Well good news for you! Each floor seems to make you stronger to the point of being able to absolutely destroy the mobs. Problem solved!
Nor will literally any content in the game forgive sudden real life emergencies. So what?
I donât think people realize how ludicrously overpowered youâre going to be by the point you get to floors 14, 15, 16, where these debuffs will actually hurt.
The thing that seemed fun about Torghast was it was a crazy place where balancing didnt seem to be on Blizzâs mind and it was just pure fun.
Guess me and Blizz saw it differently.
This is still true.
Clearly not, or you wouldnt add a timer to make sure people play the way you want them to.
Who is it hurting if someone with infinite time waits 10 minutes between every pull?
Healer Mage Tower, Risen Threat, could go make a sandwich and watch Titanic before pulling the final fight.
Actually, its a good thing they did this, no timer, so much easier climb, with timer, makes it harder which seem alot easier without the timer begin with.
The thing that seemed fun about Torghast was it was a crazy place where balancing didnt seem to be on Blizzâs mind and it was just pure fun.
Guess me and Blizz saw it differently.
So then whatâs the point of running Torghast if thereâs no challenge to it? If you can just wipe every floor and get past every floor by just sitting and waiting, whatâs the point of getting to the next level?
A lack of challenge is why Islands and Warfronts failed.
The thing that seemed fun about Torghast was it was a crazy place where balancing didnt seem to be on Blizzâs mind and it was just pure fun.
Guess me and Blizz saw it differently
âGameplays really good and it feels great being able to mow down mobs. Iâm having such a great tiââ
Blizz puts a literal clock on the wall
âIâm not having fun anymoreâŚâ
?!?!?!?!?!
Okay, but if you get a phone call or your kid needs you â suddenly in the middle of the final mage tower fight, you canât just hit âpause.â How is not being able to pause a specific encounter different from not being able to pause a floor?
Like sure, I can pause before engaging a raid boss, but itâs not like weâre calling for the boss fights themselves to have a pause in case someoneâs kid threw up, or something.
The timers seem perfectly fair to me. Theyâre just difficulty buffs only on the higher floors, not a hard timer that boots you out. It keeps you moving and prevents cd waiting, you can take breaks from it in rest areas. And they increase the chance that you can actually lose and die instead of becoming an unstoppable god through the other buffs. This is a good and needed thing.
this is an improvement for me, no timer it means nothing
Who is it hurting if someone with infinite time waits 10 minutes between every pull?
Itâs contradictory the point of a GAME. You are playing a GAME. Not a camping in a tower simulator.
You are in the heart of the darkest place in the cosmos. Not ponyland.
It was looking so good, too. Should have known Blizz would ruin it.
How is it ruining it? Seems like a pretty reasonable way to implement it to be honest.
It doesnât eject you or anything, and you have areas where you can just wait safely should you need to do something mid run.
Honestly leaving players the ability to wait on bloodlust every pull would ruin the game mode substantially more.
doing timers again
Itâs not a real timer though, you can continue to progress, it just makes it harder. There is nothing that stops your run completely when you hit a certain time, so that is an improvement still.
I main a tank and kill things slowly. I have zero confidence the timers will be balanced to compensate for this, because they never have been before
With the right anima build that wonât be a problem. Currently scaling is obscene anyway, you will quickly start one shotting packs as is.
So then whatâs the point of running Torghast if thereâs no challenge to it? If you can just wipe every floor and get past every floor by just sitting and waiting, whatâs the point of getting to the next level?
I mean it hasnt had a timer until today and literally every tester Iâve seen had nothing but rave reviews of the place.
Blizz puts a literal clock on the wall
âIâm not having fun anymoreâŚâ
Yes that is correct, I dont like being timed in my fun.
I mean it hasnt had a timer until today and literally every tester Iâve seen had nothing but rave reviews of the place.
Yeah and nothing has changed. Everybody still likes it. The reason everybody likes it is still there. All this does is make it so nobody is sitting there for 1 hour in a single level.
Each level shouldnât take you more than 10 minutes.
Yeah and nothing has changed. Everybody still likes it.
No one has even played it with the changes yet.
I mean it hasnt had a timer until today and literally every tester Iâve seen had nothing but rave reviews of the place.
I want to reiterate, for the fiftieth time, that the debuff âtimersâ donât matter until youâre already pushing floors above the ânormalâ expectations of a Torghast run.
It makes sense that, when doing floors that are beyond the expectant norm, youâre going to take on extra difficulty modifiers. These debuffs are more lime M+ affixes than timers.
No one has even played it with the changes yet.
Actually⌠people have. Itâs what theyâve been playing for the past 4 weeks. Nobody is spending hours on a single level. Theyâre playing it how it was meant to be played.