Tinker class = lame

i said before. a few posts ago. i dont want new classes until we have consistent balance with the current classes we have now. im fine with a few specs being overtuned and such bc its the nature of the beast.

also i still dont get what tinker brings to the table yet.

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So you don’t want a new class ever?
WoW isn’t balanced. It has never been balanced. And you’ll stupid if you think it will ever be balanced.

A new class. A new fantasy. A New Healer, DPS, and Tank.

Why tinker specifically tho?

A new class. A new fantasy. A New Healer, DPS, and Tank.

All of which could be done with class that’s requested far more and well-liked.

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I’d argue that pandaren played a very large roll in the MoP plot, lets not forget the mainlanders. Monk themes were very present in mists in everything from the eastern architecture to the Sha plot involving conflict and negative emotions.

Blizzard is predictable, they have done the same thing the last three times they’ve added classes, so it is logical to assume they will do so a third. Also, it isn’t obvious why the tinker would be an ideal choice of class after a time skip, over say anything else, can you elaborate on that?

imagine being ok with this and still demanding a NEW CLASS

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Tinker is shown in every expansion, it’s commonplace in the WoW universe. And it doesn’t tread on existing classes at all.

Yes, all of their classes are taken from Warcraft 3 Heroes.
So I assume their next one will also be a Warcraft 3 Heroes

A return to Azeroth would naturally be a more industrious place than the way we left it. The Goblins at the moment are rebuilding their society. Etc.

It’s ok for npcs to stay npcs.

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Please point out another class that is commonly requested.
Has a hero from Warcraft 3
and doesn’t step on existing classes.

Yeah people said the same things about Demon Hunters and DKs.

Please point out another class that is commonly requested.
Has a hero from Warcraft 3
and doesn’t step on existing classes.

Necromancer. Doesn’t step on Unholy DK otherwise Warlocks/Hunters would be very different.

Why not? you think having no classes would help at all? if anything just limits options while a new class opens them up.

Not a hero unit.
But nice try

All of that units abilities are in game already. On Death Knight.
So yes, It would step on their toes.

Try again? :woman_shrugging:

Wow, I guess Warlocks and Hunters are going to have to fight to the death over who gets pets that can perform specific functions. Oh nooooo

They were there at the start as the typical new NPCs and didn’t do much. Most Tharan Zhu did was lose the fight against Garrosh. The celestials were more impactful when it comes to monk themes.

Warlock: Pit Lord abilities. Dread Lord Abilities.

Hunter: Orc Beastmaster abilites.

No class has tinker abilities.

I mean. Cmon dude. It’s not that hard to grasp I hope.

They would never ever add another death-related class even if all the arguments for Necro vs DKs were valid. Why? because china doesn’t like them.

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Warlock: Pit Lord abilities. Dread Lord Abilities.
Hunter: Orc Beastmaster abilites.
No class has tinker abilities.

Functionally they’re similar.

I mean. Cmon dude. It’s not that hard to grasp I hope.

Half your arguments have either been Tinker > State of the game or personal opinion, it’s hard to grasp when your arguments are about 50% subjectivity and 50% deflection.

That’s an interesting point, you would expect technology to improve as time passes as it does in our world, though I should point out That it’s entirely possible for it not to occur also. We have ancient races in this game that seem to have advanced their tech virtually not at all in thousands of years, so a lack of change after a time skip is not entirely unexpected. I’ll admit that your logic in this regard is sound, but still rather vague.