Anyone else find it annoying now that after running a dungeon you have to wait to queue for another? What is the point of this? I main healer so after this 7/8 minute timer I pretty much always get instant queues, but its still annoying that I get to run half as many dungeons in the same amount of time now. I would hate to play a dps, now on top of my long wait times I also have an additional timer just to queue?!? This was the first expansion that I have enjoyed since WOTLK…and here Blizzard goes again screwing things up. Was really looking forward to enjoying this game again after so many years away.
I just came to look and see if this was a new addition. Never had this problem before and now I’m stuck waiting 8 mins between each dungeon queue.
Time metrics , to slow you down . Its similar to inventory management with all that trash but in another dimension
This is the second post I’ve seen on this. I wonder if it’s a bug or a bit of an experiment to promote groups staying together to chain dungeons.
Just speculating here but did you do the usual tank/healer routine of quitting group straight after the last boss? Then discovered the timer? Or after the last boss you couldn’t queue the group for another run?
its both sadly
If they want to promote this then they need to make it so, after requeuing, you don’t lose the bonus that you get from having randoms in your group. I’m a healer so my queues are very short anyway; I’ll usually requeue if someone asks but I generally don’t really want to do it unless the group is really pleasant and/or good (especially not if it means losing the 15 percent damage boost)
Queued solo, dropped right after the last boss.
Was discussing this too. It a bug that’s not clearing after finishing a dungeon.