Unpopular Opinion: I think LFR should be Changed

This thread is new and exciting.

Indeed. I shall bookmark it for future enjoyment.

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Durumu.

that fight was LOL.

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LFR is the easiest thing I have ever done in WoW but it lets everyone see the storyline to conclusion and gives some decent gear.

The only ppl who hate LFR are those who think the end game scenario should only be seen by a few and those who are upset about the odd titanforged gear drops. Though I don’t know why they care as their mythic gear says mythic clearly

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Yea cause half the players were playing on toasters and couldn’t even see the mechanic. MoP had some real doozies as far as LFR goes, although I have to imagine G’huun is quite hard if you don’t have a bunch of people who actually know what they are doing to run the orbs.

I don’t think anything could top LFR archimonde.

omg durumu was a giant meme, the amount of people who just DROPPED during the first beam/couldn’t dance was great

Exactly. It has made the “content” accessible to all players, making it possible for the company to continue developing raids for raiders.

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You don’t need to make a petition, it is a troll topic.

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Always thought LFR was so those who don’t have the skill/time for guild raids can see the content. I don’t do LFR myself because I don’t feel its worth the time and am lucky to be in a guild group but I still belive its great thing for those who don’t have the time or group

My opinion is that you can either let LFR exist, or you can have Blizzard go in and dumb down the normal/heroic/mythic versions of the raids to make them accessible to people who can only devote a couple hours at most and still want to see the content.

LFR is made for parents, people working extra hours, players who aren’t interested in a challenge, people without guilds, alts, PVPers whose team isn’t online, and other forms of people who either can’t or don’t want to devote 3-6 hours (or more… lots, lots more) per week for raid progression.

WoW is a game designed for all those players to coexist with the ones who have the time/patience/ambition for more difficult content. We can all live together without bothering each other.

And if you’re just jealous of the occasional Titanforge accident that happens, you’re just being petty and selfish.

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If this is true, I get a feeling that you have anger issues. Angry because someone in your family has cancer and you want to take it out on everyone else.

It isn’t made for mmo players…

It isn’t the biggest problem with wow but this idea that everything should be simple and instant isn’t something that the game can survive long term. Everything becomes dull and pointless. Getting full 370 gear is less fulfilling then getting a single epic in classic.

It leads to a empty and lonely game where people just mindless queue into content they can one shot and progression dies for everyone but mythic raiders.

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So casuals who pay all the bills so you end game folks can get gear we DON’T have access too want the only option to see the raid and get a outdated LFR piece of gear that has no effect on you and your precious end game world? no thanks i would suggest to blizzard should open all the gear too us since you know we pay the bills at HQ.

You don’t pay any bills… look at the burning crusade and wrath of the lich king numbers. You don’t touch them…

I use LFR once in a while to do rotation tests and help lower ilvl when I don’t have much to do. If you don’t like LFR, then do something else is my suggestion.

LFR gear frankly, should never be as powerful as real raiding gear. Why? If you don’t raid for real, you don’t face challenges that will require the firepower that raid gear provides.

I believe that rewards should be commensurate with effort. And I fully support LFR because I believe everyone should have access to all content. But not everyone should have access to all rewards.

Raiding requires commitment, maintaining a schedule of up to twenty or more hours a week for it; outside of game prep (you have to know the fights and what your role in them is) and overall requires significantly more effort. Accordingly, the best rewards should be reserved for the hardest effort/content, not only because it is earned, but because it is necessary to get through the raid content efficiently.

Why does everything in the game have to be ‘for MMO players’? Are you suggesting they should remove transmog, pet battles, the auction house, and all the other non-MMO parts of the game just out of spite?

WoW is a video game. It can be whatever it wants.

It just so happens a lot of its original content was designed for a small, niche group of players who wanted to sit down and play for 6 hours in the same battleground. Since then the model has changed. That kind of gameplay still exists (arguably not in that form), but it’s joined by numerous other plug-and-play aspects.

Why does it matter to you if someone only logs in for an hour, does some WQs while queuing for LFR, maybe gets an upgrade, then logs off for the night? They’re not competing for your raid slot, they aren’t clogging your raid, they aren’t even looking for a raiding guild, and you probably would never know they exist unless you happen upon them during the small amount of time they have to play.

Why can’t these things coexist?

This is correct!

I think raiding should follow the same naming convention as 5-mans and have Normal, Heroic, Mythic and perhaps Mythic + with both Normal and Heroic being available by queue and gear being on par for both types of content. Raiding could be a half tier higher to preserve it’s top content standing.

It works for dungeons and could provide meaningful step of progression for raiding.

That’s why it isn’t. Plainly. It just isn’t.

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