How 'bout deserters for everyone? If you get kicked, 30 mins. If you initiate a vote or vote yes to kick someone else? 120 mins. If you leave before the end of the run? 120 mins unless the group has <5 already. That way, mature parties that are willing to take the time to help each other through the dungeon don’t get the debuff, while trolls and those who will kick you just for being bad have to get the back of the line. If you get someone who is genuinely a problem, you can take the hit to get rid of them, but you only take that option if working with them is legitimately not possible.
Edit: Could have it so the ‘if you vote yes’ part only kicks in if you’ve voted yes more than twice already that week? Something like that. Punish people who abuse the system, without punishing people just trying to play the game.
It’s a majority vote, it’s not just one player being vindictive towards another and magically poof.
If your group is voting to give you the boot 99% of the time, I assure you it’s a you problem that they’ve deemed is not worth putting up with.
It does not promote player positivity towards one another; one mistake and an arbitrary decision to click yes/no to a V2K is so jarring and upsetting to so many players. That just continues the cycle of hurt feelings and potential to direct those feelings to another player in a negative way. Grouping together with strangers, especially for new players, should be an inviting and memorable experience to keep players coming back for more content and more fun.
The LFG system ruined player interaction and playing with people cross faction/realm butchered it.
People have no reason to play nice with others anymore, everyone is just racing to hit max level by the end of the day and start end game content in that rat race to gear and push higher difficulties or rating.
Players don’t care about one another anymore because we see one another once, and never see one another ever again. Server player reputation is dead, so people don’t get blacklisted for bad behavior anymore.
But still, you can’t blame others for not wanting to have to hold another adult’s hand and walk them through content when they don’t have to and will easier and quicker blow through whatever content that they are doing by kicking.
The inexperienced need the experienced to show them and teach them not punish them though; the game and or Blizzard should be the judge, just like when a report of any other kind comes in OR there is no punishment and the group moves on to a new instance – peacefully and fairly.
Well one of the few ways for this system to be fair is for it to be reviewed. Preferably before the timer goes away. The only way for that to be possible is thru AI. I have no problem giving that a shot. Heck Bran plays better than a lot of people I’ve seen in wow.
Yes, many people deserve that 30 minutes. But I have seen guilds do some underhanded stuff and laugh about it in discord. So, I will never say they all do.
Also, many of these LFG dungeons are low level people just trying to have fun. Not all of them are out to destroy your day. Live and let play.
I do have to (genuinely) question how someone would be able to learn a proper healing rotation out in the wilds; doing quests as a healer, and healing a dungeon are two very different beasts – with how quests are nowadays, you barely have to heal anything while doing open world content.
(I’m not even touching the “how to fix the V2K system” topic, that’s a whole pile of worms in itself.)
Not really, there’s so many resources, guides, youtubers, streamers, and systems in game that hold a person’s hand through the game nowadays.
It’s not the wildwest it used to be, the game is super casual friendly, and new player friendly.
If you need someone else to teach you how to play WoW, then sorry to break it to you but WoW isn’t for you.
AI can get a lot of things wrong a lot of the time, because AI can’t tell the difference between legitimate actions and false actions. What you’re asking for is something far more imperfect than the current system where even a toxic player can get away with a lot more. And this isn’t something that can be easily trained to improve upon, this sort of stuff takes an extremely long time, on a scale of years at minimum.
Plus, there is no rules on why someone should be kicked out of a dungeon. People can be kicked for little, to no reason at all. People do not have to play with a selected person if they don’t want too.
Ignore; it removes the ability to be negative by using a game system; but the 30min punishment would not be fair if:
Player A, B and C mutes Player D
Player D is timed out from speech for 30mins
This does not happen, only Blizzard can mute players or ban them.
That makes it positive or fair because Blizzard uses the same rules and applies them to any potential offender, V2K does not make it positive or fair, because it’s always a different set of arbitrary player rules based on who is in the group so the idea of “fair” changes.
Remove the 30 minutes and there is no punishment, and then it is more fair, but still not totally fair, it is still arbitrary.
Right, as a duelist player I can’t force a gladiator, elite, or anyone else for that matter to play or push rating with me.
This whole discussion is full of anecdotal, just one to two people’s feelings got hurt and now they came to the forums to try and explain how the game needs to be fixed even though they’ve experienced maybe 15% of the game at most.
I honestly wasn’t thinking of highly trained AI. I was thinking of basic yes/no AI.
Example: Player kicked under the tab of “too little dps” is an easy look up for an AI system. If they player is doing next to nothing, then it is a “yes”. if the player is within the dps for their item level then it’s a “no”.
But heck my alternate idea is looking good too. 30 minutes in an ugly mog!