Open up game. Start adventure/start creating. The fun begins when I log in
World of Warcraft
Log in, spend about a half an hour forming a group. Group goes for 30 minutes in run, wipes, someone leaves. Key is lowered and only frustration. Re-queue with lower key, takes even longer because nobody wants that key. Log off with no real progress made
Iāve proposed many in the past. I think in this particular case so many elements have gone into making this game punishing that there isnāt just one thing that can be fixed.
Relying on M+ is one. This game relies on us running the same dungeon over and over for most people.
Keys depleting is another. That keys deplete down a level immediately after a single bad run causes people to be extremely picky in who they take
This game is skewed to make the M+ experience as punishing as possible. It does not reward skill so much as patience
Oh and no real punishment for toxicity. If someone wants to be antisocial they have a place in World of Warcraft
I know it gets said alot in response to these types of complaints, but I recommend finding a guild or community to run keys with. It really does make the experience much more enjoyable.
How about losing 100 IO if you leave a key before the last boss has died. That outta break someoneās bad habit.
Also, stop the timer if someone leaves and allow the remaining members to fill the empty slot and re-enter the dungeon. Resume the timer when the 5th member walks in.
I think just give keys 3 charges. If it isnāt finishd it gets a crack in it. Another time and itās in shambles. 3rd key not finished and it depletes
Finding the correct keystone is an arbitrary illusion of challenge. The actual challenge is in the key itself
Funny, I log in to WoW and immediately go off to do an adventure.
Yāall gotta realize at some point that not everyone playing this game is a miserable M+/raider who does nothing else in the game except the hamster wheel. Some of us actually explore, do gathering/crafting, questing, RP, achievement hunting, old mog farming, Legion order halls, etc. etc. etc. or sometimes even play Classic to do the same thing there!
Thereās more to WoW than the hamster wheel. I think people would be happier when they realize that. Itās fine to enjoy the hamster wheel, but if thatās all you allow yourself to do/find fun in doing, I donāt think itās fair to complain the game has no adventure or sense of fun outside of it.
Best you can do with keys is find like-minded groups to play with, if you insist on only doing that and nothing else.
You understand that a depeletd key isnt intended as punishment right? The design philosophy is/was:
M+ was meant for organized groups. Meaning you didnt have to worry about people leaving your key
No one leaving the key means you do not have to worry about false failed keys
So if you didnt falsely fail a key, but failed legitimately, the key was obviosuly more than the group could handle.
Rather than being stuck with a key level you cannot complete, it downgrades to an easier level to allow you to try again.
Thats the idea when it was designed. They didnt look at it and go ālets find ways to punish the player baseā. But yet, everyone takes it personally for some reason
It doesnāt really matter what they intended it to be. It is what it is.
Hence why I suggested something other than M+. I donāt just like looking at my equipment, I do want to use it for something. World content just isnāt enough of a challenge for me
You have a few options:
Continue to do what you are doing and be unhappy.
Start recruiting among people you meet in Pugs for future runs
Make plans with friends, community or guild matesā¦such as Mythics every Tuesday and Thursday from 6-8pmā¦ā¦I actually did this one so everyone can be prepared and schedule around it.
Find other things in the game to enjoyā¦.Iāve also done this because I donāt really enjoy Mythics, but I enjoying goofing off with friends. We also schedule time on Sunday nights to kill everything and do all the quests in the Caverns and whatever the weekly is.
Find another game that works for you.
I do a lot of things in game by myself, because I enjoy it but I have found that scheduling time with friends can also be very rewarding.
There is no way that Blizzard can mandate people to stop being jerks. People will always find ways around it. Your best option is to find like minded people
Good luck.
They should absolutely have a punishment system for leavers. Unfortunately they donāt and the people abuse the system at their leisure while caring nothing about the next person. Itās sucks.
And whats the punishment for the key holder who holds the group hostage and doesnt time the key wastes the 4 other peoples time (sane thing a leaver does)?
I do think solo players and world players need more challenging, optional solo content to cut their teeth on. However, gearing up via solo play is something most are against, and I get why on some level - MMOs are meant to be party-based experiences, at least for end game stuff like raiding. Awarding everyone the same power level from solo play as from raiding or keys, would effectively kill both of those modes of gameplay for many.
Which is why I stick to my group of friends when we do keys. I only really care about getting an ilevel thatās comfy for me and what I like to do, because the hamster wheel isnāt something I find fun.
Itād be nice if we had more challenging solo content for people to do when they need a break from M+ or raids, though, for certain. Your OP just simply made it out like WoW is only that, andā¦ itās really not. Plenty of adventure to be had, even if it may not be as āchallengingā as the endgame content.
Iād like to know where exactly I insulted people?
I even said itās fine if people enjoy the hamster wheel, but that it isnāt fair of them to claim WoW has no sense of adventure or enjoyment outside of M+/raiding if thatās all they choose to do.
I only did M+ when my guild was active and while the loot was good, the experience for me was not.
But it seems from what I have read on the forums that if they implemented a simple rule of not downgrading a key if someone simply leaves, it would address some of the issues. If they downgrade for not making time, it makes a lot more sense.