Titanforging and corruption are failures

Titanforging sucks, but corruption I feel is really fun for a final raid tier only. I’m a little sad RNG sockets still exist.

It would be annoying for an expansion long system but for 1 tier it’s fun to mess around with.

My 2 major changes I feel would really help right now other than better balancing traits are:

  1. Vision is only consumed by killing Thrall/Alleria, and they must be killed to successfully complete the vision.

  2. MOTHER already knows how to cleanse gear on alts and costs 0 mementos.

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Condition: Alleria can be attacked to interrupt her RP. It takes too long for something that is timed.

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She can? How?

How can you like corruption gear but dislike titanforging?

Corrupting IS titanforging, but worse. It has all of the same problems–but worse–and it comes with negative side effects to boot.

Though, admittedly, the negative aspect is kind of cool. Except for the slow. The slow can die in a fire. :laughing:

Meh, the RP is part of the time. I don’t think it’s a huge deal.

Like the RP in any mythic+ is factored into the time.

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A condition to his suggestion, we still can’t do that.

Oh. Dammit.

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I enjoy the corruption system.

Unlike Titan/war forging there are tangible benefits and penalties for the player.

I Can see the reason why min/max or elite raiding people decry the system. It’s far to RNG to be counted on and if you don’t have the right affix you’re may be excluded from raiding.

As a casual player with a couple alts, and whose guild isn’t trying to run heroic or mythic, I actually enjoy it.

I recently got a weapon upgrade with a 70 corruption that put me at about 45+ corruption penalties.

I made the decision to cleanse it, and now I have a straight upgrade by 15 ilvl.

But, like I said, I understand the hate it gets.

Because:

  1. the effects are more interesting than generic stat buffs (ok some are stat buffs and those are boring)

  2. there is a risk/reward with equipping too many. Titanforging has no limit, it’s always better.

  3. it’s a huge soft nerf over time with corruption resistance. In 5 months Nayaltha is going to get smoked.

  4. Item levels are now static.

Again, I feel it’s a lot more fun for a patch. I would not want a system like this all expansion.

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Isn’t corruption a prototype for some garbage new system? Ion was pretty vocal about still thinking fixed drops were ‘boring’ /eyeroll

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We just open her room and trigger the RP so she can be ready to kill when we’re done elsewhere in the vision.

Who knows.

I hope not but I guess we will find out.

I would prefer gear just be gear, with maybe some very small RNG upgrade path or small deterministic upgrade path for the vast majority of the expansion.

The last tier I feel is where you can go a little nuts.

I still wish the corruption system wasn’t RNG based and the traits were drops or something but I guess that’s asking too much.

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I thought the door didn’t open until the two adds died.

Oh, I agree. Fire and arcane in WoD’s last tier were a special brand of stupid.

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Fair enough.

In my context it’s just another extra step that is a pain in the booty. I had like 60+ drops before I got the effect I needed–this week was exhausting in-game.

Your reasons make sense though. Thanks for taking the time to share them!

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Best to voice concerns early so we can fool ourselves into thinking there’s a chance they’ll listen to us.

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That’s right. We start in the Dwarven District, so we drag everything around and up to her door to burn it all down. Someone starts the RP while we keep dragging stuff to the Dwarven District with us.

Oh I see. I guess I’m not that far yet.

I usually pull to her guards and run into the room before doing the other zones. Should be easy as unholy at least :stuck_out_tongue:

WoW has many flaws, but without a doubt the biggest is gearing. Titanforging was bad, but corruption is worse. Biggest reason why I have not played the new stuff much. To me simple gearing and ilvl mattering is the biggest things blizzard could do to help the game.

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