Lol yeah you are just being silly.
Here have some more then!
https://www.amazon.com/Game-Design-Workshop-Playcentric-Innovative/dp/0240809742
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills.
And from the link you clearly did not click:
The core loop is designed to keep people playing.
Oh wait, do you mean, the gameplay loop is purely the art department’s job?
https://miro.medium.com/max/613/1*gMSFOMB_2Tn_ZBEiXs6QUA.jpeg
It’s a picture, I know, but that doesn’t mean all of this is done by the art department!
- Formal Elements of Game Design
The formal elements have proven over and over to be a useful game design and analysis tool. The elements are to game designer what anatomy is to doctors.
https://miro.medium.com/max/700/1*7--7hs0dil3SNitQO6ygyQ.jpeg
Hint: they’re not talking about the artwork in an anatomy coloring book! And again, I know this is a picture, but they’re also not talking about the artistic design of the subject headers.
- MDA
The MDA framework was documented in the paper MDA: A Formal Approach to Game Design and Game Research http://www.aaai.org/Papers/Workshops/2004/WS-04-04/WS04-04-001.pdf
. MDA stands for Mechanics, Dynamics and Aesthetics. It postulates that when you combine game Mechanics (rules and other game atoms), that interaction creates Dynamics (arguably, a “game”) which results in Aesthetics (experience). Designers consider Mechanics and how they create dynamics, but the player experiences and thus owns the Aesthetic. The emergent nature of this theory is often overlooked/misunderstood.
See, aesthetics are a part of it, you’re not wrong about that! It’s just that you’re so focused on that bit you … are completely missing the forest for the trees, here.
Game design is a larger concept than artwork, sugarplum.