It appears you said something that just twists around on itself. If the “tourists” wont stay and they are still able to play because they are subbed, yet you say they aren’t playing. I am confused.
I mean, By your definition, I am one of those. I am not playing BFA.
Any system can (and will) be abused. That is simple reality. That said, I’m not sure how widespread the kind of abuse you mention will be. What we see in streams of the beta are essentially highlight reels of people looking for ways to entertain their audience, like when Asmongold led his stream through the glitch into the Caverns of Time, despite it being closed, and some stream snipers came after them to fight inside the Caverns of Time. Or the exploit in Deadmines to get out of the instance and find yourself in Outland. Or being able to get around and out into the area behind Stratholme. Just because these are known exploits doesn’t mean they’ll be done all the time.
PvP concerns depend greatly on your realm. If you’re on a PvE realm, the easiest way to avoid PvP isn’t to take the time to set up your buddies on other layers, but to simply not flag yourself. Even on a PvP realm, that’s going to be more situational than something someone can plan for. In the few weeks before populations stabilize and layers are collapsed, will it really cause that big an impact? It isn’t like anyone is getting Grand Marshall in the first 2-4 weeks.
Resources are a valid concern, when dealing with harvesting nodes. But with the AH linked between layers, it isn’t going to have a major impact on the economy as a whole.
Honestly, while I think layering is a concern if it continued long term, with it only supposed to be there at the beginning, until populations stabilize, I think the concerns are… exaggerated. Valid, reasonable, but exaggerated. Like the concern about getting in a wreck when I drive to the store. Valid concern, watch out to try and avoid it, but not really likely to happen as any kind of day to day concern.
People that come from BfA to try out Classic are called tourists. These tourists, at least the majority, will quit early on. And I am talking about people that actively play BfA, not someone like you who has leveled 120 and is waiting in anticipation for Classic.
The last time I watched part of one of his video he had that so-called tank expert on. I did just throw up in my mouth a bit, and I think my comment was eventually… ghosted too,
Don’t take it personally for sure.
Sure sure… No, you are right. It just. well… ok. . so, I think tourists are not just BFA players. I think that’s where I get hung up I guess. Its splitting hairs I know… Then my flipping optimism kicks in and says HEY, they are going play and be like WOW this is the best thing EVER. . THen… they will be our converts!! bwahahahahahaha
Yeah, he starts from not assuming that everyone knows what he is talking about from the outset, so the first part of his videos are always backstory or explanations, so that anyone who watches his video can understand his point when he makes it. I really like the format of his videos, as he gets the info across without infodumping or sounding pedantic, and sets up why someone should care about the topic, one way or the other, and then gets into his argument. Solid style.
shared name database for characters and guilds so no duplicates.
pre-server select questionnaire that determines type of realm you wish to play on and then offers you two methods to proceed:
method 1 - fast character creation. the system scans the available servers and layers of the type of realm you say you want (pvp, rp, normal) and places you on the server/layer with the best chances of avoiding login queues. in this method, because the system hasn’t shown the player the server select screen and instead places them on the best possible lower pop realm layer, its easier to balance the servers/layers load.
method 2 - manual selection. this one you are likely to experience login queues, crowded starter areas and lag, and the system tells you as much before you select it. you are then shown the server select screen, you select a server, it pops up a drop down menu with available layers listed (lets say they start off with 4 layers named blue, red, green, yellow). if the server is named murloc, and you selected blue layer, you could now tell your friends/family/guild mates, to roll on murloc blue.
The dev hours needed to put in some checks and balances for layer hopping is less than your suggestions. Those require the development of some other systems that have not been used anywhere before.
On the surface, it looks good. I just suspect they are working with what they started and hopefully working on some checks and balances for the exploitable parts.
And the odd thing is no one is reporting on layering today from beta since the last build. Does that mean something has changed or they all stopped loggin in? ;-/
combat debuff. you receive a debuff from combat of any kind (pvp, pve) that starts immediately upon combat entry and lasts for 5 minutes after combat ends, that doesnt allow you to layer hop till it expires.
this solves for people trying to escape pvp and pve consequences.
looting debuff. if you’ve hopped to a new layer, you can only loot quest objectives till you’ve been on the new layer for 15 minutes
could still probably loot arena chest on diff layers, if you hit the respawn for it just right as long as you could stay alive for 15 minutes, cause it has such a long respawn timer. but you’d have to wait on the new layer for at least 15 minutes or you wouldnt be able to loot it. is there a quest for it? hopefully the system checks if you’ve already completed a quest on diff layer. otherwise, this one would still be exploitable.
There is no quest for it. All you do is loot the chest and get the precursor trinket. The trinket itself creates a quest (that you can take at any point) to get so many more of them and then you turn them all in for the good trinket.