Is it really that hard to find wrists, gloves, belt, and boots? I’m fairly confident you can fill in half of those slots with BG gear from tokens too.
Weirdly I cant quote reply because I’m posting an image?
TLDR of what I was going to say, GY camping and Ganking will always be a thing in lowbie bgs, regardless if theres twinks or not.
Nothing changes.
Thanks for telling me what I like.
This is a bad faith argument similar to the one the dog uses.
Blizzard understands that there are much better options than
“Separating the playerbase.”
BFA was a huge makeover of all gear/items/stats/accessibility that truly is aimed at precision and balance within the brackets.
This system is not perfect but it is surely the most numerically balanced,
World of Warcraft has ever been in terms of gearing.
If you enjoyed fighting similarly qualified players then you wouldn’t oppose bracket separation. It’s hardly a leap in logic.
Players are similarly geared if they are questing and dungeoning while wearing BoA’s.
You’ve been shown dungeon blues are near equal to dungeon gear. Questing gear is just a step below.
Then there’s the scaling that reduces the gap even more. There’s a reason Blizzard didn’t separate twinks again with BFA launch. It isn’t required.
Some brackets are certainly worse than others. Particularly where content gates are concerned (expansions). 110 with a decent amount of gear for that level (185 or so) will be about a fifth of the health of a character with BFA gear. As a frost dk around 24k health, what exactly are my options against a paladin sitting at 100k? Even as a team, it will not be an easy kill. While waiting to buy BFA after returning about a month ago my experience at 110 battlegrounds is abysmal. Suppose I do grind out 2k Arcane essence and buy 2 legendarys, those pieces are the only ones accessible over about 200 item level. 30 minutes of an introduction to BFA for heart and a blue already puts you higher than I could possibly achieve without legendarys. When you consider the potential for the BFA geared character to grind the legendarys as well the gap only gets worse. Suppose I go blood then that puts me around 50k health, still a whopping half of the geared out crowd. Disabling exp used to put you in your own que for a reason, until shockingly that was unpopular for the few people left with disabled experience fighting fair fights (the opposite of how and why the character was built). Generally speaking I dont notice many brackets that have a lot of imbalance like this but I also play with account bounds leveling because it is a massacre without them. You used to be able to sell Cataclysm greens for insane prices because of the huge difference in item level provided, that was resolved for a reason not a designed feature. Where legion is concerned it seems to be the goal of legion to make your gameplay fruitless if you dont invest in BFA or have not yet. Bottom line is that once gear scaling in the battlegrounds unmixed the disabled or not groups, bg’s became a hunting ground for predators. There was a reason disabled exp came coupled with a seperate que, despite you just not liking it from your end of the spectrum.
Then maybe level through something less competitive as PVP?
What if I complain about everyone end game having BIS gear and my 270 keeps getting owned? I can’t just say the goal for characters is to just gain conquest/honor and not fair to have to compete against players with better gear.
Not saying you have to xp off long enough to get BIS everything, but even if you slow down without turning xp off and take time to get some loot you will do better. You just want to be lazy and expect heirlooms to carry you through 1-120 with no difficulty, and not have to get appropriate gear for all your non heirloom slots. I see it all the time in many brackets, level 80 players still having level 20 gear in their non heirloom slots and some slots missing gear and they complain when they get farmed when its their fault.
Sorry to break it too you, xp off is working as intended, people have a right to gear up at any bracket, not just end game.
Every expansion was end game at some point, and the gear that it offered is still available and often very good for the bracket it can be used in. Blizzard isn’t going to remove these expansions and their items from the game, so its perfectly legitimate to farm these items with xp off so you don’t outlevel them before you can use them in the bracket its strong in.
I guess I am undergeared and I win a lot. How come LOL? Anyway yeah as I have read it seems that you and your supporter simply seem to enjoy rolling over easy targets. Cool story bro
you dont have to level through pvp at all. get geared or dont join, it doesnt even take long
Then maybe level through something less competitive as PVP?
you dont have to level through pvp at all.
Correct, PvP is not required to level. Nothing in this game is a requirement- it’s meant to be enjoyed from start to finish. Leveling through BGs used to be fun and now it isn’t (in my own opinion). That stinks.
Collecting fifty spider legs for Joe Shmo, son of Joe, Denizen of Joeshire instead of participating in PvP, my content of choice, isn’t an ideal solution.
if pvp is your content of choice then spend a little bit of time to get geared. its easier than ever now. i have always waited until i had decent gear for the bracket to join
Leveling through BGs used to be fun and now it isn’t (in my own opinion).
BFA has created access to an unprecedented myriad of options in order to make this experience much more casual.
Auction houses are flooded with the new BFA scaled BOES
x0 x1 x2 x3 x4 x5 x6 x7x8 x9 which truly makes gearing easier than ever before.
Full PVP Armor sets, Trinkets, Rings, Weapons can be obtained for a few Honor tokens.
Every piece of dropped gear via Satchels, Dungeon drops, PVP crates all scale like glove to whichever level character you are on.
How can any active player not make this work for them?
The system is working fine.
It is the players that are not making any effort to help themselves who are feeling the burn.
Just wimps that can’t hack it at max level is all that is.
you must be really bad at 120 if you cant hang in the lower brackets
Glad you showed up, I understand that you are aware of how minimal gear really is within instanced PVP. Nice to see some studies being done that are much like what I have been doing since BFA launch.
I’ve tested this more than once, most recently early this week. I think my ilvl was 230 or so and did more than fine, leading in kbs and not dying often at all. Gear outside of traits and trinks are really just to get the best secondaries for your class/spec.
The BFA instanced PVP scaling system is indeed in effect, which is the same system in place 10-120.
The sub 110 brackets are showing similar results, although it has been much easier to test due to Azerite traits not being in the formula.
The BFA instanced PVP scaling system is indeed in effect, which is the same system in place 10-120.
The sub 110 brackets are showing similar results, although it has been much easier to test due to Azerite traits not being in the formula.
Proof? The notes when it got added in said 110+.
Sadly there has not been any official information released regarding the instanced PVP scaling system within BFA. This direct information would really help all of us who PVP, along with removing the mystery.
Take a look at what happens to HP when a lvl 30 enters instanced PVP is one simple example of hidden scaling.
Testing should be easy enough to get a decent gauge on how damage works.
It would be interesting/informative to see the different numbers from both parties involved in comparison to the 120 variant.
Testing should be easy enough to get a decent gauge on how damage works.
It would be interesting/informative to see the different numbers from both parties involved in comparison to the 120 variant.
Nice to see some studies being done that are much like what I have been doing since BFA launch
The sub 110 brackets are showing similar results, although it has been much easier to test due to Azerite traits not being in the formula.
You said it was scaling 10-120 based on your testing, and then just said it’d be easy to test when I asked about your results. Did you actually test anything?
There’s no mystery to what happens when a level 30 enters a BG. They get scaled up to 39 - their base stats go up, their secondary scaling goes down. Depending on their level, they might get more hp per point of stam and their enchants might go up a bit. Heirlooms stay at their original level. It’s the new hidden scaling system (which I thought was only 110+) that still needs to be figured out.
Sounds like you have it all figured out, hopefully we see a guide pop up soon enough. As of right now it is all up in the air in regards to personal testing.
The difference between a lvl 31 in scaled x31 pieces compared to a lvl 39 in the exact scaled x39 pieces is very minimal.
This combined with BFA PVP instance scaling greatly adds to a characters viability with the brackets.
It is a very universal system imo.