I agree with what’s been echoing about the mana restoration of holy paladin. I’d be fine gutting the mana regen from Daybreak entirely and maybe even cutting Divine Plea down by 50% in PvP.
If you’re whining about anything else, you’re just whining for the sake of whining. Holy paladin healing is not out of this world by any means, nor is their mobility, cc, etc.
As far as people posting about holy paladin games played, yeah there is going to be a surge in activity when a rework takes place that makes a spec viable and strong.
Since most of the complainers are probably whining about shuffle, even with this surge in activity that people use to rationalize the argument that holy paladin is broken, the 2400+ distribution of healers in solo shuffle as of this post is:
– 26 mistweaver monks
– 13 resto druids
– 10 preservation evokers
– 20 holy paladins
– 5 disc priests
– 7 holy priests
– 8 resto shamans
For 3v3 (e.g., the game mode that pvp balance revolves around), the 2400+ distribution as of this post is:
– 10 mistweaver monks
– 13 resto druids
– 12 preservation evokers
– 7 holy paladins
– 12 disc priests
– 6 holy priests
– 16 resto shamans
In other words, is holy paladin carving out a strong spot in the shuffle format? Absolutely, even though still not the top spot as far as acquiring the rewards is concerned; and
Holy paladin is still no where near being the best healer in 3v3 (maybe that changes over the course of the next few weeks, but as of now this is not the case).
Stop whining that hpal is viable now and one of the stronger healers in shuffle. Some of the fried complaints I’ve seen:
– repent needs a [longer] cd, as if it can be spammed, or as if holy paladins are frequently yoloing their defensive cds just to repent (this is only going to be happening when coordinated 3s teams are trying to end the game).
– denounce is broken, as if it can be spammed (at best it can be used twice more or less back to back), but considering it takes 3 holy power, has a moderate cast time, and can be dispelled, this is also a non-issue, especially considering it takes a pvp talent slot.