Unwanted DPS class Monk. Thanks Blizz

War: battle shout, DH: chaos brand.
You talk as if your useless mystic touch was in a league with the rest of the world, not saying rogue, one of the best dps, on top of shroud, sap, and poisons.

100% playing brewmaster is also bad. Not only is it the worst tank it also requires you to know twice as many buttons as any other tank. The skill floor is the highest of any tank and you don’t get rewarded even if you do have the skill. to add to insult the best stat for WW is now the worst stat for BM so now you need to regear your character completely. Playing Monk in +11s or higher feels like your trolling the other playerbase.

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Play pally bro. Not only both ret and prot are strong, they also have similar stat build.

I love inviting monks to my keys, I’m usually running with my friend who is a fury warrior so my wild card spot is usually filled by a friend. Monks are just very versatile and have a lot of group utility from leg sweep, ring of peace, good damage, and if the monk is skilled, they are just one of the best classes to bring to mythic +. WW monks are kind of a once you know, you know kind of thing. I’ve had so many incredible monks that they are one of my favorites to bring to keys.

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We usually run Brewmaster, Resto Shaman, Aug Evoker, Arcane Mage, X. But if I was playing literally any other tank we’d be having faster, easier keys. I’ll be real with you. We’re making it work, but it’s frustrating when a prot warrior with 15 ilvls less than I have can survive a big pull better than I can.

I’m glad you like bringing Monks to your keys. From my experience, you’re rare.

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My main is this blood dk and I understand what brews are going through. My prot warrior handles pulls way easier than my DK. A good example is the second pull in grim batol with two overseers and blow lust. Warrior handles it like a champ and I go through some nasty gymnastics to barely survive on my blood dk. Brew and blood got seriously shafted with the tank nerfs. I usually run BDK, fury warrior, ret, boomkin, rsham. However when my friend isn’t around I like to take WW monk and mistweaver monk, esp mistweaver, love them but they are rare.

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I can agree monks are somewhat in a bad position right now.

  1. Spinning crane kick interrupts itself sometime which is a HUGE ISSUE
  2. I don’t know about you guys but I miss the mob sometime, I have no idea how that happens.

Our dps is fairly low when compared to pretty much any other dps. I’m 2650 on my windwalker and the only people I usually beat are people who die a lot or you just wonder how they got their io.

We have a lot of utility, I agree adding lust, rezz or group buff doesn’t solve anything at all.

I think the biggest issue with monk is that our kit is the same regardless or Aoe of single target.

Touch of death while satisfying to press is essentially useless. Maybe if it had a proc assigned to it for 3/4 of the damage it would feel better, but using it once every couple of minutes sucks, then in higher keys it’s almost not noticeable.

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While it’s true that lust and brez don’t automatically make a class meta, it’s also true that the meta has never not had both utilities. Because the best players figure out the best combination of specs while also making sure to have both of these utilities. They are just too important to high key success.

While damage is important for the meta saying that it is the primary factor or 99% of the reason a spec is meta is just flat out wrong. There are too many examples where the meta DPS was not just the top 3 DPS specs. Heck if it was all about damage why aren’t we seeing the top DPS spec stacked 3x? It’s rare to even see a spec stacked twice.

I hear from other players constantly how great ROP is (usually people who have never played monk) but they don’t seem to realize just how many mobs are immune to it while not being immune to other CC. For example, the fox that spawns on 2nd boss of mists just runs right through ring. It’s one of the only forms of control that do not work on the fox. Why? Meanwhile a DK can just run right into it without getting stunned and completely negating the mechanic…

I still feel touch of death should just be a passive that makes us hit harder as the target gets lower instead of a cd

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In my opinion, the main issue with WW is the limited AE damage beyond 5 targets. Currently, all our AE abilities are soft-capped at 5, making it difficult to out-damage even tanks on larger pulls.

Sure, Bloodlust is great to have, but we’ve managed to get through many expansions without it. The real issue now is the ridiculous price of drums in TWW.

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This right here is one of the largest problems. I get that some AoEs probably should be soft capped, but not all of them. SCK absolutely should not be soft capped at 5. FoF makes sense thematically at least. BoK needs to do more damage on cleave as well. I’m not sure about WDP but it probably also needs an increase to the cap as well as removing the RSK and FoF on CD requirement for it. That just isn’t necessary.

I don’t like using Chi Burst personally, just because it’s an extra button to worry about, but maybe if Chi Burst did a significant amount of damage to everything it hits with more activations available for it, I’d take it.

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I have been struggling to get invited to 12+ keys even though I have the damage to time any of them. Hell, sometimes I even have difficulty getting into a 10 simply for the weekly count.

When I form groups I also feel conscious of how little I bring. Our utility drops significantly in 12+ as the changing weekly affix is removed.

Honestly feeling like I need to reroll. I am on again/off again with my subscription, but I have consistently played monk since MoP. Only one tier I played something else, during Ny’Alotha. WW isn’t quite as bad as it was then, but it’s getting close.

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it’s a lot of work for so little damage. 3 channeled spells that result in a dps loss when you try to interrupt. WDP has gotten me killed numerous times. Switched to a BM hunter and life’s good again.

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Someone doesn’t know that lighter than air can be used to propel your roll/torpedo through the air
:dracthyr_a1:

Lol hell na one of the best that is trolling hard. Legs sweep lots of class have aoe stun so yeah its good but nothing special. Ring of peace is Nice but with Tww change its not as good anymore, Good Dmg if you push end keys lets say people at same skill level there no way to reach the same Dps as them sadly WW is just left behind.Right now its just ww is underpower compared to what you can bring

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This isn’t even unique to WW.

There are 27 dps specs in the game and what, maybe 6 that are getting “easy” meta invites?

i mean even outside of meta lots of class has better Dps avg or dps Window right now since the Change in tww spam cast even after stun some pack where theres lots of tank burster/aoe ect having class with burst window of 8-20M its just insane. like anything that we bring other class can do the same or even better. im a WW Solo pusher and even myself i understand why people dont want to bring ww there just Better class. Like why ur rotation make us Use RSK in aoe situation or tiger palms we rotate bewteen ST skill so often which is a poor design

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Another thing you say its not unique to WW but it is your top 2 skill are SCK and FOF in overall how many tiem does it get cancel from the Bug which is sad or by doing a interrupt overall were losing lots of Dmg already we have so much rng behind shado pan and rck proc but losing some of them is bad

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Wut?

Sometimes I just /sad

you can use lighter than air to roll forward out of a fall