Legitimately can’t believe they listened to all the shamans complaining about Resto’s damage output like that was why they were losing their 2s matches and Solo Shuffles, lol.
I kind of agree.
I think its good that they haven’t done too much of nerfing. I would have loved to see some minor outlaw, feral and maybe still BM nerfs, but its also fine they did pass for now.
What I am missing are the healing buffs to resto shaman! DH buffs seems weird, but I am not in the position to judge that. UDK probably would have need some additional rework to be better into the current meta defensively.
WW changes are overall not bad, even though most monks would have love to see dmg buffs to the main chi spender → RSK instead! But its definitely buffing the overall damage.
To be fair, WW was underperforming in PvP and PvE. Those changes aren’t designed to change WW design in PvP, but to buff overall damage in PvE. Nevertheless do I expect WW to do better with it and be more in par with the midfield in the ladder.
I will make another analysis in 2-3 weeks to see how things have changed.
Sorry, but you guys expect WW to rise from low B tier to S tier. That is simply not going to happen, especially as it is not fixing the main issue. Its a solid overall damage buff, but definitely not overbuffed.
But always funny how everybody is going crazy about the WW buffs. 95% at least don’t even understand what got buffed and in how much damage it will result.
You don’t even know what you’re talking about.
But to be fair you barely ever do
You must not ever look at damage break downs when fighting them.
^ those are the attacks getting buffed (in this order; 100%, 35%, 100%)
Now the BoK proc will be the biggest one, but it’s biggest hit right now I’ve seen is in the 600k range.
So WW will finally have something that can consistently do 1 million damage.
As others have said I know we all wish it was in RSK, but I’ll take whatever right now.
I mean this sincerely because you’re very knowledgeable and I don’t want to get flamed by you.
I read these WW changes and they seem a bit crazy. I know you mentioned that those procs are only hitting for 150k-350k or whatever, but aren’t they repeated hits?
WW seems like they’re about to be the next giga-Chad class.
That’s top end levels, not average.
The most common one is xuen/ox and xuen only procs from chance on tigerpalm casts, while ox requires xuen to have procced first and then a BoK is cast.
If you would like I can try a target dummy for a little and see just how many ppm I get for those 2
Chiji is rather a useless one as it’s barely any of my dmg, even in a long fight.
Now their burst is definitely going to be stronger as those animals all are summoned with conduit running, by exactly how much we’ll see
I wouldn’t ask you to go out of your way to do something like that but I am curious if you have the time.
It will be nice to see some WW representation again, even if it makes my life a lot more difficult.
I laughed irl when I read 30% to Lava burst. Like ah yes that’ll fix it. My ancestors doing flame shock tick level damage too.
It’s just such a joke lmao.
Yet another low quality bot sent to jail. Bye
That’s quite rude.
The unholy dk buffs are big. They are the opposite of a joke.
after careful reconsideration… unholy changes might bring the spec back to life
c tier to A tier or b+ for sure
https://i.imgur.com/naszkzI.jpeg
I did 5 mins of just basic rotation, and I got 19 procs of xuen/ox. So that’s not quite 4 ppm with a 100% uptime.
As you can see the highest was a 357k for xuen of one of the 2 crits, however ironically both of those crits were when trinket was procced and the melee swing proc for WW hit too.
I won’t say WW will tickle with this change, but they won’t be raid bosses either.
I wonder how the change to their dodge is going to overall effect their tankiness vs other melee.
Those numbers look big, but those conduit buffs will barely be noticed. A 100% buff to something that procs like 3 times a minute and hits for 15k is a nothing burger.
The biggest buff is definitely to BoK and its procs, will see how that goes.
Also lost our 90% dodge which is definitely a large, noticeable defensive nerf.
WW was definitely over buffed.
It’s buffed in the wrong ways, but not over
WW seems like they’re about to be the next giga-Chad class.
That is the wrong impression. All changes will increase the sustained damage flat by maybe 5%, in heavy cleave situations even a bit more. But its not bursty at all which most WW would have love to see.
Still will it result in more pressure coming from more consistent damage, but it will definitely not shoot WW to the top of the dps specs. At least not on high ratings! Because heavy burst is what matters for kills!
I wonder how the change to their dodge is going to overall effect their tankiness vs other melee.
Personally I think that was a good change, even though its another dead talent in the tree.
WW was definitely over buffed.
Definitely not!
dead talent in the tree.
I wouldn’t call it dead, 18% dodge change randomly won’t be too bad though.
Burst though will see a mark up simply because of the animals summoned through conduit.
But I would rather this incremental increase over an over increase and then we get hit with the overnerf bat
maybe wrong ways but still over.