Undead paladins will save the game

Wow needs undead paladins. People love to play undead and they love to play paladins, so why not combine them?

Pros:
they look cool
Your paladins get undead shorts
New faction leader looks like they are down with paladins

Cons:
Nothing

I rest my case

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There…are cons. Especially since they still wont give Nelf Paladins despite being 2 in game already, won’t give human druids, and many other race combos because same arbitrary reasons. Lore…nah thats out the window so can’t use that as an argument

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The con would be lore. But they keep butchering it in the name of cool. It would follow their theme, that’s for sure.

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No.

/cast 10 chars

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Just leaving this here so that people complaining about lore are once again shown to be incorrect.

I don’t care about undead paladins myself, but the whole ‘doesn’t make sense in lore’ argument has been incorrect since Wrath.

Anyone can be a paladin, and it’s about willpower. That’s been established time and again yet people still cling to a nonsense ‘faith in a higher power’ headcanon.

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WoW need paladins to eradicate undeads from the eastern kingdoms and reclaim Lordaeron to the alliance, no less than that

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Calia was raised by Anduin, Alonsus Faol (a forsaken Archbishop) and a Naruu. I think that is too special for ‘mass production’. But, maybe the ability was given to Calia and she can raise lightforged undead on her own. Opening up Paladin for them?

Right after Vulpera Paladins.

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Every race should have Pally’s.
Become one with the light.

We can have paladins that are undead without the ridiculous concept of ‘lightforged undead’. Undead can use the light without the complete cop-out, it just hurts significantly, making it more noble since they endure it and use the magic anyway.

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Those have always been special NPCs. But then again, we are all the all amazing omg maw walkers now… us being commoners is long gone.

Also found this neat sniplet;

Alonsus Faol was the Archbishop of the Church of the Holy Light during the Second War. He organized the creation of paladins - knights who wielded the Light - to defend the Alliance of Lordaeron. His apprentice Uther became the first paladin and together they founded the Knights of the Silver Hand paladin order. Faol died at some point, and became an undead. During the third invasion of the Burning Legion, he joined the Conclave and helped in the fight against the demons, eventually attaining the title of Archbishop once more.

He created Paladins once, he can do it again!

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Void elf paladins please

This is very true; they do exist in lore, but they would be rare considering just how painful it would be, if you can imagine. I would think it would be SUPER PAINFUL on a regular basis (singling out undead), which… yeah. But it can happen though people argue otherwise! Also, poor Death Knights being healed on a regular basis while tanking.

That little tidbit is indeed very neat!

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Unless these paladins get reskinned and renamed abilities (not really that hard) then NO! Undead paladins are an abomination and have no place in forsaken society! The light itself has left the majority of us and causes incredible pain to those of us it touches. The handful of insane scarlet crusader undead paladins and special snowflake priests that still use the light are just exceptions not the rule.

The light and undead mix as well as a lit torch and a bundle of dry wood.

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There being a few cases of exceptional willpower doesn’t mean it should become common. Everybody who argues against undead paladins knows that there’s been 2 or 3 in the lore.

Your post also equates a priest, who simply casts or channels the light, with a paladin whose being in filled with light. We hardly see forsaken priests in lore that want to wield the light, let alone be filled by it.

Forsaken lose touch with positive emotions since they’re raised and held together by dark magic. Almost all of forsaken priests, with a handful of exceptions, are shadow priests. I mean sure forsaken players can play a disc or holy priest but that’s for gameplay reasons. Be stupid to lock a player out of 2/3 of their class.

It also doesn’t even have to be light based abilities. The blood elf rangers lose their connection to nature upon becoming undead and it’s the reason we have dark rangers.

So to me it would just ruin how special the npcs that rarely pop up are.

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My post directly refers to paladins though, particularly Zelik and argent crusaders, who are indeed undead paladins.

Now, my post was more meant to say ‘that’s incorrect’ to those that say “it doesn’t exist at all in lore anywhere” and “undead do NOT use any instance of the light” which is simply untrue.

This argument, however, I can understand. Because while it does exist in lore, as I’ve shared above, it likely would be uncommon/extremely rare. Undead paladins aren’t something I’d argue for so much as say ‘yes, they can exist’ and leave it at that. Night elf paladins though don’t have that sort of pain or debuff, so I’d argue in favor of them.

All in all, I’m entirely apathetic on the idea but will bring up lore where it’s relevant and say it does exist. Whether or not it would make sense as playable though, others can debate.

This is, however, incorrect. It entirely depends on the soul being raised. The forsaken/undead have variant levels of emotion they keep from life, again depending on the person. Not all of them are soulless cookie-cutter boring husks that live only for misery, we’ve seen that in lore.

Now, they do have greater response to negative emotions/are more prone to them, though, especially rage.

Ok so why not have undead paladins work like SMT abilities? Every holy damaging ability or spell an undead paladin uses, XX% of HP are used. This way, fits with lore

Maybe… personally I don’t like em

Sure, I don’t think it damages them to be honest though, it’s more like “EXTREMELY PAINFUL” so a ‘stun debuff’ would fit more than a ‘damage debuff’. There’s also the ‘void paladin’ argument that would work, but they’d have to rework a ton of animations.

Now THIS could be done easily, just copy pasting abilities, inputting shadow damage instead of light, and purple instead of yellow animations. Then add onto void elves too

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