Tired of Lack of Tanks? Here's a Fix!

I didn’t know that, I’ll keep that in mind for just in general even when DPSing. I play to enjoy the game but some people I scratch my head to their attitudes sometimes.

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Oh look, an actual good reason why there’s a lack of tank, that isn’t just “people mistreat them”.

Relying on other people to play your role sucks, if the healer is bad, than some tanks just don’t perform well either. That always and will always feel awful.

Moreover, the tanking specs are just boring. The rotation consists of a bunch of meaningless buttons to build up a resource for mitigation, with some CDs weaved between. It’s brain numbing to play a tank.

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You seem to be unhappy about your wait queues and demand others simply accept how badly you treat them because you want things done your way. Have fun with that.

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One of my rules for tanking involves pulling the first mob pack in a dungeon and seeing how fast we mow them down. If it is fast then I pull more mobs throughout the dungeon, slow and and usually pull one group at a time, dps pulls everything at the start and keeps going, leave dungeon. (Just realized I posted on one of my classic characters on accident.)

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I’ll just queue as tank and get in instantly
30 minute ques are annoying though not going to lie

Then do so and stop complaining about the lack of tanks on the forums and about how you can do it better? Go on, be the best tank you can be, little buddy.

Oh… oh wait. You picked Hunter in Classic… oof. The class that made the game the easiest it could be played and why there was such a glut of them…

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Aren’t you the one complaining here?
anyway, unlike you I don’t just put people on ignore and listen to feedback
how could I do better?
how can I keep aggro on all mobs?
I’m going really slow maybe I should speed up?

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It is not.

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Generally, the people providing feedback have no clue about what they’re talking about.

How’s that hypocrisy tasting?

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Considering a lot of the “feedback” in dungeons isn’t actually feedback, this post is either a troll post or just naïve.

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it really is

yea I guess that’s true but at the same time maybe you’re doing terrible and just don’t know it and in that case maybe a bit of negativity could help

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Really? So we can leave mobs gnawing on you and you will still keep us all up?

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No, it isn’t. There is far more pressure in the tanking role than the healing role; and braindead or trigger-happy dps are just as much of a problem. The key difference is everyone expects the tank to know every pull and mechanic in the dungeon, where the healer can simply follow and react.

I heal instances to relax after tanking.

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:V Got into the top 50 monk tanks in the U.S. in MoP when it came to gear score during the first patch.

Didn’t join a raiding guild, so, didn’t progress much further. Telling anyone how to do their job when you haven’t or don’t know how to do it isn’t just insulting, it’s conceited.

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I’m happy to trust the healer with my health bar. The things that make tanking frustrating are not the mechanics.

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That’s my main reason , not the whole kinda “I need to feel superior and treasured since my queue is short and yours is long, so respect me or else I get all the power!” or feeling harassed. If anything, just learning the routes and timing stuff well as well as knowing what I can handle is a big reason.

It’s mostly just having little control over the situation and just feels bad as a class a lot. Bear and vDH are the worst to me that I hate playing them. Paladin is alright, love blood but the lack of mobility bugs me.

Also, the other reason is the classes I do generally main or find the most fun, don’t have a tank spec. I often main hunter and mage. Ret paladin doesn’t really ever feel fun for me to want to play Paladin and frost dk is OK but I dislike unholy so I don’t play them.

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If you’re new to tanking, or haven’t done the instance before, I suggest that you let the group know at the start. That way they will have more patience and understanding. It’s what I did when I first started and people were generally good about it.

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As a tank, Hydraulics makes a valid point. Tanking being easy? Far from it. Tanks must know the pathing, pulls, mitigation CD’s and contingencies should the fit hit the shan. Not to mention a tank joining into a PuG, and 3/5 people in the group all having a different path experience in high level Mythics, so let the arguing begin.

Tanks have to balance things like interrupts, LoS and dealing with DPS who unleashes fire and fury on a mob that was taunt pulled, or a pull not completed for that matter. Sure, each class has their mechanics issue, however, tanking is NOT easy when you’re trying to lead a group to victory, and the group chooses to not play well with others.

There is a lack of tanks BECAUSE of the toxicity in the community, and the challenges it gives. How many times have you seen a DPS scratch his head on, “oh, I was supposed to interrupt that?” - well, if the tank forgets to interrupt a mechanic, it can mean death.

Tanks are not avid DPS meter watchers, since we are paying more attention to the mobs, the movement of the party and figuring out strategy per the class make up. We’re tacticians/strategists, and can have an amazing time with the right group.

However, let’s not forget about the healers either. Much of the expansion is not caster friendly (healers), and when a healer notices the entire group taking damage because a DPS could not back up the tank on interrupts, the healer will often sacrifice themselves to keep the group alive. So there is a challenge there.

In short, regardless of our better queue times, the pressure is more on the tank than a DPS to get it right. DPS will say the tank sucked, the healer couldn’t keep them up, yadda yadda yadda, meanwhile the DPS could not be bothered for some CC. So, yes, I agree with some of what Hydraulics is saying. As a DPS, you queue up and spam buttons. Many don’t even spend time to open the adventure guide to READ about the encounters. Tanks HAVE to, if they are to succeed.

The easiest fix to the problem is to have those tanks run with friends/guildies and completely avoid the BS altogether. Then when the real shortages happen, and folks say, “hey, XP bonuses are still up… I’ll give it a shot”, you’ll begin to feel some of our pain.

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I can count on one hand the number of times I ran into a random dps in a pug that actually used their abilities other than straight damage dealing to make a pug run smoother.

Less than that if we’re talking actions that would have required their position on the meters to slip because they are using GCDs to do something like cast wild growth or kite a problem mob.

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6.) Don’t bully people who are new to the game and trying tanking or veterans who wanna do tanking for the first time. We don’t want to be constantly told to go kill ourselves because we don’t know how to tank properly because we just got into it. How about you get your greasy pizza fingers off that keyboard and think for a second you dent-headed window-licker of a DPS?

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