To the crybabies going on about holy paladin

I agree with what’s been echoing about the mana restoration of holy paladin. I’d be fine gutting the mana regen from Daybreak entirely and maybe even cutting Divine Plea down by 50% in PvP.

If you’re whining about anything else, you’re just whining for the sake of whining. Holy paladin healing is not out of this world by any means, nor is their mobility, cc, etc.

As far as people posting about holy paladin games played, yeah there is going to be a surge in activity when a rework takes place that makes a spec viable and strong.

Since most of the complainers are probably whining about shuffle, even with this surge in activity that people use to rationalize the argument that holy paladin is broken, the 2400+ distribution of healers in solo shuffle as of this post is:

– 26 mistweaver monks
– 13 resto druids
– 10 preservation evokers
– 20 holy paladins
– 5 disc priests
– 7 holy priests
– 8 resto shamans

For 3v3 (e.g., the game mode that pvp balance revolves around), the 2400+ distribution as of this post is:

– 10 mistweaver monks
– 13 resto druids
– 12 preservation evokers
– 7 holy paladins
– 12 disc priests
– 6 holy priests
– 16 resto shamans

In other words, is holy paladin carving out a strong spot in the shuffle format? Absolutely, even though still not the top spot as far as acquiring the rewards is concerned; and

Holy paladin is still no where near being the best healer in 3v3 (maybe that changes over the course of the next few weeks, but as of now this is not the case).

Stop whining that hpal is viable now and one of the stronger healers in shuffle. Some of the fried complaints I’ve seen:

– repent needs a [longer] cd, as if it can be spammed, or as if holy paladins are frequently yoloing their defensive cds just to repent (this is only going to be happening when coordinated 3s teams are trying to end the game).

– denounce is broken, as if it can be spammed (at best it can be used twice more or less back to back), but considering it takes 3 holy power, has a moderate cast time, and can be dispelled, this is also a non-issue, especially considering it takes a pvp talent slot.

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We’re on day four.

I am unsure that enough time has passed for the ladder to reflect much of anything.

You can’t just take Jimmy’s line like that.

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where have i heard this before?

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Their healing feels pretty out-of-this-world given its ease of application and minimal opportunities for disruption. That, in turn, causes their CC kit to be stronger, because the sacrifice to use it is minimal or non-existent.

The fact that they never oom is problematic, but it’s not less problematic that the only thing that can stop them from keeping their team alive while they aren’t running out of mana is time and dampening or their own egregious misplay. It’s not less problematic that they can chase the enemy healer around with the threat of a 10s CC chain with impunity.

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100% agree.

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Minus the mana part, you could pretty much insert any other healer and your post would be similarly applicable.

Again though, more assertions from whiners with no evidence to support. Mana is an issue, the hpals that regularly post on this forum agree. Other than that, purely a get good situation, because you can’t faceroll kill stuff any longer when an hpal is the healer.

I love how the whiners ignore the clear fact that in the game mode for which wow pvp is balanced around, 3v3, there are less 2400+ holy paladins than any other healer aside from holy priest.

Things like this are one of the big reasons why 99% of the arena forum is a meme/troll playground.

Hpal is actually completely fine.

Daybreak mana will be nerfed, and they’ll nerf glimmer DR and should probably nerf judgement damage absorb by like 20%

But other than that Hpal is perfectly reasonable. It’s nice that I can play the 7th healing spec again, I missed paladin feeling like it had meaningful healing to offer.

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Finally, a reasonable take. Refreshing to know that some people don’t immediately resort to “the sky is falling because of hpal” conclusions the minute they see more than 1 hpal every 100 games.

Not sure why you expected the entire ladder to shift over a few days. That’s not proof of anything.

No? Every other healer has to cast more frequently. This opens them up to being shut down and makes utilizing their offensive and utility kits more difficult and dangerous. You’re correct in the sense that any healer who could do what Holy paladins can currently do, healing-wise, would instantly have a problematic kit.

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at least hit the change character button and post this nonsense on someone whos not a pally. at least if you did that you would of had some credibility until people started reading this awful posts that shows you have no idea what you are talking about

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Because I’m reading posts about holy paladin activity being an indication that they are broken, and other posts going on about how they are already at duelist mmr in blues without knowing half of their keybinds/abilities.

