Look it up. There is a strategy.
You turn all the xp tokens in same time.
Look it up. There is a strategy.
You turn all the xp tokens in same time.
Itās not the having 50 characters that people find weird. Having them makes sense in a 20 year old game. Things accumulate and leveling has been a very short part of the game for the last several years, + these kinds of events, winds of wisdom, etc.
Itās asserting that you canāt possibly delete any of them when you butt into the character limit because you actively play every single one of them that people debate about.
Oh, Iāve played many games before that required plenty of grinding (survival games, for example). Iām saying that no matter what game it is, if itās too grindy I wonāt enjoy it, but if the end result is something I want badly enough, Iāll do it anyway.
You are the one coping. MMO as a genre is a laughing stock amoung gamers. MMO players are viewed the same way gacha gamers are and phone gamers.
Hey theres a new game coming out thats only raiding and dungeons. Lets watch it flop. Because nobody likes that garbage content.
You donāt have to like the genre , you can always go play something elseā¦ but you go ahead n keep coping and continuing to play the game.
Iāll bite, what game is that?
Iāll bite, what game is that?
I dont remember. And Im on mobile. I just saw an add for it.
You donāt have to like the genre
The genre used to be goos. Now its bad. Its not a matter of me liking it or not.
So talking about a mobile game? Thatās pretty smooth-brain to bring that upā¦
You keep spouting your opinion and itās still not fact.
No it is fact. Principles of good game design are fact.
Locking all your ācontentā behind end game is trash game design. Its the main reason nobody plays MMO. They do not respect the players time.
yet here you are playing the game.
The doesnāt know the difference between fact and opinion.
Mmmmā¦ sounds like you just wanna cope until your days end.
No thanks, I rather play one char then spend my time else where irl where it does matter .
I too am an altaholic, but itās only because I like leveling. Iām honestly not a fan of what WoW has become in terms of endgameā¦ People rush to max level, skip exploring, skip quest details and pay no attention to story, smash Esc at cutscenes, use every possible addon to essentially play the game for them, and even then they barely play - kicks are a DPS loss, no CC, etc.
The game is not hard in the slightest because Blizz catered. Everyone gets purple gear for simple things like completing quests. Yeah high M+ is difficult, but itās just that linear āhigher numbersā difficultyā¦ They need to make it ok to reward blues, make purples epic again and the transmogs are getting a bit ridiculousā¦ Maybe itās just me, but all this playing Classic makes me think of better times and where WoW is now
Who needs to worry about with with heirlooms? Youāre getting carried by everyone else anyway. As soon as you hit max level, you have a full set of gear and bags waiting on you, and yes you can take the gear directly to be upgraded into tier pieces.