That’s interesting, thanks for the tip.
maybe I’ll find some time to give it a try.
That’s interesting, thanks for the tip.
maybe I’ll find some time to give it a try.
Knew it wouldn’t last,oh well,back to gathering cloth.
Boomie’s spread damage still higher than mages, by a lot. When are you nerfing them? I don’t mind the little nerfs, but keep subzero at full value, otherwise, glacial spike is crap again, just like it was when you nerfed it in S1.
Boomie’s spread damage still higher than mages, by a lot. When are you nerfing them?
They won’t because their ST damage is LOL.
Its nice to see some people actually admit to broken specs. In a fighting game like SF 6 they say you’re bad and run, scream, cry and hide hoping their broken spec (character in this case), doesn’t get nerfed.
Spriest weren’t even on the radar in SL despite having all the same utility as now (vamp embrace, mass dispel bursting, PI, etc.) people claim makes them required.
You’re correct, but now Shadow’s damage profile is far better, the healing priests are borderline throw picks in M+ by comparison, and this dungeon pool in particular is just saturated with high healing requirements, diseases, or mass dispellable debuffs.
I’m disappointed at the speed at which this was decided. Particularly when Shadow Priest AoE was left untouched for such a long time.
With the lack of fully accurate implementation of Augmentation combat hooks, with the Augmentation buffs, PI, padding off Spiteful and Fortified, and only 2 days worth of data since release, it’s hard to see how a proper decision and sufficient data was made to justify these nerfs right now. It would have been much more appropriate to wait 2 weeks to gather more data first across different affixes and people actually having time to play the raid before making any tuning.
Also, sims are looking like this will likely kill of Subzero’s viability now entirely.
Basically that ,they give it then while you feel the good of it ,they take it away like we are little kids in a play ground have the fun of our lives,then laugh as we cry about it.imho.
its kind of ironic that you want nerfs/possible gutting of augmentation to save your class.
But nerfing classes to make Augmentation look viable is ok? Mages are just the first.
Clown show.
Laughable, frost is fine and needs no nerfs
Nerfing other DPS indirectly nerfs Augmentation.
Augmentation buffs main stat, which means any skill scaling reduction is a nerf to Augmentation’s damage contribution.
Which main stats? primary or stats as in secondary.
I do enjoy how mages are free from rune of power and are able to move. I play arcane and doing AOR as it is isn’t as easy as other classes or even like the other specs so needing arcane even more seems to be unfair and making it hard to have fun with in raids and mythic’s
Main stat. As in, Intellect.
Yeah,thought so,next nerf main stats which they already started.
Yeah. Regardless of the nerfs, being free from Rune of Power is an absolute win in my book. I always avoided that talent despite knowing it was what was best for me, just because I didn’t like its functionality.
Ah yes nerf announcements, when the dps players go full crab in a bucket mentality.
So ret pally nerfs when?
damn, and i just tried out my frost mage today. was doing almost 350k AoE dps @ 418 lol. oh well