If this were to be given any merit, then surely there would be more holy paladins above 2400+ by now, especially in 3v3.

Complaining about the strength of a spec in shuffle format is pointless if that class isn’t similarly strong in 3v3. It is no different from complaining about rdruid/hunter in 2v2 (or whatever rules the high end of the 2v2 bracket nowadays).

Blizzard isn’t going to hard balance around the bracket that doesn’t use comms/coordination, and even if they did, mistweaver is still the strongest shuffle healer at the moment, so please whine for the nerf bat in the proper order, instead of knee-jerk overreacting because you think hpal received a rework = it’s busted.

Honestly don’t know if this is true, but for the sake of argument that it is, hpal also has the least amount of passive/rolling healing on their teammates when the hpal is cc’d [e.g., we don’t have hots, totems ticking, anything really that we can use while in cc, etc.].

We have Tyrs now I suppose, but that ability has a decent cooldown and a long cast.

Why does me posting on the class/spec that is being discussed make the post nonsense? If anything I would say that it gives more credibility to the post, as opposed to those who don’t even understand the spec outside of “I lost to the hpal, time to make a nerf post on forums”.

Note that I’m not saying hpal is perfect, and by all means, it could use some minor tweaks/nerfs (e.g., mana mostly), but honestly, I’d guess that 99% of your losses to hpal are either from being outplayed or bad rng (teammates not using cds or overlapping), unless you are losing because of your healer going oom.

It’s been 4 days and pallies are already overtaking the other healers, you bringing up these rankings 4 days after the change is about as fried as it gets.

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Not in 3v3 (e.g., you know, the bracket the game is balanced around), still 2nd to last healer as far as 2400+ is concerned.

Also for 3v3, 3 hpals in top 100, while there are currently 9 resto druids, 2 mistweavers, 2 prevokers, 3 disc priests, 1 holy priest, and 14 resto shaman. Four days is more than enough for there to be more than 3 holy paladins at 2400+ if it’s so broken. If anything, resto druids and resto shamans are too dominant in 3v3.

Again, the whiners can’t articulate any rational response or even suggest reasonable changes to hpal. They just ignore the evidence and cry a river (rinse and repeat). Best argument that whiners have is ‘it has been 4 days and holy paladin is disgusting because I lost to it’. Actually freakin hiliarious ngl.

In shuffle for sure the dominance is there because the lack of coordination in shuffle favors hpal/hpal cds, but they are still not overtaking mistweaver.

As much as I love my hpal, any spec that passively grants 16% damage reduction just for using a button within their rotation needs to be looked at.

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I’m not really sure if there is supposed to be a legitimate argument here. I honestly thought this was a bit of a troll post given how little time it’s been, but your replies seem sincere enough. As if the ladder actually has time to respond that quickly is… just nuts. It takes a good 3-4 weeks for the ladder to really show actual strength. The fact we are seeing such a massive swing in only… 4 days says a lot. I mean, you need to give people time to actually gear up their palis.

That said, I agree that we need a bit more time to see how things work out. Though, I think a lot of what we are seeing now could have been avoided with proper testing. Regardless, the complaints now still feel warranted.

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Hpal is the best healer in 3v3

Greater judge damages absorption not being affected by dampening is OP

They do the same hps as the other healers atm. People saying this are used to Hpals being level 68 healers

This is a fair point, although that 16% is split most of the time (at least I would imagine for 3s or shuffle).

It’s 8% damage reduction in pvp

Not 16

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Definitely agree, and honestly that’s all I am trying to say too. Need AT LEAST 2-3 weeks before talking about the nerf bat. The only complaints warranted are for mana regen and judgement damage absorb in my opinion. The rest are kind of outrageous (sac, bop, denounce, repentance, etc. complaints are pretty fried). I especially love people complaining as if the holy paladin can use both blind and repentance in combination with one another. I guess some brains are still stuck in previous expansions :slight_smile:

You would know better than me, but all I can go by is data atm, and I don’t see enough to support the cries for nerfs after only 4 days (other than the mana ones).

Didn’t know that, but agree, that’s OP af and should be changed asap.

Exactly.

idk why everyone is freaking out about hpal, im cranking way harder on my rdruid

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