like how does my skinny arm wield this huge sword? answer - class ability. if it were true race based, the biggest thing i’d be able to wield is a dagger (a small one at that)
Ah… I have to admit, that I do like racials, though. I know that they aren’t portioned fairly among the races, but I do appreciate having them. It gives the races some special flavor.
Making all races available for both factions however would solve the unfairness of racials and it gives both factions the freedom to choose all of their favorite races and their favorite faction. Together with more cross faction options it would give players so much more freedom in wow.
i do too, but then you end up with fotm race/class combos and that just takes the focus off class balance/interest
maybe they could distribute the racials as class abilities instead. for example, void elves have a racial that negates spell interruption and its passive. really only classes that dont have pets capable of tanking for them, should have such an ability and it should be deliberately used not passive. if goblins could be demon hunters, rocket jump would be redundant and over powered. better to isolate that ability to classes who need gap closers like paladins, hunters or druids. for example.
Proves my point exactly.
There are either Paladins, which are Paladins and do “Paladining”, or there are Death Knights, which are Death Knights, doing “Deathknighting”.
There are no “dark paladins”, “fel paladins”, or “horde paladins”, or “undead paladins”. They are all paladins.
The WoW-is-dying spiel has been going strong for over a decade.
It remains the most popular MMORPG by a large margin.
Messing with the aesthetic of the game will not be a good thing.
But if you already think it looks bad, of course you are going to ask to change it. It begs the question though, why don’t you play a game you think looks good, instead of asking for a beloved game you think looks bad to change for you?
To be fair I’m not asking for the antithesis of paladins. I’m looking for a void skin for paladins, an expansion of lore for the races that would be more comfortable using the void instead and to a small degree an expansion on what it means to be paladin. Though I don’t need the void skin to be paladins at all. Just using the same toolset since it makes sense. Also forsaken can be paladins without issue already in the lore.
I wouldn’t sass blizzard for this because they were totally justified in saying this. Void elves are a clone copy of belf models and, essentially, most of the quelthalas fantasy.
They threw y’all a bone by being nice. Let’s just end it with that.
I don’t understand to this very day why Blizzard was so nasty towards high elf fans.
Void elves have almost no lore… what was it? A 30 minutes questline, that barely explains why they even exist, no home, just a floating rock with some tents on it, almost no customizations and the few they had were really ugly until Blizzard decided to give them at least natural skin and hair tones, but apart from that they are still extremely lacking in every way and a copy&paste model.
What was the counterpart? Improved night elf models, because let’s be honest, night elves look really bad, rich lore, a huge zone and city and now lots of customizations, at least compared to other races.
Your point wasn’t proven at all sweaty.
you conveniently failed to address the examples in the lore of undead paladins that already exist. Also ill add the mobs in icecrown, Reanimated Captain, Reanimated Crusader
Well, I really feel like they wanted to reinvent the high fantasy elf and felt that wc1 and wc2 wasn’t uniquely their own idea of what an elf could be because it was a bit too tolkien in their eyes. Which is why they were so proud of the night elf reinvention.
They wanted to make all high elves going forward blood elves with the high elves being the distant fading version of what their old culture used to be.
But people insisted that was better than their new ideation as a people forged in suffering and honed by resiliance.
Especially since the silver covenant was pretty much everywhere in Azeroth and expansion. They were like “wow there just aren’t the numbers to justify their existence as an allied race”
: literal dozens of high elves everywhere:
That’s simply not true. Void elves came at the end of Legion and Legion was full with high elves. The very high elves, who helped alongside night elves to free the nightborne. Gotta love the lore in this game…^^
Anyway, you will meet high elves in almost every expansion, if you play both sides. I don’t really want to debate too much about elf topics though. They usually end in drama and I for one have a whole other bunch of issues with this game.
I’m mainly active in this thread because I’d like to see less restrictions in wow. Both for race/class and race/faction limitations.
You ignored what I said. High elves were the first artistic iteration of what Blood elves are.
Lorewise 90 percent of the high elf population was murdered by arthas. That’s what the blood elf campaign was about. That’s the one of the big plots of wc3 and the segueway into BC.
This is indeed true, my friend. It doesn’t change what I said, though. You meet them in almost (if not every) expansion.
Right. This is mostly a Legion retcon though of, uh, existing lore.
Even in Lich King, a lot of the helves in dalaran are Quelthalas citizens (led by Vareesa… a citizen of both quelthalas and dalaran. She’s a windrunner. )
Also player belves can have the blue eyes now, showing this off.
Ah yes, I remember Ion saying it doesn’t make sense for blood elves to have blue eyes, some outcry and blood elves received blue eyes anyway. I wouldn’t argue too much with logic and lore in this game anymore.
Not saying you are wrong, but story telling in this game is… just… oof…
I honestly disagree with a lot of this.
The beginning is true, cause like, we need a lot more lore and the lack of lead up is in my opinion a poor choice by blizz.
Also our home needs a lot of work…
And while we do have few customizations I don’t think they’re ugly nor do I think the high elf options immensely increase our alloted options very well.
(in fact void elves are what brought me back to wow after being away for about 7 years).
I also find the Nightborne extremely lacking compared to night elves. (also a wholly different feel).
I do think this is what blizzard was going for… I just think they’re really bad at it.
It would have been neat if void elves came from a group of high elves (SC or Highvale or whatnot) who Alleria found out about them walking into a trap, went to save them with the player, and we see them already under attack by the Void Ethereals and then save em. They’re changed and need to be taught how to control their new abilities and become the void elves we play.
I think of them as the quelthalas aligned belves who live in dalaran, lol. That’s the only thing that make sense to me. Unless they found out a way to purge fel from their system. Odd that it would be easy for elves and not orcs though. Oh well.
Gnome Hunters, Rogues, Warlocks, Mages, and Priests are all tied for second, and some how fourth. Gnomes are just that weird.