This isn’t a guild run event. We don’t have some guy saying “Okay, you did the highest dps so you get gear.”
I’m not the best dps out there on this character (not for trying but apparently melee dps isn’t my forte). But here’s the thing: I do the mechanics that there are in LFR, I do my best not to die, I also do the best I can dps wise.
So yes, I still deserve a chance at loot.
Now if we’re talking about the schmucks that die 5 seconds into a fight and can’t be bothered to take a rez when it’s offered? That’s a lot different.
But on that same note: who are we to tell people whether they can or cannot have loot? (Again, I don’t advocate people blatantly going AFK during LFR.)
And what about the folks who never would have had the opportunity before LFR? And would never have had a hope of ever seeing it due to how guilds and community cliques worked?
But are raids really supposed to teach players? Is that a thing people really expect? I don’t think raids are designed to teach anything honestly no matter the difficulty.
The game doesn’t have to pander to a tiny minority of players with the most restrictive and personal preference list of “what I want for me” and " what other people shouldn’t be permitted to do".
I wasn’t even referring to merit in-group; but generally… doing raid content is harder than other game content. Doing “real” raids is harder and takes more commitment than LFR and so the disparity in rewards is appropriate.
Every guild/group I ever raided with (except one) used SK to distribute loot and because your place on the list was determined in advance, there was no arguing.
I come from a guild/group philosophy that encourages making sure every member is adequately geared because that only makes the group stronger.
I think all the remove LFR posts are a ploy by raiders as they can see dollar signs in selling carries in normal+ raids. Given all the adds I see for M+ carries I’m guessing someone is making some cash out of it.
I don’t think so. I think it’s more of jealously guarding the gates to drive out casuals so they can turn this game into a much smaller game of purely hardcore players that they imagine exist in sufficient numbers to keep this game afloat.
You act like raiding is the only reason everyone plays the game. Well, you are wrong. Does everyone need to learn how to raid: No! Do they need to be encouraged to do “Normal” raiding: No! Just play the game how you feel is fun for you and let them play the game for how they feel is fun for them.
because normal raids are for teaching raiding. LFR is about giving people the ability to see in-game cinematics in a semi-meaningful way with some OK rewards associated with it.