Unlike Titan/war forging there are tangible benefits and penalties for the player.
I Can see the reason why min/max or elite raiding people decry the system. It’s far to RNG to be counted on and if you don’t have the right affix you’re may be excluded from raiding.
As a casual player with a couple alts, and whose guild isn’t trying to run heroic or mythic, I actually enjoy it.
I recently got a weapon upgrade with a 70 corruption that put me at about 45+ corruption penalties.
I made the decision to cleanse it, and now I have a straight upgrade by 15 ilvl.
I would prefer gear just be gear, with maybe some very small RNG upgrade path or small deterministic upgrade path for the vast majority of the expansion.
The last tier I feel is where you can go a little nuts.
I still wish the corruption system wasn’t RNG based and the traits were drops or something but I guess that’s asking too much.
In my context it’s just another extra step that is a pain in the booty. I had like 60+ drops before I got the effect I needed–this week was exhausting in-game.
Your reasons make sense though. Thanks for taking the time to share them!
That’s right. We start in the Dwarven District, so we drag everything around and up to her door to burn it all down. Someone starts the RP while we keep dragging stuff to the Dwarven District with us.
WoW has many flaws, but without a doubt the biggest is gearing. Titanforging was bad, but corruption is worse. Biggest reason why I have not played the new stuff much. To me simple gearing and ilvl mattering is the biggest things blizzard could do to help the game.