Basically it’s which side of the equation the game emphasizes more.
Both games are massively multiplayer online games, and both games are also role playing games.
However, WoW focuses more on the multiplayer/online elements and Final Fantasy focuses more on the role-playing elements. Hence the order being different.
Yeah, not my style. Im sort of an idiot. I prefer the movie over the book and FFXIV has a lot of the “I didn’t see the movie, I read the book and it was better” type of people
Once I found out that one toon could do everything in ff I quit and uninstalled.
That’s not exactly how it works. Every “job” needs to be levelled and geared separately, which is like having many alts of different classes in WoW. What the “one toon” part does is eliminate the need to redo all the grinds and quests that you can only avoid redoing in WoW if those things are account-wide. It makes race-switching, which is really just aesthetics, a huge hassle, but makes class-switching less of an annoyance than in WoW.
i remember i quit for a while in ARR b4 Heavens, i cap’d out my currency and finished the raid in 42 min, a week. left the other 6 days like =p. But now years later you could litteraly free trial for a year and still have stuff to do
I played for about 800 hours the story is good. Combat starts really slow but gets better at later levels.
Reason I came back was they didn’t offer any classes that interested me. Gameplay also felt too slow for what I wanted. Not saying game is easy or bad just I felt it wasn’t what I wanted. As an alternative to wow it is good
To add on to this, leveling an alt is generally easier in FF14 because you gain a massive xp buff (100% in older expansions and 50% in the current expansion) while playing as a class that’s below the level of your highest level class. (Aka, not your main.)
Gear is more alt-friendly than in WoW but your alts will still be decidedly below your main. Think of it like armor types in WoW. If your alt uses the same armor type as your main then the two jobs can share armor.
Fending (Tanks): Warrior, Paladin, Dark Knight, Gunbreaker
Healing: White Mage, Astrologian, Scholar, Sage
Maiming: Dragoon, Reaper
Striking: Monk, Samurai
Scouting: Ninja
Aiming: Bard, Machinist, Dancer
Casting: Black Mage, Summoner, Red Mage
However every job uses a different weapon and has slightly different stat priorities, so you’ll need to maintain multiple armor sets regardless. However you can always acquire gear for your alt jobs on your main even if they don’t share your armor type. You just can’t roll “need” on gear unless the job you’re playing can equip it. Plus pre-made groups tend to prefer to give gear to someone who can use it on their main job. So in both cases you can only get alt gear as leftovers that no one else wants.
It’s actually very similar to gearing up alt specs in WoW. Slightly different stat priorities, some items different, but you can use your old armor in a pinch if you don’t mind being suboptimal. So think of it as seven different classes with between one and four specs in Final Fantasy with the caveat that the additional specs need to be leveled up on their own.
If you really want to show FF14 at its most weeb, just post a picture of the Samurai spell book.
Their core filler rotation is Hakaze → Jinpu/Shifa/Yukikaze → Gekko/Kasha. The vast majority of their other abilities follow suit. You need to download Duolingo just to understand the job.
Class design has been over-simplified to the point everything except summoner takes very little thought or effort-and summoner is being changed next patch lol. Everything was a lot better in heavensward and stormblood.
There is a lot more voice acting and the story improves 10 fold once you reach the expansions, but if you can’t stomach ARR, the game definitely isn’t for you imo.