Toxicity in M+ (or lack thereof in my case)

No I don’t. Why would I want to keep doing the same dungeon over again? You know how painful that sounds. Rifts killed Diablo and M+ will end up killing WoW. It’s not supposed to be a focal point of this game but a side feature to compliment it.

I’d be all for challenging content if the Devs stop being lazy and design actual content again. M+ isn’t it though, so many players are asking what else you got? I’d rather lick windows then do M+. After completing the window licking I don’t say geez I wish I had a bigger or more dirty window to lick.

The problem is people don’t like M+ and then the people that like M+ get mad because we hate it. Why can’t you just accept we hate M+ and want us to have something to enjoy about World of Warcraft too. Instead everyone keeps getting funneled into M+ and therefor it’s a Toxic cesspool. So M+ ends up ruining the game. This isn’t complicated.

Both Arena and M+ shouldn’t reward better gear. They should only be for Titles, Mounts and Cosmetics. That would fix a lot of problems and toxicity in the game.

I have strictly tanked from Legion through all of BFA, SL, very little (I don’t like the dungeons or the mob mechanics this xpac), but as a tank going higher than +0’s and 2’s you SHOULD be very familiar with the routes.

Higher than +2’s you should not be learning the route, that is what M0’s are for, all the mechanics are in place, minus affixes. So when doing 4’s, 5’s and up, I expect the tank to know which way to go and what to pull. if not, then you’ve set yourself up to get yelled at, cause as OP pointed out, our time is valuable.

ROFL, you complain a lot, but you don’t seem to have any other alternatives. Outside of raiding and dungeons, which has been core to WoW’s progression since Vanilla, what is there? Anything that they introduce will not be good enough for you, because you’ll just complain about how challenging and toxic it is, since you just want to be rewarded for showing up. Honestly, I think the best thing Blizzard could do is just cut their losses and stop caring about players with this mentality, then they could probably focus on making a game that rewards you based on engaging content. There is no way to make someone like you happy, you will always have something to complain about.

Again, what content is it that you pursue that forces you to partake in M+? You won’t answer this question for some reason. You can’t even answer a simple question about why you are forced to do this type of content that you hate so much.

so you don’t do the content, and instead spend all this time ranting on the forums about how bad it is.

okay then.

For the same reason kids in the 80’s played Super Mario Brothers over and over again, because they’re awesome and you enjoy the content. The fact that you can’t see this just goes to show you why trying to accommodate players like you is this games downfall.

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I don’t complain, I want the game to not be a MEME and dumpsterfire. The current state of the game is embarrassing and the Devs should feel bad for making it.

Yes I do, I can do what millions of others have. Unsub until they fix the game. I unsubbed once in Jan because SL is a bad unfinished product. I have a 1 month sub and I can say that 9.1 is just 9.0 with extra steps. It fixed nothing! 9.1 is terrible, the game is bad and what is left of my sub will to constructively ask for changes to lift this disaster out of the dumpster.

I do wish the best for WoW but obviously it needs to dip below 1 million subs before the board of directors fires all the current Dev team and hires new ones that have an actual vision for WoW that isn’t M+

The amount of players that come to GD to post are like less than 1%. So anything and everything in GD should be taken with a pinch of salt.

M+ is NOT content. It’s an activity that most people don’t enjoy. Have a whole thread covering that in detail so you shouldn’t be confused :slight_smile:

Oh there he goes self-promoting again. Insane, you have the support of some other people in the general discussions forums who also don’t enjoy skill-based content. Guess that must make you right!

This is obviously your opinion and you’ve beaten it to death. People do enjoy it, so stop duking on it.

From what I gather you engage in zero content that is remotely challenging, so nothing new there.

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:roll_eyes:

Ok, please elaborate, how can they fix the game? This gets thrown around a lot. Please, feel free to give us a brief summary of what they can do to fix the game. Again, still haven’t answered what you do in this game that you need M+ loot for.

I never see tanks gets yelled at. The only complaints I see (and these are rare) is dps not being able to put out enough damage.

I play a tank and you’re wrong. Lots of things can go wrong in a mythic + and when it does most people continue on because regardless of some wipes or butt pulls, at the end of the day finishing the key actually means something now.

Well, if they’re like you, they probably unsubbed because they couldn’t find a BiS Loot Vending Machine in the major city for that expansion. You ever think that maybe people are unsubbing because of things like borrowed power and systems like conduit energy, but are perfectly fine with being rewarded with gear that is commensurate with their skill and effort?

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Latin America players. He’s absolutely right too.

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the only advice i can give you is: find a guild or make your own group and double-check everyone.

be silent troll.
your topic is trash

I understand why you say it but honestly I dont see any challenge or gameplay advantage to burn and downgrade keystones.

Maybe I’m too “elitist” and dont see that many burned keystones in my runs but I really dont see the point in a system that punished you with lower keys.

During Legion failed keys got depleted, which meant they needed to be completed with no chest at the end to later be a normal keystone.

I think that current dungeons are maybe way too easy. Bosses have a lower difficulty than Legion and BfA, so if challenge and difficulty is a thing maybe there should be more mechanics harder to do.

It’s a combination of everything people want to do to fundamentally change M+ to the point there is no repercussions for a failed run. Modern gaming world, I suppose.

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Oh no, I want repercussions.

For example, I would give NO LOOT for a failed keystone. The fact that a failed dungeon still gives 2 pieces of loot is pathetic.

What I would erase from the equation in the punishment of downgrading keys that you failed because nothing good came of it. Honestly I just do pugs and never do my own keys, but wouldnt like to fail a 15 to do a 14 later.

I think that’s unneccesary friction that breeds toxicity.