I can understand it Blizzard. You don’t want boosts. At this point, we don’t really need them. Leveling through the old world is easy and dungeons are not really needed to get to Outlands. I get that you don’t want boosting.
However, why are the trash mobs in 15-60 dungeons nearly impossible to farm? Not boosting, not leveling up others. Just farming for professions? Trying to catch up characters? As a 71 Frost Mage, Zul’Farrak should be completable in a single pull. If I know what I’m doing, that is. And I do. However, the instant dismount, immunity to CC and near infinite amount of stuns prevents me from doing this. The first line of removing boosts was more than enough: little to no experience for the boostees.
Remove the near raid level difficulty to farming mats from the lower level dungeons so we can complete them faster. I think there are more of us who would agree.
Personally, I am not opposed to boosting at all. So, I don’t even think any anti-boosting measures are reasonable.
They just diminish the flavor of Classic, imo. It’s like restaurants that advertise “No MSG” and then just add way too much salt, as if that’s actually a decent trade-off.
I don’t think the stuns, dismounting, etc., was directed at boosting - I think it was directed at players making gold. Less gold being made, more time spent in the game.
I’d have to agree with this. Luckily I was done with any cloth farming I needed to do before the changes were implemented. And overall, I’m veeeeeeeeeeeery happy they’re mostly killed dungeon carries for the experience. But I can’t really imagine why it would’ve been necessary to make it so artificially inconvenient to farm in these dungeons, unless it was meant to curb the swell of bots farming in them?
No way, gnome had it the easiest. No height issues - the safe spots in ZF, could easily do that ledge trick in Slave Pens, the mara jump, ZG bridge jump etc.
Gnomes could do it all. Female undead all those things were way harder or impossible. SP ledge trick was impossible. Even the jump onto the SP edge itself was harder. I found a way around it, but the XP/hr wasn’t as good. ZG was also impossible to do the full croc pull on the bridge. I had to break it up.
Lol. Was it the rocks at the corner of the pillars?
Yes the rocks that are around the waterfall and in the spot where you go back and forth to path them, you always had to jump up instead of just walking.
When I did this mage those zf farms werent out the only farm that was out was the graveyard pulls where you used cone of cold to kite them.
So I’d do the full graveyard in like 3 pulls, I did it from like 42 to 54 or something and I already had enough for my epic mount.
This was about a month before bwl launched in classic and I rerolled form horde to whitemane alliance.
I also did the solo Utgarde keep from 70-79, for wotlk launch, that was great.
Yeah, all the low level dungeon farming nerfs are so utterly stupid. Mobs being immune to CC, stunning through bubble, teleporting to you when you get into a safe spot instead of resetting, its such lazy game design.
My 70 ret can pull Blackrock depths and Blackrock spire fairly smoothly.
I haven’t done stratholme or Scholomance since tbc but it wasn’t too bad then, I imagine it’s even easier now, just smash through a group or two at a time.
Unfortunately the bots will use this to destroy the economies through inflation by automating the runs and making it invisible to players so they cant be confirmed only reported for review later.
Really the problem with this is blizzard never seems to be able or interested to invest money in the bot issue that has been destroying classic since its beginning.