i actually agree with what your saying, but to me that doesnt mean they should nerf it, thats just playing the game correctly if u cc into ur convoke, and its the other teams job to avoid that situation, its called a win condition, but as for your other point i completely agree that they should have it ramp up or something along those lines
So why nerf honor for low level BGs?
Oh and more importantly, when you say âhonorâ do you mean prestige honor or honor currency? Very vague and quite disappointed that this wasnât specified. There are two types. Do you play your game still?
Can we confirm that devs only play mages and do the other balacing through spreadsheets? This patch is such a meme.
- Fixed an issue that caused Tiger Palm to grant an additional stack of Mark of the Crane when Storm, Earth and Fire is active.
- Fixed an issue that allowed Mark of the Crane to be maintained permanently at maximum stacks while fighting a single target.
Most of the gripes with these fixes arenât damage related but aimed more towards the design issues with Mark of the Crane and the flaws with Windwalker itself when trying to upkeep the debuff in prolonged AoE situations. Personally, I thought this was one of the better bugs to come from Monk (and there has been a lot in my time) and wouldnât have minded a nerf to keep the bugs as the intended way.
I only offer a few suggestions in hopes that the Mark of the Crane system and Windwalker AoE is improved upon:
- Remove Mark of the Crane and make Spinning Crane Kick deal more damage depending on the number of targets hit
- Simply put many AoEâs in the game automatically scale with the amount of targets hit and this one system makes Windwalker unique, in a bad way, and has repeatedly ended up on the negative side of things; from bugs to being nerfed for being too strong.
- Give the free Blackout Kick (Combo Breaker) procs the Shadowboxing Treads anima power (Blackout Kick deals more damage and strikes additional targets), and increase the chance of procâing free Blackout Kick from 8%.
- This gives the free Blackout Kicks a purpose again, as the last time it was noticeable was via Antorus Tier set, and alleviates some of the frustrations with the debuff system; makes the free procs more impactful like Rime, Stormbringer, or Pistol Shot. Bonus points for making it a passive in the spellbook that scales with Secondary Stats to help some of itâs notorious secondary stat scaling problems; as can be seen, Brewmaster has one such of these passives via Celestial Fortune and doesnât have the same issues.
- Adjust either the resource cost of Tiger Palm from 50 Energy or the duration of the debuff from 15 seconds
- Main reasons why Mark of the Crane management isnât feasible and cumbersome
- Give Windwalker an Omen of Clarity (Feral) / Combat Potency (Outlaw) / Shadow Techniques (Subtlety) / Venoms Wounds (Assassination) resource and pseudo-resource recovery passive
- Less downtime = better uptime of the debuff = more AoE = happy Monk. Windwalker is the only dps spec of the Energy resource uses that lacks this kind of passive, and the downtime is caused by the Monk spending more than it can generate to effectively keep the debuff up.
- Fists of Fury applies Mark of the Crane
- Simple, very common suggestion.
the torgast changes are a bit of a joke for hunters. Why is the eyes of the beast power still there, that is the absolutely trashiest of trash tiers. Unless a player is completely naked and has no weapon, they will still do more damage then the anima power buffed pet is going to do. Nice to see those hack levels of increases for mage though. Iâll have even more fun on it producing dozens of mirror images to do even more than 71% of my damage on a boss.
Quick! scare beast on a mawrat that will win it for me!!!
Jesus, even the updated notes are bad lol.
yeah this is complete BS i liked the fact that i would always keep my key especially since i work swing shift so now 2 weeks out the month im going to have to push up a new key
And this is why WoW is losing 50% of subscribers. Fire all the design team and start over. Next Expansion should be free after we wasted money on Shadowlands.
Ah The - we donât care about frost DKâs problems patch. I love Frostwyrm Fury still being Busted and not working in Necrotic Wake and on Sire Denath.
Man Bliz really seems to be dropping the ball with actual bugs in game. Not just for my class but multiple.
ROGUE
- Fixed an issue that caused Silent Footpads to not increase Rogueâs melee damage.
