I just miss the OG method of gearing up alts. Post nerf Ulduar & 4 Trial lockouts. I think it’s silly this hard emphasis on keeping dungeons relevant by making raids less relevant. If they wanted to keep dungeons relevant I really think a better system would have just been buffed up heroic loot.
Which would add more content in-between phases. For example if 8 weeks after Nax was released the heroic ilvl gear should have went up x ilvls. Doesn’t devalue any of the raid gear while still making heroics help people catch up. Or they could have made dungeon tier sets or something additional instead of a silly stat buff to the dungeon mobs and gimic mechanics.
For returning players or alts the dungeon method is fine in the current system, but new players really should get raiding practice in and get raid gear from raids before entering the highest tier. Wrath heroics have very little mechanics and teach players nothing to prepare them for raids.
Personally I’m hoping they scrap this version of H+ in Cata and try something else.