thinks toxicity, and game disruption and such is fine then they should remove it from their rules and then it’d be ‘legitimate’. Until then, it ain’t, it technically violates their rules even if they refuse to enforce it (Like they do for most rules including here.)

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Petty maybe, but understandable yes. If some random says “door,” I have no way to know how long they’ll be. As stated above I won’t kick because usually heroics can be a breeze even with 2-3 people playing correctly.

But if someone wants to kick someone for leaving that’s fine too. How long do you wait, maybe someone says 30 seconds maybe someone will wait a minute, maybe someone says as soon as you leave the keyboard it’s ok to kick.

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It’s voted on…

Why do you people constantly gloss over that fact? Literally a group of people, that have never met, and chances are high never will again, know nothing about each other or their backgrounds, came together and decided they no longer want to play with someone lol.

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Getting kicked from a group isn’t disruption, so no it isn’t against their rules. Game disruption is graveyard camping someone or attacking quest givers to shut down an entire zone. At least according to the Blizz articles I’ve seen.

If you’ve seen something else let me know, or are you using your own interpretation?

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