Oh don’t know why I didn’t notice that part.
Yeah that’s pretty dumb overall.
But hey I’ve played monk since the beginning and I’m used to blizzard slapping us around
I think with the UH buffs I’m hoping it’s a clawing shadows angle aka one of the most insanely useful buttons in the game. Hopefully no more disease pad fest
Idk why they’re ok with demo having dead talents there are still some that need the grimoire of service treatment. And before anyone says demo needs no buffs, buffing dead talents isn’t a buff it just allows for different gameplay other than the extract same build every game.
Totally disagree its what makes UH unique. Also helps when the spec is designed to be strong into caster weak into melee. Gives options, u can play warrior to w key every match
the spec(and all specs) is good when its capable of taking on every spec of every class when played right. queuing into a game and seeing a hard counter feels like
and no, DK isn’t supposed to be a fragile kiter, its a tanky in your face brawler that delivers continuous pressure the whole match.
Clearly not because every expansion they get ripped apart by physical damage. Ur head canon views them as that, but the tuning is consistent on this question. They want DK fragile lol I wish it wasn’t true as I am currently playing UH but it is what it is. Clawing shadows gives some counterplay
WW has ROP, poison/disease dispel (very few have this btw!), clash, 2 knock ups, disarm, ride the wind, windwalking, TL, parry, port, clash, spammable root.
Starting to question if people really know what other specs do.