I get it. You want a casual game experience. So much so that you dedicate threads on the topic daily. I am curious about something though. Let’s say they do it and eliminate the Group Q. All random pugs all day long.
Then Naxx drops and you are still in a few pvp blues and whatever you could get your hands on from 5 mans. You find yourselves against a bunch of pug raiders decked out in full tier sets and they are dropping you in the span of 1 gcd.
What then? Separate the Q again? Twinked 60’s in Naxx gear in one set of BG’s and casuals in a separate BG Q?
I mean come on my dudes. You must realize how this is all going to play out right?
^ Response geared to insult other customers who are sharing their own concerns about a product they are using. That’s pretty much what this forum is. A place that if you speak outside of a certain narrative, you’re flamed, and told to go away.
How dare you disapprove, and think outside of us. Assimilate!
Why not just look at AV during AV holiday weekends (when top ranked alliance actually join)?
You end up with 5-10 top ranked players on each side, another 10-15 raid geared players on each side, and then 15-20 undergeared/new 60s on each side. It actually looks relatively even in terms of the gear of the players when top ranked alliance join on AV bonus weekends.
Why do you think all the raid geared players will end up on one side and the alts or fresh 60s or non-raiders on the other?
That’s not what will happen. There’s no evidence of that happening in AV right now other than top ranked alliance players not queuing at all so most of the high rank players are on horde side (other than AV bonus weekends).
What’s wrong with having 5 Naxx geared horde with 5 blue-geared horde versus 5 Naxx geared alliance with 5 blue geared alliance in a WSG?
Sure the Naxx geared players can blow up the alts or fresh 60s in a gcd, but it’ll be an even battle overall. That’s a lot more like how vanilla actually was.
Nobody reasonable wants premades gone. Grouping together with your friends is an integral part of an mmo experience.
It would just be better to match them against other premades. The alternative is that pugs stop queuing(already happening), and bgs become defacto premade vs premade. Excluding puggers from that aspect of the game.
Who knows Pained. I didn’t even rank past 9 in Vanilla but I world PVPed a lot and I could destroy most people while in my raiding gear, which yes did include Naxx gear eventually, as only like 20% of people raided. I have a screenshot of a person who would not duel with me because I had an epic mount and therefore epic gear and they were scared of me.
Most of these people just want to complain and not do anything to fix the problem.
I don’t want them to eliminate group Q, they just need to not be matched against pugs.
And to your example, yeah once Naxx roles around sure there’s going to be people stomping people in blues. That’s hardly the same issue because there’s just as much chance my team will also have those people on it.
It doesn’t even need to be separated. Just mitigated a bit is all.
Nobody wants to see queues get much longer, so just some minor reworking/matching improvements is all that really needs to be done.
Right now premades shorten queues by playing fast games while they’re grinding for honor. When you get to Monday and alliance premades are mostly done with their grinds, you see queues double in length, nobody wants that to happen across the board.
All we really need is some improvements in making large groups more likely to play against large groups. Even just tilting the balance from let’s just say an even 50-50 of premade vs pug and premade vs premade to something like 30-70 would yield huge improvements to overall gameplay.
It’s a delicate balance. I probably still wouldn’t personally play at your suggested level. Others might.
Same reason I quit League of Legends, Overwatch etc. Too much premading mixed in with solos. Now I might play a match or two every few months when my friends beg me to play with them. But most of the time, I just load up a different game.
Yeah I understand completely, I guess it’s just more of a concern on queue times since I play horde and just the east-west split doubled the length of queues across the board.
I think there’s a reasonable balance somewhere that would keep me interested once I’m done with the gear grind part of the game.
FWIW, I do think this will mostly end after AQ comes out, by then most of the PVP gear should be obsolete except for a few specs.
Especially for warriors (who seem to be the highest % of queuers by far due to there being no other fury set until AQ), it will help a lot when players stop needing to grind for gear.
Like I can understand after Naxx comes out if a group of raiders want to stomp around a bit, but that won’t happen day after day, week after week.
That’s why I don’t think we need to see major changes across the board. Just a bit of work on matching would be a good long-term fix that would take into account that there should be less of the problematic behavior (24/7 premades) later on in the game.
By all means share your concerns, don’t get bent out of shape when others share an opposite opinion.
It would also be a shame if you are bothered that somebody points out that you already admitted to not liking Classic and that you would prefer a later version of the game. I feel that’s important to the conversation.
And there is Bozho again, he doesnt use the current pvp system, as he had admitted, but is certainly adamant about defending it, the cruel irony, I suppose.
An easy fix, would be to "upon que with 5+ people, attempts to que that team against anyone else with 5+ people, if criteria unfound que to random.
This wouldnt make the que times any longer, however it would prevent these pre-mades from steamrolling over every pug they get, at least if its only 5 people a pug faces, there is still a fair chance they can pull it off, in the very least not get steam rolled in every game.
I really dont understand the fight against this to be honest.
Please show where I’ve admitted this. Is it because I don’t push for high ranks? Is that a requirement for joining BGs?
Does the fact that I’m revered in both AB and WSG not prove that I have been joining games and that I still have many games to go. Does that explain that “I don’t use the current PVP system”?
Please elaborate.
An “easy fix” which punishes those who casually group with more than 5 and allows the meta to shift so that you can play with at least 5 coordinated players without you having to do anything on your own.
By the way, any split to the queue system will make times go higher. Don’t downplay that.
The previous changes to BGs have worked well at targeting behavior that was not intended: AV premading and queue dodging in particular.
I think some slight changes to the WSG/AB queues to make it more likely that premades face each other would result in the same outcome as we see now.
It’s always going to be more efficient to go with a 10 or 15 man premade depending on whether you’re queue weaving.
There’s absolutely no way that taking your chance with randoms is going to be a more efficient honor grind than working in a group with comms/expensive potions/etc. even if you’re more likely to face other groups like that.
I do think a large part of the premading epidemic will work its way out after AQ comes out, by then, there will be way more people just playing BGs for the fun of it rather than to grind for the gear.
That’s why I think just some minor queue improvements would help for both the current and long-term.
I feel it’s important to point out that Classic is nothing like Vanilla. In Vanilla, I’d queue up and 9 times out of 10 be matched against other solo queues. So, I actually want my older version of the game back.