- Silent Footpads can now activated from Stealth through Vanish.
This is seriously it for Torghast? Rogues had to deal with a game breaking bug for months in Torghast before you finally decided to fix it and then when this .0.5 patch comes around and every other class is getting buffs, changes, and new powers youâŚThis is it?
Like I get that Rogues have been a massive afterthought for you all expansion, but can you at least try to hide it a little?
More content FFS.
you havent even finished the current content
A. Demon Hunter. A Demon Hunter. One more time, a Demon Hunter is asking for a mage, a fire mage, to be nerfed.
Misteweaver could still use tuning, nice to see some improvement in mana management tho.
About the Maw⌠The worst invention in WOW history⌠Yeah i think that is true.
Only right course of action: make it go away! truncate⌠shorten something along those lines.
I know monks have an easy time there due to corrosive dosage, damage whatever, but its not about that, Torghast is not hard, it is just cancer, here is why:
-Repetitive âcheapâ gauntlet, reminds me of Vindictus (except that had good combat mechanics) feels like Devs didnt bother designing creative, ⌠âvalue addedâ level/layer system, but rather relying on some random map generator with increasingly larger life pool and damage mobs.
-No gear drop, just ash. This is probably one of the bigger problems, there is literally no reward, just the BS ash. If the levels at least dropped some useful gear at the end, maybe it would be worth going in there for gearing characters. Some unique trinkets or weapons⌠something, because most classes currently have pretty cookie cutter leggos and once that hits 225 or 235, its ggs. I for one do not touch that place.
-Just âŚ, Just dont: Twisting, whatever it is, even worse than Choreghast⌠oops meant Torghast, a cheap-random-map-generating-gauntlet on steroids. Never done it (except the first 6 lvls x3 for quest), nor will I. I dont care about the mount and some ⌠companion that i will never use. Cannot imagine something more tedious, unrewarding, dreadful than doing 18 levels⌠floors whatever, God knows how many times over. Iâd sooner eat my own hand.
- Better/relevant talents: Aside from monk and druid, actually monk is troll, the Corrosive is insane rendering everything else useless, consequently i dont even pick that BS but rather go for the hit combos for fistweaving. Druid has several similar talents. But the rest, not so, just get irrelevant talents most of the time⌠give fewer but better rather.
I bore myself now, so ill stop, almostâŚ
So sarcasm and criticism aside, this was some maw and torghast feedback, now i am sure there are a few players who crawled out from under a rock and want to express âhow funâ it is "loving " torghast, but here is the thing, I have yet to meet a single person in guild, in game, who actually enjoys it.
At this point, anyone going there, is strictly for a leggo (who am i kidding, why else would anyone be there??? get the point?), 99% will just want to burn through that place, run straight to end boss and get the hell out⌠cant say i disagreeâŚ
Finished everything that has any actual interest to itâŚFinished 2 of the 3 covenant campaigns, finished 5 characters to max level. Dungeons are boring repeat crap sinceâŚwell legion, and the raidâŚmeh. Let alone the Maw stuffâŚa very very worse version of timeless isleâŚso yeah, did finish everything of interest. Like most people, we kind of are already burned out on what little SL offered.
Very underwhelming patch notes. Pretty much nothing for solo players.
Jokeâs on me cus Iâll stay subbedâŚ
â* Players below max level will now earn 30% less Honor from battlegrounds. This should not affect how many experience points are awarded from battlegrounds.â
I do not understand why they would make this change. âSorry, we arenât rewarding pvpers that are under lvl cap.â
Why do you need THREE bow specs? Having a melee spec available for hunters is amazing.
Yes. Those achievements are account-wide
We arenât in BFA anymore my guy, idk if youâve been paying attention, doing pvp or even pve, but havoc dh is dog sht so what exactly are you trying to say with your well thought out post?. Especially seeing as fire mage most definitely needs nerfs and so do arms warriors, Iâd say ret but itâs been getting nothing but nerfs and will be receiving another after reset which is rightfully so.